gapixels, so that would have been a very expensive operation to do
30 times a second to handle realtime video.
The C technique is used in the recently released UAV::Pilot v0.5.
I have run across a new problem when trying to draw on top of the
YUV
overlay. I can draw a line using the RGB colorspace,
onto an AV. 720p is 0.9
> megapixels, so that would have been a very expensive operation to do
> 30 times a second to handle realtime video.
>
> The C technique is used in the recently released UAV::Pilot v0.5.
>
> I have run across a new problem when trying to draw on top of the Y
e operation to do 30 times a second to handle
realtime video.
The C technique is used in the recently released UAV::Pilot v0.5.
I have run across a new problem when trying to draw on top of the YUV
overlay. I can draw a line using the RGB colorspace, but it shows up
black. Maybe I need t
Maybe with a link to a
>>>> test
>>>> video file.
>>>>
>>>> What I would try first is SDL's latest release, which is 2.540 or so.
>>>>
>>>> Cheers, FROGGS
>>>>
>>>> Am 23.07.2013 23:4
bles me because it seems that
disabling
the feature makes the YUV overlay completely useless.
Not to be deterred, I wrote this code:
SDL::Video::lock_YUV_overlay( $overlay );
# The order of array indexen is correct, according to:
# http://dranger.com/ffmpeg/tutorial02.html [1]
my
a project involving decoding h.264 video frames
with
ffmpeg and then outputting them to an SDL surface. From what I've
read, the YUV overlay is meant for this kind of job, but I'm
having
trouble getting it to work with the Perl bindings.
One thing that seems odd to me in the Perl docs is:
>
>>> One thing that seems odd to me in the Perl docs is:
>>>
>>> As of release 2.3 direct right to overlay is disable.
>>>
>>> Besides the typos, this troubles me because it seems that disabling
>>> the feature makes the YUV overlay c
a project involving decoding h.264 video frames with
ffmpeg and then outputting them to an SDL surface. From what I've
read, the YUV overlay is meant for this kind of job, but I'm having
trouble getting it to work with the Perl bindings.
One thing that seems odd to me in the Perl docs is:
o frames with
> ffmpeg and then outputting them to an SDL surface. From what I've
> read, the YUV overlay is meant for this kind of job, but I'm having
> trouble getting it to work with the Perl bindings.
>
> One thing that seems odd to me in the Perl docs is:
>
>
I'm working on a project involving decoding h.264 video frames with
ffmpeg and then outputting them to an SDL surface. From what I've read,
the YUV overlay is meant for this kind of job, but I'm having trouble
getting it to work with the Perl bindings.
One thing that seems o
10 matches
Mail list logo