RE: Small Annoying Things

2012-09-10 Thread Chris Chia
Hi Steven, I have seen your defect report and decided to try on other versions of Softimage to see whether this is indeed a defect :) It seems that I could get the same behavior in versions as early as 7.5 (tried 7.5, 2011, 2012...) I guess we could log this as an improvement. Can you confirm

Re: Small Annoying Things

2012-09-10 Thread Steven Caron
i guess not. damn my memory On Sun, Sep 9, 2012 at 11:24 PM, Chris Chia chris.c...@autodesk.com wrote: Hi Steven, I have seen your defect report and decided to try on other versions of Softimage to see whether this is indeed a defect :) It seems that I could get the same behavior in versions

unsubscribe

2012-09-10 Thread Gianfranco Milani
please unsubscribe

Clip time property expression is not refreshing..

2012-09-10 Thread Szabolcs Matefy
Hey List, I've got a mixer clip, and the scale parameter is driven by an expression. However, the expression is not refreshing unless the time property is open. I'm rendering the scene over network, so the PPG opening is not an option...I've tried to connect the parameter to a custom parameter

RE: Clip time property expression is not refreshing..

2012-09-10 Thread Sandy Sutherland
Can you try plotting it before submitting to render? Maybe with an Fcurve there it might work - I have found similar things before that worked like that. S. _ Sandy Sutherland Technical Supervisor sandy.sutherl...@triggerfish.co.za _

RE: Clip time property expression is not refreshing.

2012-09-10 Thread Szabolcs Matefy
Unfortunately it's not an option, it must be interactive From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Sandy Sutherland Sent: Monday, September 10, 2012 11:01 AM To: softimage@listproc.autodesk.com Subject: RE: Clip time property

Re: Clip time property expression is not refreshing.

2012-09-10 Thread Raffaele Fragapane
You can still try having an fcurve, then using this in the expression to pull it but ignore the value itself. On Mon, Sep 10, 2012 at 7:41 PM, Szabolcs Matefy szabol...@crytek.comwrote: Unfortunately it’s not an option, it must be “interactive” ** ** *From:*

RE: Clip time property expression is not refreshing.

2012-09-10 Thread Sandy Sutherland
Even when submitting to render? We have a system that generates a 'render' scene, that has a whole bunch fixed/plotted/etc... the lighters scene is untouched and is on a different array to the one being rendered. I understand when the shot is being worked on it needs to be interactive -

Re: unsubscribe

2012-09-10 Thread javier gonzalez
Luc-Eric explain before: To subscribe: Send an email to softimage-requ...@listproc.autodesk.com with the subject subscribe Then reply to the confirmation email that is sent back to you. To unsubscribe: Send an email to softimage-requ...@listproc.autodesk.com with the subject

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Tim Leydecker
Hats off to the guys who had hoped to built their career there, both the students enrolling in the hands on university and all the artists working there now without a job. The Vancouver branch had lot´s of job postings lately. I don´t mean to be cynic when I admit that I always wanted to own

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Thomas Helzle
So is this the same guy who invented that weird pay for working for us School that everybody found so disgusting some time ago? If this is the end of it I think I find the whole thing rather funny actually (apart from the individuals he sent into bankruptcy). It sounded like a bad joke from the

RE: unsubscribe

2012-09-10 Thread Chris Chia
That one was just a confirmation email to tell everyone here that the subscriber has unsubscribed from the mailing list. I have removed his subscription. Chris From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of javier gonzalez Sent:

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Eric Thivierge
It is but the school is apparently staying open as it will be profitable. Not sure what affect DD closing the Florida studio will have on it. Eric Thivierge http://www.ethivierge.com

Subscription Page and Public Download Page

2012-09-10 Thread Stefan Andersson
I don't get it... Subscription is something we are supposed to have because it adds value to us as customers. But... 1.) I never get an email about updates 2.) SAP versions are listed, but SP releases I need to download from the public site 3.) Since some *@!%*^#!@ marketing guy decided to

Re: Subscription Page and Public Download Page

2012-09-10 Thread Jens Lindgren
If there are service packs after a SAP version, they have to make two versions of the service pack and the one for the SAP should only be on the subscription page. But yes I also find it a PITA. How hard could it be to put the standard SPs on the subscription page as well. /Jens On Mon, Sep 10,

Re: Subscription Page and Public Download Page

2012-09-10 Thread Rob Wuijster
never ending story. this request is there since AD took over Softimage. Rob \/-\/\/ On 10-9-2012 13:28, Jens Lindgren wrote: If there are service packs after a SAP version, they have to make two versions of the service pack and the one for the SAP should only

Re: Ping

2012-09-10 Thread Ben Beckett
Thanks On 10 September 2012 12:59, Leonard Koch leonardkoch...@gmail.com wrote: Yes, this is visible for me. On Mon, Sep 10, 2012 at 1:57 PM, Ben Beckett nebbeck...@gmail.com wrote: Just want to know if any one can see this mail Thanks Ben

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Eric Thivierge
Not my words btw and it wasn't a dig in context of the article / post I read. Eric Thivierge http://www.ethivierge.com On Mon, Sep 10, 2012 at 10:49 PM, Thomas Helzle thomashel...@gmail.comwrote: as it will be profitable Outch... On 10

Re: Subscription Page and Public Download Page

2012-09-10 Thread Thomas Helzle
Today is the last day I would be able to back-subscribe to Softimage. With all the latest developments, I'm more happy each day to leave this mess behind. With Stephen gone, how would I ever be able to find my serial ;-) Cheers, Tom On 10 September 2012 13:36, Rob Wuijster r...@casema.nl

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Len Krenzler
Good. Hope he ends up on street. On 9/10/2012 8:10 AM, Eric Thivierge wrote: Not sure the school will still have the dynamic as there is no local studio to supervise. We'll have to wait and see. Also, it may have been Mr. Textor's plan if he indeed was trying to pull a con, however it

Re: In case you missed it..

