Bob,
I thought I'd give you an update on the problems with .wrl files not being
able to be imported into Blender. I had no joy on the Blender forums so
I've raised a bug report with the Blender developers. I'll let you know
what they come back with.
On the plus side the analogous .x3d files
I tried Safari and Firefox on a desktop and found no problem. Is it the
touch interface?
On Thu, Oct 13, 2016 at 1:47 PM, Greeves, Nick
wrote:
> I’ve tested an iPhone and an iPad running iOS 10.
>
> Load a page running JSmol, click on the logo, choose any of the items
My observation (iPad) is that it opens but none of the links work and you close
it by trying to drag it.
> On Oct 20, 2016, at 10:39 AM, Otis Rothenberger wrote:
>
> Nick and Bob,
>
> I keep my eyes on iPad/Jmol performance pretty closely. I don’t think this
> ever
If someone gives me an iPad, I can see if I can fix that :)
Bob
On Thu, Oct 20, 2016 at 10:00 AM, Philip Bays wrote:
> My observation (iPad) is that it opens but none of the links work and you
> close it by trying to drag it.
>
>
> On Oct 20, 2016, at 10:39 AM, Otis
> The text field would be a solution but a functional menu would be better.
The menu is managed by jQuery-UI
so the fix should come from there. I guess there is some mobile-friendly
jQuery
Jmol users
Maybe we should raise funds to buy Bob that iPad !
crowdfunding is the fancy word now
;-)
Hi Otis,
I have checked several older versions of JSmol and none of them work. I think
you are correct that it never worked.
The text field would be a solution but a functional menu would be better.
All the best
Nick
--
3D Organic Animations http://www.chemtube3d.com
Tel: +44
Nick,
I “buttonize" everything I need in my app, so I never brought the iPad Jmol
menu issue up, but I agree. It would be nice if it worked in an iPad.
Bob, you were probably joking, but I have a iPad up for grabs! The problem I
have is it’s in Florida, and I’m in Normal IL for an ISU
Hi Thomas
Probably the easiest way:
1.- Define you Info variable with
width:"100%",
height:"100%"
2.- Wrap your source JSmol, as well as your target JSmol, in a DIV and set
their size via CSS.
JSmol will always fit the wrapper div, which you can easily resize via css and
Javascript
---
El
Hi everyone,
A probably simple question.
How can I change a JSMol viewer size once it has been initialized?
I want to implement an enlargement button for the viewer so that it transfers
to a modal view on the page and increases its size from it’s default in page
constraints.
Here’s the code
javascript:Jmol.script(jmolApplet0,'set window 610 450')
Adjust to suit.
Ah, I think this might be undocumented, but it is on the jsmol.htm page
"large" and "small" buttons.
Evidence that I have not caught up with the documentation for some time:
JmolVersion="14.5.4_2016.04.19"
new feature:
No time to work on this today, but I have flagged it. Sounds like easy
fixes. I might not be setting the initial transform in x3d now. If you have
an older version of an x3d file that works, could you send me that along
with the one that doesn't work. Should be something at the very top of
those
Never mind -- I can do that myself.
On Thu, Oct 20, 2016 at 7:36 AM, Robert Hanson wrote:
> No time to work on this today, but I have flagged it. Sounds like easy
> fixes. I might not be setting the initial transform in x3d now. If you have
> an older version of an x3d file
Nick and Bob,
I keep my eyes on iPad/Jmol performance pretty closely. I don’t think this ever
worked. You can’t even touch-close the console if you open it with the console
command. I just assumed this was an iPad thing. That’s why I include my own
text field for Jmol Script.
JQuery does have
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