Re: YUV Overlay

2013-08-05 Thread Tobias Leich
Hi, I installed UAV-Pilot right now, but it explodes like:
$ bin/uav_video_dump
Can't locate UAV/Pilot/Control/ARDrone/Video/FileDump.pm in @INC (@INC
contains: /etc/perl /usr/local/lib/perl/5.14.2
/usr/local/share/perl/5.14.2 /usr/lib/perl5 /usr/share/perl5
/usr/lib/perl/5.14 /usr/share/perl/5.14 /usr/local/lib/site_perl .) at
bin/uav_video_dump line 9.
BEGIN failed--compilation aborted at bin/uav_video_dump line 9.

Is there something I can do in order to test your example script?

Cheers, FROGGS

Am 24.07.2013 22:53, schrieb tmur...@wumpus-cave.net:
 I've made a simplified, standalone example:

 http://pastebin.com/dPPNc8VL

 The big array at the top is a single YUV420P frame.  Expected behavior
 is to display that frame in a window for 5 seconds, and then quit.  If
 I comment out the overlay handling, it displays a green background.

 I've verified that I'm running SDL 2.540.

 Thanks,
 Timm

 On 24.07.2013 08:17, Kartik Thakore wrote:
 Can we run this with out needing ARDdrone?

 On Wed, Jul 24, 2013 at 8:22 AM, tmur...@wumpus-cave.net wrote:

 Short on time at the moment, but I have the complete code on a
 github repo:

 https://github.com/frezik/UAV-Pilot [2]

 The relevant code is in UAV::Pilot::SDL::Video, and the decoding
 happens in the xs file for UAV::Pilot::Video::H264Decoder.  The test
 t/160_video_decode.t should run the decoding end of things. There's
 a test video in t_data/ardrone_video_stream_dump.bin, though that
 contains the PaVE headers from the UAV before each frame.  Those
 headers can be stripped out by bin/uav_video_dump.

 I'll try to come up with a more concise example later this evening.

 Thanks,
 Timm

 On 24.07.2013 01 [3]:00, Tobias Leich wrote:

 Hi, can you paste a complete example please? Maybe with a link to a
 test
 video file.

 What I would try first is SDL's latest release, which is 2.540 or so.

 Cheers, FROGGS

 Am 23.07.2013 23:44, schrieb tmur...@wumpus-cave.net:

 I'm working on a project involving decoding h.264 video frames with
 ffmpeg and then outputting them to an SDL surface. From what I've
 read, the YUV overlay is meant for this kind of job, but I'm having
 trouble getting it to work with the Perl bindings.

 One thing that seems odd to me in the Perl docs is:

 As of release 2.3 direct right to overlay is disable.

 Besides the typos, this troubles me because it seems that disabling
 the feature makes the YUV overlay completely useless.

 Not to be deterred, I wrote this code:

 SDL::Video::lock_YUV_overlay( $overlay );
 # The order of array indexen is correct, according to:
 # http://dranger.com/ffmpeg/tutorial02.html [1]
 my $pitches = $overlay-pitches;
 $$pitches[0] = scalar @{ $last_vid_frame[0] };
 $$pitches[2] = scalar @{ $last_vid_frame[1] };
 $$pitches[1] = scalar @{ $last_vid_frame[2] };
 my $pixels = $overlay-pixels;
 $$pixels[0] = $last_vid_frame[0];
 $$pixels[2] = $last_vid_frame[1];
 $$pixels[1] = $last_vid_frame[2];
 SDL::Video::unlock_YUV_overlay( $overlay );

 SDL::Video::update_rects( $sdl, $bg_rect );
 SDL::Video::display_YUV_overlay( $sdl, $bg_rect );

 When I run this, I get an error about not being able to find the
 pitches() method against the class SDL::Overlay.  Eh?  (Same thing
 happens for the pixels() method if I put that call first.) I can call
 width() and format() and such just fine on that object.

 If needed, I can handle the overlay entirely at the C level.  I may
 end up doing that anyway; the C array that comes out of ffmpeg is
 being transformed into a Perl array-of-arrays, which is going to
 be an
 expensive operation to do for 720p at 30 fps in realtime. But I'd
 like
 to try this at the Perl level for now.

