Re: [osg-users] osgSim::HeightAboveTerrain and osgintersection

2008-03-07 Thread Robert Osfield
On Thu, Mar 6, 2008 at 6:53 PM, Cole, Charles E. (LARC-B702)[GENEX SYSTEMS] [EMAIL PROTECTED] wrote: Thanks Robert. I was hoping what seemed to be the simplest solution would work. I'll pursue a little further, particularly in the TXP plug-in. Is there a way to force specific LOD's to

Re: [osg-users] Transforms

2008-03-07 Thread Robert Osfield
Hi Renan, mt-postMult(m) is mt = mt * m; Robert. On Thu, Mar 6, 2008 at 7:29 PM, Renan Mendes [EMAIL PROTECTED] wrote: Quick notation question: When I have a MatrixTransform* mt and a Matrix m and I do this: mt-postMult(m), which of the following am I mathematically doing? mt = mt * m;

Re: [osg-users] osg with MFC and SDI

2008-03-07 Thread Robert Osfield
On Fri, Mar 7, 2008 at 6:53 AM, Tran Thanh Hiep [EMAIL PROTECTED] wrote: hi all I need an example mfc and SDI with OSG 2.3.4. can you help me? I have now clue what SDI might be, but there is an osgviewerMFC example. ___ osg-users mailing list

Re: [osg-users] Changing day night textures of models in TerraPage OSG

2008-03-07 Thread Robert Osfield
On Fri, Mar 7, 2008 at 2:59 AM, Kiff Loh [EMAIL PROTECTED] wrote: How do we change the Day/Night/Dry/Wet textures of 3D models and runways that are planted in Terra Page? I haven't heard about multiple texture variants in TXP before, but then I don't have Terrex's products, just contributed

Re: [osg-users] TerraPage tile having own origin

2008-03-07 Thread Robert Osfield
Hi Kiff, I not familiar with the local tile origin support in TXP, so you best bet is go talk to Terrex engineers about this feature. FYI, The VirualPlanetBuilder generates tiles all with a local origin and a MatrixTransfrom above each tile to place in to the 3D world. The OSG's internal

[osg-users] obj normals

2008-03-07 Thread lorenzo bronzin
hi robert, loading a wavefront .obj file is there a way to make the plugin consider the normals to be all on the same side/direction/orientation? As far as I understand they are built considering the order the vertexes define a face, so if two adiacent faces are described with clockwise

Re: [osg-users] obj normals

2008-03-07 Thread Vincent Bourdier
Hi , I don't know if an easy way exist, but you can get your normalArray and correct it... but you have to know exactly the vertices number to get normal and invert it... Vincent. 2008/3/7, lorenzo bronzin [EMAIL PROTECTED]: hi robert, loading a wavefront .obj file is there a way to

[osg-users] osgFX::Cartoon (setOutlineLineWidth)

2008-03-07 Thread Vincent Bourdier
Hi, I'm using osgFX::Cartoon to obtain an effect on the edges. I want to highlight edges of a node. (geode) I've already tried osgFX::Scribe, but I prefere Cartoon edges because it compute only the necessary edges and not all. So, my problem is when I use Cartoon, I can't set LineWidth. I can

Re: [osg-users] Custom stats?

2008-03-07 Thread Brett Wiesner
Robert, I already have a custom drawable; in fact that's what I want to view the stats of. For example, in the drawable is some openGL code which produces some billboards, and I want to know show how many billboards it's drawing. When I toggle the stats on and off, I'd like to see something

Re: [osg-users] ANN: OSG training in Paris

2008-03-07 Thread Paul Martz
I'll look into using our classroom facility in the evening, but it would be good to consider alternative locations. Are there any OSG users in Paris who would be able to investigate possible locations for the evening session? Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com

Re: [osg-users] OSG BOF @ SIGGRAPH 2008

2008-03-07 Thread Paul Martz
Thanks, Mike -- I added this to the Community News on the wiki. We might want to swap out the image for the SIGGRAPH logo. Feel free to edit/update/correct as you see fit. -Paul Hi all, just received confirmation of the OSG Birds-of-a-Feather for SIGGRAPH. cheers -- mew Group Name:

[osg-users] File search and absolute paths

2008-03-07 Thread Paul Martz
Hi Robert -- A client recently pointed out that if you call readNodeFile() and specify a file with an absolute (or even relative) path, but the file can't be found using that path, then the path is stripped and the osgDB looks for the file without the path. Is there a reason for this? I'd think

Re: [osg-users] 3dconnexion for windows

2008-03-07 Thread Paul Martz
I've looked into using the 3dconnexion Space Navigator with OSG apps in the past. I was somewhat surprised to discover that 3dconnexion doesn't offer a consistent SDK API across all platforms -- the Mac SDK and Windows SDK have entirely different APIs, forcing the app to contain platform-specific

Re: [osg-users] File search and absolute paths

2008-03-07 Thread Robert Osfield
On Fri, Mar 7, 2008 at 3:52 PM, Paul Martz [EMAIL PROTECTED] wrote: A client recently pointed out that if you call readNodeFile() and specify a file with an absolute (or even relative) path, but the file can't be found using that path, then the path is stripped and the osgDB looks for the file

Re: [osg-users] ANN: OSG training in Paris

2008-03-07 Thread David Callu
Hi Paul Sorry no, I just have a little apartment. Others ? David Callu 2008/3/7, Paul Martz [EMAIL PROTECTED]: I'll look into using our classroom facility in the evening, but it would be good to consider alternative locations. Are there any OSG users in Paris who would be able to

Re: [osg-users] Custom stats?

