Roberto Pinna wrote:
Mappers on the MSX2 are as standard as the V9938
Interesting, my MSX2 had no mapper and it
ran without problems almost any japanese
game. `:) I'm pretty sure it had no mapper,
since it was a conversion over one old MSX1.
I can't say the same for MSX2+, I think all
of
Hola Marco Antonio:
If you prefer, I can send to you a CD with most of cracked version
of Martos.
MP
MP And how should I pay for this CD?
Hmmm. I have not decided it yet. If you are able to wait two or three weeks, I
will try to put the CD on-line.
Salidos, digo ... Saludos.
JAMcn
Hola [EMAIL PROTECTED] !!!
Nestor Soriano le soltc a jam:
NS - Restore TPA segments in pages 1 and 2
NS - Load C=#62 (program terminate) and B=Error code
NS - Jump to #0005 in TPA segment of page 3, via inter-segment call
NS
NS It works and COMMAND.COM takes control, but next execution of
Hola [EMAIL PROTECTED] !!!
Nestor Soriano le soltc a jam:
NS (Hi Jam! My commission!!) X-)
Let's say ... a 20% for each CD selled in mailing-list?
NS
NS I agree! 8-)
Ok. Look for clients and I'll pay your part. BTW, there is a trouble. I don't
know how I have to send the CD to the
cool,
check out the TE software Hydlide homepage:
http://www.tes.co.jp/product/hydlide/index.htm
They will release Hydlide for Windows April 23.
Follow the link on the bottom of the page (small Hydlide logo) and see a
history of hydlide: dated '83 - now.
too bloody bad it is all in japanese. If
On Thu, 18 Mar 1999, shevek wrote:
On Wed, 17 Mar 1999, Marco Antonio Simon dal Poz wrote:
How can 64kb of RAM be memory mapper? Memory Mapper with only 4 memory
blocks is a bit unuseful!
Not at all. With a mapper every 16kB page can be switched on , 4000,
8000 or C000. This is
On Wed, 17 Mar 1999 [EMAIL PROTECTED] wrote:
My project with MegaRAM uses a double-bank of mapped
registers (16 bytes select ever 8kb block).
And how do you think you'll make the registers? Will you use the even
addresses to select LSB and odd addresses to select MSB?
Reference for
snip
Laurens Holst said:
BTW, memory mapper wasn't born jointly with MSX2. Many MSX2 that I knew
had only 64kb of RAM. Does your 8235 have internal Memory Mapper?
Memory Mapper is part of the MSX2 standard.
Ofcourse not, Laurens. Sony HB-G900P and Philips VG-8230 is really MSX2,
At 05:53 PM 3/17/99 +0100, you wrote:
If so, a FAT16 driver should not in any way depend on a certain type
of hardware/ROM, only change things that are the same with any disk
interface. Or any DOS2-using interface, if you like.
Yes, the standard way for accessing physical sectors is through
Hi all,
I was wondering how BASIC calculates LOG(x). Does it use a look-up table
(would require massive amounts of memory), some sort of algorithm (would
require massive amounts of CPU time), or some mixed method?
I'm trying to speed up multiplication and division (in machinecode) by
using the
So, does this machine have 64KB VRAM or not? If so, I'll add it in the MSX
hardwarelist... (Currently the amount of VRAM of that machine is unknown!)
Maybe you can also check the other stuff that is unknown...
Grtjs, Manuel
PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org)
PPS:
Hi
The programm "part11" on the Fdisk.
Peter from the Sunrise Team
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put
in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the
quotes :-) Problems? contact [EMAIL PROTECTED]
On Thu, 18 Mar 1999, Maarten ter Huurne wrote:
Lots of people have one. I am one of them.
Philips 8235, 8245, 8250, 8255 and 8280 were all sold with 128K mapper.
Only Philips did it? Did other manufacturers do only 256kb of Mapper
built-in?
Beyond Metal Gear 2, do you know other Megarom
Philips 8235, 8245, 8250, 8255 and 8280 were all sold with 128K mapper.
Only Philips did it? Did other manufacturers do only 256kb of Mapper
built-in?
See the hardwarelist: e.g. SOny HB-F700P: 256KB of Mapper.
Hydlide 3 is 512K.
ROM version of Royal Blood is 1MB.
8-megabit
So you are actually doing 2 upgrades at once?