 I might also have to convert the output from ffmpeg using
 sws_scale().  It's coming out in YUV420P mode, and I'm using YV12 to
 init the overlay. But I'd like to get the above working before
 messing
 with that.

 Thanks,
 Timm Murray



 Links:
 --
 [1] http://dranger.com/ffmpeg/tutorial02.html
 [2] https://github.com/frezik/UAV-Pilot
 [3] tel:24.07.2013%2001




Re: YUV Overlay

2013-08-05 Thread tmurray
Well, that's a bug.  I'll have to update that script with the right 
module name.  Thanks for letting me know.


That script only dumps the video to a file without displaying it.  The 
script 'uav_video_display', released with version 0.5, is the important 
one here.


I ended up solving my overlay issue by doing most of it in C.  I 
probably needed to do this, anyway, as doing it with Perl datastructures 
would have meant creating an SV for each value in the three YUV channels 
and pushing them onto an AV.  720p is 0.9 megapixels, so that would have 
been a very expensive operation to do 30 times a second to handle 
realtime video.


The C technique is used in the recently released UAV::Pilot v0.5.

I have run across a new problem when trying to draw on top of the YUV 
overlay.  I can draw a line using the RGB colorspace, but it shows up 
black.  Maybe I need to convert RGB to YUV?  Or perhaps draw on a 
separate surface and blit that on top?


Thanks,
Timm

On 05.08.2013 08:41, Tobias Leich wrote:

Hi, I installed UAV-Pilot right now, but it explodes like:
$ bin/uav_video_dump
Can't locate UAV/Pilot/Control/ARDrone/Video/FileDump.pm in @INC 
(@INC

contains: /etc/perl /usr/local/lib/perl/5.14.2
/usr/local/share/perl/5.14.2 /usr/lib/perl5 /usr/share/perl5
/usr/lib/perl/5.14 /usr/share/perl/5.14 /usr/local/lib/site_perl .) 
at

bin/uav_video_dump line 9.
BEGIN failed--compilation aborted at bin/uav_video_dump line 9.

Is there something I can do in order to test your example script?

Cheers, FROGGS

Am 24.07.2013 22:53, schrieb tmur...@wumpus-cave.net:

I've made a simplified, standalone example:

http://pastebin.com/dPPNc8VL

The big array at the top is a single YUV420P frame.  Expected 
behavior
is to display that frame in a window for 5 seconds, and then quit.  
If

I comment out the overlay handling, it displays a green background.

I've verified that I'm running SDL 2.540.

Thanks,
Timm

On 24.07.2013 08:17, Kartik Thakore wrote:

Can we run this with out needing ARDdrone?

On Wed, Jul 24, 2013 at 8:22 AM, tmur...@wumpus-cave.net wrote:


Short on time at the moment, but I have the complete code on a
github repo:

https://github.com/frezik/UAV-Pilot [2]

The relevant code is in UAV::Pilot::SDL::Video, and the decoding
happens in the xs file for UAV::Pilot::Video::H264Decoder.  The 
test
t/160_video_decode.t should run the decoding end of things. 
There's

a test video in t_data/ardrone_video_stream_dump.bin, though that
contains the PaVE headers from the UAV before each frame.  Those
headers can be stripped out by bin/uav_video_dump.

I'll try to come up with a more concise example later this 
evening.


Thanks,
Timm

On 24.07.2013 01 [3]:00, Tobias Leich wrote:

Hi, can you paste a complete example please? Maybe with a link to 
a

test
video file.

What I would try first is SDL's latest release, which is 2.540 or 
so.


Cheers, FROGGS

Am 23.07.2013 23:44, schrieb tmur...@wumpus-cave.net:

I'm working on a project involving decoding h.264 video frames 
with
ffmpeg and then outputting them to an SDL surface. From what 
I've
read, the YUV overlay is meant for this kind of job, but I'm 
having

trouble getting it to work with the Perl bindings.

One thing that seems odd to me in the Perl docs is:

As of release 2.3 direct right to overlay is disable.

Besides the typos, this troubles me because it seems that 
disabling

the feature makes the YUV overlay completely useless.