2008-03-07 Thread Robert Osfield
Hi Brett, Thanks for the further explanation, I know understand a bit more about what you are after. I'm afraid off the top of my head I can think of the specifics of what you'll need to do. You may well need to write you own traversal of the main view's RenderStage rather than relying upon the

Re: [osg-users] 3dconnexion for windows

2008-03-07 Thread Mike Weiblen
(jumping in) agreed, and their api is way too invasive and bloated for my liking (COM, control panels, per-app settings, etc) and even with their api, you don't get full control of the LCD on the SpacePilot :-/ VRPN really helps w/ its crossplatform and consistent device model, and I am working

Re: [osg-users] ANN: OSG training in Paris

2008-03-07 Thread Serge Lages
Hi all, I'll have to check but it'll may be possible into our office. We are located into the center of Paris (next Opera), and there is some pubs near. :) I'll check next week and let you know. On Fri, Mar 7, 2008 at 5:21 PM, David Callu [EMAIL PROTECTED] wrote: Hi Paul Sorry no, I just

[osg-users] SpaceNavigator

2008-03-07 Thread Renan Mendes
Hi, Has anyone used the 3Dconnexion SpaceNavigator in an OSG application? I'm intending on using it as a mouse substitute (somehow create a mouse-like cursor to be displayed), and use its 3D direction signals to rotate and translate my shapes, and also my viewer. I don't know where to

[osg-users] Philips WOW TV displays...

2008-03-07 Thread neil.hughes
Hi All, Not sure I've asked this before. If I have, sorry. I've got access to a couple of Philips WOW TV's for a few days, and a colleague has been playing with them for the past week. One of the supporting applications is written in OSG, and generates a split screen image. The left half is

Re: [osg-users] SpaceNavigator

2008-03-07 Thread Mike Weiblen
There's just been discussion of this on the list the past few days, have a look at the archives and osgVRPN. -- mew -Original Message- From: [EMAIL PROTECTED] [mailto:osg-users- [EMAIL PROTECTED] On Behalf Of Renan Mendes Sent: Friday, March 07, 2008 1:52 PM To: OSG Mailing List

Re: [osg-users] Philips WOW TV displays...

2008-03-07 Thread Krijnen, R. (Robbert)
Niel, have a look at http://www.business-sites.philips.com/assets/Downloadablefile//Philips-3D-Interface-White-Paper-13725.pdf It explains the extra information that is needed in the first few pixels to enable the 3D mode. We have got it up and running at our lab en where also surprised by the

[osg-users] Frame Buffer Objects and Shaders

2008-03-07 Thread Kim C Bale
I'm having a couple of issues with FBO RTT cameras and shaders. Firstly if I pass a texture that is bound to an FBO camera into a shader, I can only use the texture within the shader if it's bound to texture unit 0 when I set up the stateset, if it's not I get black pixels. The second problem

Re: [osg-users] Philips WOW TV displays...

2008-03-07 Thread Kim C Bale
I too have been playing with these monitors, we have a couple of the 21 touch screen versions. They seem to work very well for viewing models and such, but have a very limited depth range. Has anyone managed to develop a 3D environment that you can walk around, some terrain perhaps or a

Re: [osg-users] 3dconnexion for windows

2008-03-07 Thread Mike Weiblen
-Original Message- From: [EMAIL PROTECTED] [mailto:osg-users- [EMAIL PROTECTED] On Behalf Of Jan Ciger Sent: Friday, March 07, 2008 4:27 PM To: OpenSceneGraph Users Subject: Re: [osg-users] 3dconnexion for windows I wrote the Linux VRPN driver for the SpaceNavigator using the

[osg-users] Secon Call for Papers - ComputerGraphics / Web3D / Scenegraphs call for participation at Summer Computer Simulation Conference 08

2008-03-07 Thread John F. Richardson
Hello, Second Call for Participation for the Summer Computer Simulation Conference (SCSC'08) conference in Edinburgh, Scotland on June 16-19, 2008. Deadline is 3 weeks away. The Society for Modeling and Simulation international (http://www.scs.org) is the sponsor of a Simulation conference

[osg-users] Conversion of screen coords into a position in the global object space?

2008-03-07 Thread Ke Li
Dear all, When applying the picking functionality of OSG, I would like to convert the screen coords returned by the GUIEventAdapter object (ea) shown below into a position in the global object space. void pick(const osgGA::GUIEventAdapter ea, osgViewer::Viewer* viewer){} Can you please give

Re: [osg-users] SpaceNavigator

2008-03-07 Thread Renan Mendes
OK, Mike. I'll have a look and come back with my questions. Thanks, Renan M Z Mendes ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Conversion of screen coords into a position in the global object space?

2008-03-07 Thread Ke Li
Dear all, Since I've solved the problem, please ignore my previous email. Thanks, Ke Li From: [EMAIL PROTECTED] To: osg-users@lists.openscenegraph.org Date: Fri, 7 Mar 2008 16:55:06 -0700 Subject: [osg-users] Conversion of screen coords into a position in the global object space?

Re: [osg-users] 3dconnexion for windows

2008-03-07 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Mike Weiblen wrote: Hi, On linux, I assume you were using the standard HID messages via evdev? Yes, it reports the stick movement using EV_ABS events and button presses using EV_KEY events if you open it using /dev/input/eventXX device. This

Re: [osg-users] TerraPage tile having own origin

2008-03-07 Thread Donald Tidrow
A couple years back I was working with some large-area TerraPage databases and added support in the txp plugin for this 'local origin' mode. It seemed to work pretty well back then, but Terrex (or whatever they're named now) may have changed things and broken it. I just looked at the current OSG