Hi,
SDL 1.2, Fox 1.6, FLTK-1.1.6, wxWidgets-2.8.6 and Qt3/4 work for me. But
I haven't tested FLTK-2.x...
Wang Rui
在08-2-23,FreeSouth [EMAIL PROTECTED] 写道:
Hello all:
I want to build osgviewerFLTK, but I found that it in osg 2.3.4 can't
support FLTK2.*. I am a newer about FLTK, and I
Hi Bill,
I have never tried to allocate such a large FBO or associate
osg::Image so can't really say too much. osg::Image itself doesn't
really care how big dimensions you choose, it should in theory be able
to allocate as big as you need. The OpenGL side is governed by how
much the OpenGL
Hello all
Does the current osg 2.3.x support osgAX? if no,why?
I heard the current osgAX support osg 0.9.6 only,is it that? if yes,could
anyone give a website to download osg 0.9.6? Thanks.
___
osg-users mailing list
Hello all
Does the current osg 2.3.x support osgAX? if no,why?
I heard the current osgAX support osg 0.9.6 only,is it that? if yes,could
anyone give a website to download osg 0.9.6? Thanks.
___
osg-users mailing list
Hi all,
I have done several tests and have reached to the conclusion that it is not
possible
to use two osgviewer::viewers at the same time from one process (even from
different threads).
This happens even when they do not share anything.
I have done the most simplistic code and even this
To change the drawable bounding box you either need to change the actual
geometry, or you need to add a callback to override the computebound method
behavior. Search the osg code for ComputeBoundingBoxCallback.
Brian
[EMAIL PROTECTED] wrote: -
To: OpenSceneGraph Users
Hi, Ulrich.
This is what I've said in my first email:
I am currently trying to implement 'snaps' in my application. I
don't know if that's the standard nomenclature, so I'll explain briefly what
I mean with that. A snap is basically a sudden transformation of the shape
on the screen
Dear All:
How can achieve the famous depth of field effect where only a portion
of a scene is clear with the remaining part blurred/jittered.
I understand I need to use the accumulation buffer and multi-passing but
how ?
I have alredy looked into the osgmotionblur example and a few other
Hello all,
what's the problem with osgAX?why http://osgax.vr-c.dk stop? is there the
replacement project of osgAX? Thanks.___
osg-users mailing list
osg-users@lists.openscenegraph.org
Hi,all,
could anyone give a website to download osgAX? Thanks.___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Dear All:
Could anyone give a website to download osg0.9.6? Thanks.
Appreciate any help and thanks.
Regards,
Donlin___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Hi Renan,
Renan Mendes wrote:
what I mean with that. A snap is basically a sudden transformation of
the shape on the screen to a certain orientation and position in space
Sorry, missed that the first time.
As I understand it you want to scale the Drawable to a given size, place it in
a
Ulrich Hertlein wrote:
Renan Mendes wrote:
what I mean with that. A snap is basically a sudden transformation of
the shape on the screen to a certain orientation and position in space
Sorry, missed that the first time.
As I understand it you want to scale the Drawable to a given size,
13 matches
Mail list logo