Not to be deterred, I wrote this code:

SDL::Video::lock_YUV_overlay( $overlay );
# The order of array indexen is correct, according to:
# http://dranger.com/ffmpeg/tutorial02.html [1]
my $pitches = $overlay-pitches;
$$pitches[0] = scalar @{ $last_vid_frame[0] };
$$pitches[2] = scalar @{ $last_vid_frame[1] };
$$pitches[1] = scalar @{ $last_vid_frame[2] };
my $pixels = $overlay-pixels;
$$pixels[0] = $last_vid_frame[0];
$$pixels[2] = $last_vid_frame[1];
$$pixels[1] = $last_vid_frame[2];
SDL::Video::unlock_YUV_overlay( $overlay );

SDL::Video::update_rects( $sdl, $bg_rect );
SDL::Video::display_YUV_overlay( $sdl, $bg_rect );

When I run this, I get an error about not being able to find the
pitches() method against the class SDL::Overlay.  Eh?  (Same 
thing
happens for the pixels() method if I put that call first.) I can 
call

width() and format() and such just fine on that object.

If needed, I can handle the overlay entirely at the C level.  I 
may
end up doing that anyway; the C array that comes out of ffmpeg 
is

being transformed into a Perl array-of-arrays, which is going to
be an
expensive operation to do for 720p at 30 fps in realtime. But 
I'd

like
to try this at the Perl level for now.

I might also have to convert the output from ffmpeg using
sws_scale().  It's coming out in YUV420P mode, and I'm using 
YV12 to

init the overlay. But I'd like to get the above working before
messing
with that.

Thanks,
Timm Murray




Links:
--
[1] 

Re: YUV Overlay

2013-08-05 Thread Tobias Leich
Hi, I am unable tun run that script either:

$ perl bin/uav_video_display
perl: symbol lookup error:
/usr/local/lib/perl/5.14.2/auto/UAV/Pilot/Video/H264Decoder/H264Decoder.so:
undefined symbol: av_init_packet

Do you have an example of your line-drawing problem somewhere?

Am 05.08.2013 15:58, schrieb tmur...@wumpus-cave.net:
 Well, that's a bug.  I'll have to update that script with the right
 module name.  Thanks for letting me know.

 That script only dumps the video to a file without displaying it.  The
 script 'uav_video_display', released with version 0.5, is the
 important one here.

 I ended up solving my overlay issue by doing most of it in C.  I
 probably needed to do this, anyway, as doing it with Perl
 datastructures would have meant creating an SV for each value in the
 three YUV channels and pushing them onto an AV.  720p is 0.9
 megapixels, so that would have been a very expensive operation to do
 30 times a second to handle realtime video.

 The C technique is used in the recently released UAV::Pilot v0.5.

 I have run across a new problem when trying to draw on top of the YUV
 overlay.  I can draw a line using the RGB colorspace, but it shows up
 black.  Maybe I need to convert RGB to YUV?  Or perhaps draw on a
 separate surface and blit that on top?

 Thanks,
 Timm

 On 05.08.2013 08:41, Tobias Leich wrote:
 Hi, I installed UAV-Pilot right now, but it explodes like:
 $ bin/uav_video_dump
 Can't locate UAV/Pilot/Control/ARDrone/Video/FileDump.pm in @INC (@INC
 contains: /etc/perl /usr/local/lib/perl/5.14.2
 /usr/local/share/perl/5.14.2 /usr/lib/perl5 /usr/share/perl5
 /usr/lib/perl/5.14 /usr/share/perl/5.14 /usr/local/lib/site_perl .) at
 bin/uav_video_dump line 9.
 BEGIN failed--compilation aborted at bin/uav_video_dump line 9.

 Is there something I can do in order to test your example script?

 Cheers, FROGGS

 Am 24.07.2013 22:53, schrieb tmur...@wumpus-cave.net:
 I've made a simplified, standalone example:

 http://pastebin.com/dPPNc8VL

 The big array at the top is a single YUV420P frame.  Expected behavior
 is to display that frame in a window for 5 seconds, and then quit.  If
 I comment out the overlay handling, it displays a green background.

 I've verified that I'm running SDL 2.540.

