Re: [osg-users] help me with my first osg program ...

2013-02-12 Thread Robert Osfield
Hi Omprakash, Clearly it's a missing include, which might be down to an error in your CmakeLists.txt file in which case having a look at CMake docs might help you on your way. Or it could be simply that Cmake isn't finding the OSG as you haven't installed it in a place it can find or that you

[osg-users] Help me! i have problem for Height Above Terrain!!

2013-01-24 Thread Kim JongBum
Hi, i'm new in OSG and developing Flight Simulation using OSG. i wanna compute height above terrain. so wanna know how to use this class(osgSim::computeHeightaboveterrain). i look forward to tour early reply. Thank you! Cheers -- Read this topic online here:

Re: [osg-users] Help me! i have problem for Height Above Terrain!!

2013-01-24 Thread Robert Osfield
Hi Kim, Have a look at the osgintersection example. Robert. On 17 January 2013 04:51, Kim JongBum karma7...@naver.com wrote: Hi, i'm new in OSG and developing Flight Simulation using OSG. i wanna compute height above terrain. so wanna know how to use this

Re: [osg-users] Help me! i have problem for Height Above Terrain!!

2013-01-24 Thread Shayne Tueller
You may also want to search in the forum for discussion threads that address this topic (GetHeightAboveTerrain). It has been discussed many times with solutions. -Shayne -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=52176#52176

Re: [osg-users] help me with osg::Imagestream and osg::Image

2009-11-26 Thread Robert Osfield
On Thu, Nov 26, 2009 at 5:57 AM, Ivan Salguero r_kenshin...@hotmail.com wrote: yes yes but i execute osgmovie and it say me that i need a pluging what kind of pluging i need?? so it's weird because when i compile the code some libs las image and imagestream doesn't have some functions but

Re: [osg-users] help me with osg::Imagestream and osg::Image

2009-11-25 Thread Ivan Salguero
Hi, yes yes but i execute osgmovie and it say me that i need a pluging what kind of pluging i need?? so it's weird because when i compile the code some libs las image and imagestream doesn't have some functions but .exe it's work correctly why happen that? ... Thank you! Cheers, Ivan

Re: [osg-users] Help me to solve this problem

2009-07-14 Thread Gordon Tomlinson
__ From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of rguru k Sent: Tuesday, July 14, 2009 6:35 AM To: osg-users@lists.openscenegraph.org Subject: [osg-users] Help me to solve this problem

Re: [osg-users] ??: help me!

2008-07-30 Thread Kallfass, Daniel
Could you submit your code changes to the community? Thanks, Daniel From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of monkey Sent: Wednesday, July 30, 2008 10:47 AM To: OpenSceneGraph Users Subject: [osg-users] ??: help me! Thank for you all

Re: [osg-users] help me!

2008-07-28 Thread Alberto Luaces
,and recompile it? how to do it? From: [EMAIL PROTECTED] To: osg-users@lists.openscenegraph.org Date: Wed, 23 Jul 2008 09:57:33 +0200 Subject: Re: [osg-users] help me! Hi, El Miércoles 23 Julio 2008ES 08:48:19 monkeymonkey escribió: hi! i use Texture UV repeat 3.0 in 3dsMax8,but when i output

Re: [osg-users] help me!

2008-07-28 Thread GMD GammerMaxyandex.ru
,it should be 0 to 3. i change it , it is OK!, so it is the really reason. I must change osgExp scource code,and recompile it? how to do it? From: [EMAIL PROTECTED] To: osg-users@lists.openscenegraph.org Date: Wed, 23 Jul 2008 09:57:33 +0200 Subject: Re: [osg-users] help me! Hi, El

Re: [osg-users] help me!

2008-07-28 Thread Dunhour, Mike (CIV)
Hello Use osgexp and 3ds Max(v8) all the time, most often with Delta3D, and have no problems with repeating UV's. Open your .osg file Where it describes your 'textureUnit'{ Texture 2d{ Look for wrap_s and wrap_t these should both be set to 'REPEAT' osgEXP should handle this without

Re: [osg-users] help me!

2008-07-24 Thread monkeymonkey
it? From: [EMAIL PROTECTED] To: osg-users@lists.openscenegraph.org Date: Wed, 23 Jul 2008 09:57:33 +0200 Subject: Re: [osg-users] help me! Hi, El Miércoles 23 Julio 2008ES 08:48:19 monkeymonkey escribió: hi! i use Texture UV repeat 3.0 in 3dsMax8,but when i output it to ive,then use

[osg-users] help me!

2008-07-23 Thread monkeymonkey
hi! i use Texture UV repeat 3.0 in 3dsMax8,but when i output it to ive,then use osgViewer to look,texture is not right. it seem that repeat is not work! why? osgExp is not surport Texture UV repeat? how to make it? thank you!

Re: [osg-users] help me!

2008-07-23 Thread Alberto Luaces
Hi, El Miércoles 23 Julio 2008ES 08:48:19 monkeymonkey escribió: hi!   i use Texture UV repeat 3.0 in 3dsMax8,but when i output it to ive,then use osgViewer to look,texture is not right. it seem that repeat is not work! why?   osgExp is not surport Texture UV repeat? how to make it?

[osg-users] help me , about setProjectionMatrixAsOrtho2D

2008-05-01 Thread 王韬
Hi all. I want to set maincamera to a 2D orthographic projection. I do like this int main( int argc, char **argv ) { osg::ref_ptrosg::Node loadedModel = osgDB::readNodeFile(cow.osg); osgViewer::Viewer viewer; osg::ref_ptrosg::Group root = new osg::Group; root-addChild(loadedModel.get());

[osg-users] help me!!!!!!! how to work with multi window(Splitter in MFC)

2007-10-03 Thread Tran Thanh Hiep
hi all! My Project splitter window to 4 window, and i want window 1 use class CView3DLeft,window 2 use class CView3DRight,window 3 use class CView3DLeft1,window 4 use class CView3DRight, but when run i don't how to setup to 4 window. people can help me? I have used a example MFC from osg.