1. 16bit sector numbers - 24bit sector numbers
(allows partitions 32MB)
2. FAT12 - FAT16
(keeps cluster size reasonable when partitions go beyond 32MB)
Yes. It has no sense to do one of these upgrades without doing the other, I
think! ;-)
SET
No, with the IDE-Interface and a LS120 you can read 1,44MB disks
Stichting Sunrise Team
Peter
MSX Mailinglist. To unsubscribe, send an email to [EMAIL PROTECTED] and put
in the body (not subject) "unsubscribe msx [EMAIL PROTECTED]" (without the
quotes :-) Problems? contact [EMAIL
Hi
I was wondering if anyone could tell me which disk-based games can be
run from harddisk with START/GETDISK and which with FDDEMU by
Nyyrikki...
Who posts/sends a list? Thanks!
--
Grtjs, Manuel
PS: MSX 4 EVER! (Questions? See: http://www.faq.msxnet.org)
PPS: Visit my homepage at
On Thu, 18 Mar 1999, Manuel Bilderbeek wrote:
Philips 8235, 8245, 8250, 8255 and 8280 were all sold with 128K mapper.
Only Philips did it? Did other manufacturers do only 256kb of Mapper
built-in?
See the hardwarelist: e.g. SOny HB-F700P: 256KB of Mapper.
Ok, I see. But my question
On Thu, 18 Mar 1999, Marco Antonio Simon dal Poz wrote:
Is there a program that takes profit of the 64kb memory mapped?
There once was a basic-database that used the mapper. I guess it worked
with 64kB as well... Most flexible memory programs do, I think. The memman
filecopier BK does... I
Manuel Bilderbeek schreef:
snip
snip snip
So the NMS 8220 e.d. where not part of the MSX2 standard ?
Same for the 8220, but maybe that 64kB of RAM _was_ mapped. I don't know. The
64kB RAM of all MSX2+ machines is mapped, I'm sure of that.
the NMS8220 does have a mapper, and the
On Thu, 18 Mar 1999, Patriek Lesparre wrote:
Hi all,
I was wondering how BASIC calculates LOG(x). Does it use a look-up table
(would require massive amounts of memory), some sort of algorithm (would
require massive amounts of CPU time), or some mixed method?
I'm trying to speed up
6- Boh Ken, this new programmers asociation came with new software,
final beta versions of Puddle Land and KPI Ball were presented,
another FAT16 routines and they sold Sonyc and games translations.
Members: Manuel Pazos and Sutchan.
Sutchan (?!) Where? I didn't see him.
Bye,
[EMAIL PROTECTED] schrieb:
Alex Wulms schrieb:
Shadow !!!??? Where are you ?!?!!?!? We seem to need you in here !!! Because
a lot of the people in this newsgroup don't seem to mail anymore when you're
not arround !!!
Maybe you don't know: he has no access to the newsgroup... :(
] On Thu, 18 Mar 1999, Erik wrote:
]
] the NMS8220 does have a mapper, and the mapper is 128Kb wide , but only
] 64Kb of
] ramis used.
]
] What do you mean with that? It has 64kB, but reacts as 128kB? so:
] out(Hfe),0:?inp(Hfe)
] would return b1000 in stead of b1100? That would be
] I have never seen a MSX2 before 1987. And this copyright doesn't mean that
] the production really started at 1985. When did you buy your 8235?
]
] I have.
]
]
] BTW, memory mapper wasn't born jointly with MSX2. Many MSX2 that I knew
] had only 64kb of RAM. Does your 8235 have internal
] That's strange. I think that it's more natural to expand memory first, and
] after expand video capabilities.
]
] Who needs more memory when all games are in ROM cartridges?
] Only people who want to play illegal versions of those ROM's... :-)
Ever heard of a RAMDISK? That is something which
]
] My question is: why the data behavior is symmetric (pages even and pages
] odd) and the block-switching isn't, I mean, why in Konami Megaroms the
] block number can't be selected via pages 0 and 3?
This mystery can be solved quite simply if you look at the specifications of
the MSX slot. In
[EMAIL PROTECTED] schrieb:
[EMAIL PROTECTED] schrieb:
Alex Wulms schrieb:
Shadow !!!??? Where are you ?!?!!?!? We seem to need you in here !!! Because
a lot of the people in this newsgroup don't seem to mail anymore when you're
not arround !!!
Maybe you don't know: he has
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