 Thanks,
 Timm

 On 24.07.2013 08:17, Kartik Thakore wrote:
 Can we run this with out needing ARDdrone?

 On Wed, Jul 24, 2013 at 8:22 AM, tmur...@wumpus-cave.net wrote:

 Short on time at the moment, but I have the complete code on a
 github repo:

 https://github.com/frezik/UAV-Pilot [2]

 The relevant code is in UAV::Pilot::SDL::Video, and the decoding
 happens in the xs file for UAV::Pilot::Video::H264Decoder.  The test
 t/160_video_decode.t should run the decoding end of things. There's
 a test video in t_data/ardrone_video_stream_dump.bin, though that
 contains the PaVE headers from the UAV before each frame.  Those
 headers can be stripped out by bin/uav_video_dump.

 I'll try to come up with a more concise example later this evening.

 Thanks,
 Timm

 On 24.07.2013 01 [3]:00, Tobias Leich wrote:

 Hi, can you paste a complete example please? Maybe with a link to a
 test
 video file.

 What I would try first is SDL's latest release, which is 2.540 or
 so.

 Cheers, FROGGS

 Am 23.07.2013 23:44, schrieb tmur...@wumpus-cave.net:

 I'm working on a project involving decoding h.264 video frames with
 ffmpeg and then outputting them to an SDL surface. From what I've
 read, the YUV overlay is meant for this kind of job, but I'm having
 trouble getting it to work with the Perl bindings.

 One thing that seems odd to me in the Perl docs is:

 As of release 2.3 direct right to overlay is disable.

 Besides the typos, this troubles me because it seems that disabling
 the feature makes the YUV overlay completely useless.

 Not to be deterred, I wrote this code:

 SDL::Video::lock_YUV_overlay( $overlay );
 # The order of array indexen is correct, according to:
 # http://dranger.com/ffmpeg/tutorial02.html [1]
 my $pitches = $overlay-pitches;
 $$pitches[0] = scalar @{ $last_vid_frame[0] };
 $$pitches[2] = scalar @{ $last_vid_frame[1] };
 $$pitches[1] = scalar @{ $last_vid_frame[2] };
 my $pixels = $overlay-pixels;
 $$pixels[0] = $last_vid_frame[0];
 $$pixels[2] = $last_vid_frame[1];
 $$pixels[1] = $last_vid_frame[2];
 SDL::Video::unlock_YUV_overlay( $overlay );

 SDL::Video::update_rects( $sdl, $bg_rect );
 SDL::Video::display_YUV_overlay( $sdl, $bg_rect );

 When I run this, I get an error about not being able to find the
 pitches() method against the class SDL::Overlay.  Eh?  (Same
 thing
 happens for the pixels() method if I put that call first.) I can
 call
 width() and format() and such just fine on that object.

 If needed, I can handle the overlay entirely at the C level.  I may
 end up doing that anyway; the C array that comes out of ffmpeg is
 being transformed into a Perl array-of-arrays, which is going to
 be an
 expensive operation 

Re: YUV Overlay

2013-07-24 Thread Tobias Leich
Hi, can you paste a complete example please? Maybe with a link to a test
video file.

What I would try first is SDL's latest release, which is 2.540 or so.

Cheers, FROGGS

Am 23.07.2013 23:44, schrieb tmur...@wumpus-cave.net:
 I'm working on a project involving decoding h.264 video frames with
 ffmpeg and then outputting them to an SDL surface. From what I've
 read, the YUV overlay is meant for this kind of job, but I'm having
 trouble getting it to work with the Perl bindings.

 One thing that seems odd to me in the Perl docs is:

 As of release 2.3 direct right to overlay is disable.

 Besides the typos, this troubles me because it seems that disabling
 the feature makes the YUV overlay completely useless.

