Hi,
Thanks for the tips. I know the planes' orientations need to be right. I
assumed that by creating the Polytope from a BoundingBox that they would be,
and when I inspect the values I think they're correct. I did try flipping them
all in case I was wrong about the orientation, but that
Hi,
I'm getting unexpected behavior from PolytopeIntersector and was wondering if
it might have something to do with the PagedLODs in my scene graph.
I want to find all polygons in a rectilinear volume in my model, in model
coordinates (not related to any view on the screen) based on two
Hi,
Thanks for the replies and suggestions.
I think I might not have explained the issue as well as I thought, so I'll try
again.
QThread::currentThread does return a value with static type QThread*. However,
it might not point to a QThread instance, but an instance of a subclass of
QThread.
Hi,
We have a large app that uses Qt for its 2D UI and OSG for 3D rendering and UI.
So it seemed like a good idea to turn on the Qt-OpenThreads integration by
enabling BUILD_OPENTHREADS_WITH_QT.
However, I discovered that OpenThreads::Thread::CurrentThread() (in
Hi,
I'd like to request that someone patch OverlayNode with this one-line fix. We
are still having to work around it in our OSG application.
Thank you!
Cheers,
Chris
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Hi,
I have found a bug at OverlayNode.cpp:335:
Code:
for(unsigned int i=0; i baseVertices.size()-1; ++i)
The problem is when baseVertices is empty, baseVertices.size() is 0 and (here's
the surprising part) the compiler treats baseVertices.size()-1 as an unsigned
int, which turns it into
Hi,
Thanks a lot for the quick reply. Yes, that's definitely an improvement. The
demos now work better. VIEW_DEPENDENT_WITH_ORTHOGRAPHIC_OVERLAY looks good. But
with VIEW_DEPENDENT_WITH_PERSPECTIVE_OVERLAY, the geometry that the overlay is
pasted onto still turns all black in the osganimate
Hi,
Has anyone gotten anything useful from OverlayNode in either view-dependent
mode (VIEW_DEPENDENT_WITH_ORTHOGRAPHIC_OVERLAY or
VIEW_DEPENDENT_WITH_PERSPECTIVE_OVERLAY) without using a CoordinateSystemNode?
The examples osganimate and osgspheresegment produce strange results in either
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