Re: [osg-users] OSG and wxWidgets?
Hi. Try Qt instead, there's osgQt project: https://github.com/openscenegraph/osgQt On Fri, 28 Dec 2018 at 04:15, A Z wrote: > > -How is it recommended I tie together OSG and wxWidgets? > > Is there an example of how I tie the node tree to start displaying > its contents to, say, wxPanel? ?Will that wxPanel continue > to receive keyboard and mouse events to the OSG subsystem? > ___ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] OSG and wxWidgets?
-How is it recommended I tie together OSG and wxWidgets? Is there an example of how I tie the node tree to start displaying its contents to, say, wxPanel? ?Will that wxPanel continue to receive keyboard and mouse events to the OSG subsystem? ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osg and wxwidgets resizing
I am on Windows, I will try at some point to see if I get the same behaviour on Linux. 2008/7/9 Ulrich Hertlein [EMAIL PROTECTED]: Hi, James Dickson wrote: I have been trying out osg with wxwidgets, specifically playing with the osgViewerWX sample, and was wondering if it is possible to somehow maintain rendering whilst the wxFrame is resized. At the moment when the wxFrame is made bigger the rendering area is not redrawn until the next idle event, meaning it looks like the app has failed in someway (obviously it hasn't) until it is updated. Are you on Windows? I found that the behaviour of wx is rather different on different platforms. E.g. Linux does redraw while resizing and also while a menu is open, MacOS X does not. Does anyone have experience running wxWidgets with OpenGL draw in a separate thread? /ulrich ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- James Dickson ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] osg and wxwidgets resizing
Hi, I have been trying out osg with wxwidgets, specifically playing with the osgViewerWX sample, and was wondering if it is possible to somehow maintain rendering whilst the wxFrame is resized. At the moment when the wxFrame is made bigger the rendering area is not redrawn until the next idle event, meaning it looks like the app has failed in someway (obviously it hasn't) until it is updated. Would it be inefficient to render every resize event? Or maybe snapshot the front buffer to create a image that is just resized (as if the user is resizing they aren't interacting with the rendering window, if so how?)? Thank you for any help\comments, appologies if my terminology is wrong, I'm a bit new to all this :-) -- James Dickson -- James Dickson ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osg and wxwidgets resizing
Hi, James Dickson wrote: I have been trying out osg with wxwidgets, specifically playing with the osgViewerWX sample, and was wondering if it is possible to somehow maintain rendering whilst the wxFrame is resized. At the moment when the wxFrame is made bigger the rendering area is not redrawn until the next idle event, meaning it looks like the app has failed in someway (obviously it hasn't) until it is updated. Are you on Windows? I found that the behaviour of wx is rather different on different platforms. E.g. Linux does redraw while resizing and also while a menu is open, MacOS X does not. Does anyone have experience running wxWidgets with OpenGL draw in a separate thread? /ulrich ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] osg and wxwidgets resizing
Hi, I have been trying out osg with wxwidgets, specifically playing with the osgViewerWX sample, and was wondering if it is possible to somehow maintain rendering whilst the wxFrame is resized. At the moment when the wxFrame is made bigger the rendering area is not redrawn until the next idle event, meaning it looks like the app has failed in someway (obviously it hasn't) until it is updated. Would it be inefficient to render every resize event? Or maybe snapshot the front buffer to create a image that is just resized (as if the user is resizing they aren't interacting with the rendering window, if so how?)? Thank you for any help\comments, appologies if my terminology is wrong, I'm a bit new to all this :-) -- James Dickson ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org