 Not to be deterred, I wrote this code:

 SDL::Video::lock_YUV_overlay( $overlay );
 # The order of array indexen is correct, according to:
 # http://dranger.com/ffmpeg/tutorial02.html
 my $pitches = $overlay-pitches;
 $$pitches[0] = scalar @{ $last_vid_frame[0] };
 $$pitches[2] = scalar @{ $last_vid_frame[1] };
 $$pitches[1] = scalar @{ $last_vid_frame[2] };
 my $pixels = $overlay-pixels;
 $$pixels[0] = $last_vid_frame[0];
 $$pixels[2] = $last_vid_frame[1];
 $$pixels[1] = $last_vid_frame[2];
 SDL::Video::unlock_YUV_overlay( $overlay );

 SDL::Video::update_rects( $sdl, $bg_rect );
 SDL::Video::display_YUV_overlay( $sdl, $bg_rect );

 When I run this, I get an error about not being able to find the
 pitches() method against the class SDL::Overlay.  Eh?  (Same thing
 happens for the pixels() method if I put that call first.) I can call
 width() and format() and such just fine on that object.

 If needed, I can handle the overlay entirely at the C level.  I may
 end up doing that anyway; the C array that comes out of ffmpeg is
 being transformed into a Perl array-of-arrays, which is going to be an
 expensive operation to do for 720p at 30 fps in realtime. But I'd like
 to try this at the Perl level for now.

 I might also have to convert the output from ffmpeg using
 sws_scale().  It's coming out in YUV420P mode, and I'm using YV12 to
 init the overlay. But I'd like to get the above working before messing
 with that.

 Thanks,
 Timm Murray



Re: YUV Overlay

2013-07-24 Thread Kartik Thakore
Can we run this with out needing ARDdrone?

On Wed, Jul 24, 2013 at 8:22 AM, tmur...@wumpus-cave.net wrote:

 Short on time at the moment, but I have the complete code on a github repo:

 https://github.com/frezik/UAV-**Pilothttps://github.com/frezik/UAV-Pilot

 The relevant code is in UAV::Pilot::SDL::Video, and the decoding happens
 in the xs file for UAV::Pilot::Video::**H264Decoder.  The test
 t/160_video_decode.t should run the decoding end of things. There's a test
 video in t_data/ardrone_video_stream_**dump.bin, though that contains the
 PaVE headers from the UAV before each frame.  Those headers can be stripped
 out by bin/uav_video_dump.

 I'll try to come up with a more concise example later this evening.

 Thanks,
 Timm


 On 24.07.2013 01:00, Tobias Leich wrote:

 Hi, can you paste a complete example please? Maybe with a link to a test
 video file.

 What I would try first is SDL's latest release, which is 2.540 or so.

 Cheers, FROGGS

 Am 23.07.2013 23:44, schrieb tmur...@wumpus-cave.net:

 I'm working on a project involving decoding h.264 video frames with
 ffmpeg and then outputting them to an SDL surface. From what I've
 read, the YUV overlay is meant for this kind of job, but I'm having
 trouble getting it to work with the Perl bindings.

 One thing that seems odd to me in the Perl docs is:

 As of release 2.3 direct right to overlay is disable.

 Besides the typos, this troubles me because it seems that disabling
 the feature makes the YUV overlay completely useless.

 Not to be deterred, I wrote this code:

 SDL::Video::lock_YUV_overlay( $overlay );
 # The order of array indexen is correct, according to:
 # 
 http://dranger.com/ffmpeg/**tutorial02.htmlhttp://dranger.com/ffmpeg/tutorial02.html
 my $pitches = $overlay-pitches;
 $$pitches[0] = scalar @{ $last_vid_frame[0] };
 $$pitches[2] = scalar @{ $last_vid_frame[1] };
 $$pitches[1] = scalar @{ $last_vid_frame[2] };
 my $pixels = $overlay-pixels;
 $$pixels[0] = $last_vid_frame[0];
 $$pixels[2] = $last_vid_frame[1];
 $$pixels[1] = $last_vid_frame[2];
 SDL::Video::unlock_YUV_**overlay( $overlay );

 SDL::Video::update_rects( $sdl, $bg_rect );
 SDL::Video::display_YUV_**overlay( $sdl, $bg_rect );

 When I run this, I get an error about not being able to find the
 pitches() method against the class SDL::Overlay.  Eh?  (Same thing
 happens for the pixels() method if I put that call first.) I can call
 width() and format() and such just fine on that object.

 If needed, I can handle the overlay entirely at the C level.  I may
 end up doing that anyway; the C array that comes out of ffmpeg is
 being transformed into a Perl array-of-arrays, which is going to be an
 expensive operation to do for 720p at 30 fps in realtime. But I'd like
 to try this at the Perl level for now.

 I might also have to convert the output from ffmpeg using
 sws_scale().  It's coming out in YUV420P mode, and I'm using YV12 to
 init the overlay. But I'd like to get the above working before messing
 with that.

 Thanks,
 Timm Murray





Re: YUV Overlay

2013-07-24 Thread tmurray
Yes.  For my own testing purposes, it's not always convenient to 
connect to the ARDrone, so I overrode much of the behavior in Mock 
classes.


For decoding the video stream to a file, you can do:

$ uav_video_dump --in t_data/ardrone_video_stream_dump.bin --out 
/tmp/ardrone_video_stream_dump.h264


And then play the out file in a mplayer or vlc.  Mplayer might need you 
to manually set the -fps option (set to 25, I think), or it will 
mangle the output.


Playing the video in real time should work with:

$ uav_video_display --in t_data/ardrone_video_stream_dump.bin

Which should pop up the SDL window, and then dump a bunch of error 
messages to the console. This is the one I'm trying to get working here.


Thanks,
Timm

On 24.07.2013 08:17, Kartik Thakore wrote:

Can we run this with out needing ARDdrone?

On Wed, Jul 24, 2013 at 8:22 AM, tmur...@wumpus-cave.net wrote:

Short on time at the moment, but I have the complete code on a 
github repo:


https://github.com/frezik/UAV-Pilot [2]

The relevant code is in UAV::Pilot::SDL::Video, and the decoding 
happens in the xs file for UAV::Pilot::Video::H264Decoder.  The test 
t/160_video_decode.t should run the decoding end of things. There's a 
test video in t_data/ardrone_video_stream_dump.bin, though that 
contains the PaVE headers from the UAV before each frame.  Those 
headers can be stripped out by bin/uav_video_dump.


I'll try to come up with a more concise example later this evening.

Thanks,
Timm

On 24.07.2013 01 [3]:00, Tobias Leich wrote:

Hi, can you paste a complete example please? Maybe with a link to a 
test

video file.

What I would try first is SDL's latest release, which is 2.540 or 
so.


Cheers, FROGGS

Am 23.07.2013 23:44, schrieb tmur...@wumpus-cave.net:

I'm working on a project involving decoding h.264 video frames 
with

ffmpeg and then outputting them to an SDL surface. From what I've
read, the YUV overlay is meant for this kind of job, but I'm 
having

trouble getting it to work with the Perl bindings.

One thing that seems odd to me in the Perl docs is:

    As of release 2.3 direct right to overlay is disable.

Besides the typos, this troubles me because it seems that 
disabling

the feature makes the YUV overlay completely useless.

Not to be deterred, I wrote this code:

    SDL::Video::lock_YUV_overlay( $overlay );
    # The order of array indexen is correct, according to:
    # http://dranger.com/ffmpeg/tutorial02.html [1]
    my $pitches = $overlay-pitches;
    $$pitches[0] = scalar @{ $last_vid_frame[0] };
    $$pitches[2] = scalar @{ $last_vid_frame[1] };
    $$pitches[1] = scalar @{ $last_vid_frame[2] };
    my $pixels = $overlay-pixels;
    $$pixels[0] = $last_vid_frame[0];
    $$pixels[2] = $last_vid_frame[1];
    $$pixels[1] = $last_vid_frame[2];
    SDL::Video::unlock_YUV_overlay( $overlay );

    SDL::Video::update_rects( $sdl, $bg_rect );
    SDL::Video::display_YUV_overlay( $sdl, $bg_rect );

When I run this, I get an error about not being able to find the
pitches() method against the class SDL::Overlay.  Eh?  (Same 
thing
happens for the pixels() method if I put that call first.) I can 
call

width() and format() and such just fine on that object.

If needed, I can handle the overlay entirely at the C level.  I 
may

end up doing that anyway; the C array that comes out of ffmpeg is
being transformed into a Perl array-of-arrays, which is going to 
be an
expensive operation to do for 720p at 30 fps in realtime. But I'd 
like

to try this at the Perl level for now.

I might also have to convert the output from ffmpeg using
sws_scale().  It's coming out in YUV420P mode, and I'm using YV12 
to
init the overlay. But I'd like to get the above working before 
messing

with that.

Thanks,
Timm Murray




Links:
--
[1] http://dranger.com/ffmpeg/tutorial02.html
[2] https://github.com/frezik/UAV-Pilot
[3] tel:24.07.2013%2001




Re: YUV Overlay

2013-07-24 Thread tmurray

I've made a simplified, standalone example:

http://pastebin.com/dPPNc8VL

The big array at the top is a single YUV420P frame.  Expected behavior 
is to display that frame in a window for 5 seconds, and then quit.  If I 
comment out the overlay handling, it displays a green background.


I've verified that I'm running SDL 2.540.

Thanks,
Timm

On 24.07.2013 08:17, Kartik Thakore wrote:

Can we run this with out needing ARDdrone?

On Wed, Jul 24, 2013 at 8:22 AM, tmur...@wumpus-cave.net wrote:

Short on time at the moment, but I have the complete code on a 
github repo:


https://github.com/frezik/UAV-Pilot [2]

The relevant code is in UAV::Pilot::SDL::Video, and the decoding 
happens in the xs file for UAV::Pilot::Video::H264Decoder.  The test 
t/160_video_decode.t should run the decoding end of things. There's a 
test video in t_data/ardrone_video_stream_dump.bin, though that 
contains the PaVE headers from the UAV before each frame.  Those 
headers can be stripped out by bin/uav_video_dump.


I'll try to come up with a more concise example later this evening.

Thanks,
Timm

On 24.07.2013 01 [3]:00, Tobias Leich wrote:

Hi, can you paste a complete example please? Maybe with a link to a 
test

video file.

What I would try first is SDL's latest release, which is 2.540 or 
so.


Cheers, FROGGS

Am 23.07.2013 23:44, schrieb tmur...@wumpus-cave.net:

I'm working on a project involving decoding h.264 video frames 
with

ffmpeg and then outputting them to an SDL surface. From what I've
read, the YUV overlay is meant for this kind of job, but I'm 
having

trouble getting it to work with the Perl bindings.

One thing that seems odd to me in the Perl docs is:

    As of release 2.3 direct right to overlay is disable.

Besides the typos, this troubles me because it seems that 
disabling

the feature makes the YUV overlay completely useless.

Not to be deterred, I wrote this code:

    SDL::Video::lock_YUV_overlay( $overlay );
    # The order of array indexen is correct, according to:
    # http://dranger.com/ffmpeg/tutorial02.html [1]
    my $pitches = $overlay-pitches;
    $$pitches[0] = scalar @{ $last_vid_frame[0] };
    $$pitches[2] = scalar @{ $last_vid_frame[1] };
    $$pitches[1] = scalar @{ $last_vid_frame[2] };
    my $pixels = $overlay-pixels;
    $$pixels[0] = $last_vid_frame[0];
    $$pixels[2] = $last_vid_frame[1];
    $$pixels[1] = $last_vid_frame[2];
    SDL::Video::unlock_YUV_overlay( $overlay );

    SDL::Video::update_rects( $sdl, $bg_rect );
    SDL::Video::display_YUV_overlay( $sdl, $bg_rect );

When I run this, I get an error about not being able to find the
pitches() method against the class SDL::Overlay.  Eh?  (Same 
thing
happens for the pixels() method if I put that call first.) I can 
call

width() and format() and such just fine on that object.

If needed, I can handle the overlay entirely at the C level.  I 
may

end up doing that anyway; the C array that comes out of ffmpeg is
being transformed into a Perl array-of-arrays, which is going to 
be an
expensive operation to do for 720p at 30 fps in realtime. But I'd 
like

to try this at the Perl level for now.

I might also have to convert the output from ffmpeg using
sws_scale().  It's coming out in YUV420P mode, and I'm using YV12 
to
init the overlay. But I'd like to get the above working before 
messing

with that.

Thanks,
Timm Murray




Links:
--
[1] http://dranger.com/ffmpeg/tutorial02.html
[2] https://github.com/frezik/UAV-Pilot
[3] tel:24.07.2013%2001