2012-09-10 Thread Eric Thivierge
wait, so you mean that AD marketing for Softimage sucks? First I heard about it. PS - Maybe send this to the new PM if you intend to direct the displeasure to some potentially productive channel? Eric Thivierge http://www.ethivierge.com On Tue, Sep

Re: In case you missed it..

2012-09-10 Thread Ben Davis
Well, on the bright side Softimage still has 3% in excellence range, Motionbuilder isn't even fully functional :) Ben -- Benjamin Clifford Davis 3D artist - Senior Modeler Senior 3D Generalist www.moondog-animation.com office: +33 9 50 04 76 15 mobile: +33 6 88 48 54 50 6 bis avenue des

Re: In case you missed it..

2012-09-10 Thread Eugen Sares
Good one, very funny! What did they pay for Softimage when they bought it from Avid? 25 mio., right? Pretty expensive for a particle system. Am 10.09.2012 16:08, schrieb Paul Griswold: This is the kind of stuff that makes me really dislike Autodesk: http://yfrog.com/h0t6exxtj I'm glad to

Re: In case you missed it..

2012-09-10 Thread Paul Griswold
I posted that link to his Introducing the new PM page on the AD website. -Paul On Mon, Sep 10, 2012 at 10:28 AM, Eric Thivierge ethivie...@gmail.comwrote: wait, so you mean that AD marketing for Softimage sucks? First I heard about it. PS - Maybe send this to the new PM if you intend to

RE: In case you missed it..

2012-09-10 Thread Graham Bell
Perhaps worth pointing out that this is a Entertainment Creation 'Suites' magazine and of the course the two main flavours (Ultimate aside) for the Suites are Maya and Max. And therefore the three packages shown in the image are all including in the Maya/Max Suites, hence the reason for trying

Re: In case you missed it..

2012-09-10 Thread Eric Thivierge
Even I don't buy that Graham. Only particles? Why not Nodal based systems for particles, topology, and animation? Sounds better to me than just particles. It can go even further than that but lets just stick with the selling point of ICE. There use that and cut me a hefty check for helping out

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread rob...@texturelighting.com
Does this mean that I will no longer be receiving emails rejecting my application to a position I never applied for? Pity. -Robert

Re: In case you missed it..

2012-09-10 Thread Paul Griswold
Yeah I realize that. It's just disappointing that it's the headline on the Media Entertainment page. I understand they want to sell the creation suites rather than individual packages, trying to emulate the Adobe model. But the more I watch AD the more I think they're emulating DAZ, not Adobe.

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Stephen Davidson
Oh, I'm sure that is not the case. Textor managed to get 116 million out of his various deals and this kind of pump and dump scheme, as far as the stock goes is quite common. The way it works is you buy short (you are betting on it going down) as well as selling the initial shares before the

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Stephen Davidson
LOL...as well as me being rejected for we have no positions for a person with your skills and a suggestion that I attend their school. On Mon, Sep 10, 2012 at 1:27 PM, rob...@texturelighting.com rob...@texturelighting.com wrote: Does this mean that I will no longer be receiving emails

RE: In case you missed it..

2012-09-10 Thread Graham Bell
I never said I agreed with the wording. :) I was merely pointing out what I think the rationale was behind it as it's really focused on stuff like interop workflows. It is somewhat high level though, and personally I'm not a fan of these 'magazines' From:

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Eric Thivierge
I haven't read anywhere in any of the recent articles about him getting 116 mil... got any links? Eric Thivierge http://www.ethivierge.com On Tue, Sep 11, 2012 at 12:53 AM, Stephen Davidson magic...@bellsouth.netwrote: Oh, I'm sure that is not the

RE: In case you missed it..

2012-09-10 Thread Graham Bell
Actually I don't think it's a case of trying to sell Suites instead of the individual packages, but yeah there is a lot of focus on them and it's another way to purchase the products, and boost more awareness of packages like Softimage. That's of course if they apply to you. I take the stance I

Re: In case you missed it..

2012-09-10 Thread Luc-Eric Rousseau
Making Charts: not in their Area of Excellence. On Mon, Sep 10, 2012 at 10:30 AM, Ben Davis benjamincliffordda...@gmail.com wrote: Well, on the bright side Softimage still has 3% in excellence range, Motionbuilder isn't even fully functional :)

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Stephen Davidson
oops...sorry typo... I mean 16 million... total compensation...but what is a few million among thieves ;) http://www.reuters.com/finance/stocks/officerProfile?symbol=DDMG.KofficerId=1618552 On an interesting note... the link below used to have specifics, but all the info has been removed since

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Stephen Davidson
I don't know if this flow chart will make our discussion list, but I will try and send it. It helps a person understand the complexities of this deal (robbery) On Mon, Sep 10, 2012 at 11:35 AM, Stephen Davidson magic...@bellsouth.netwrote: oops...sorry typo... I mean 16 million... total

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Stephen Davidson
It appears the 16 million was earned in 2011. This does not include any stock holdings. http://www.cartoonbrew.com/business/john-textor-made-16-million-in-2011-while-digital-domains-revenue-dropped.html On Mon, Sep 10, 2012 at 11:02 AM, Eric Thivierge ethivie...@gmail.comwrote: I haven't read

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Eric Thivierge
yeah that stock went from $10 to $0.68 last I heard and I he has held on to that 23% stock of the company. Pretty sure he is in the hole. Eric Thivierge http://www.ethivierge.com On Tue, Sep 11, 2012 at 2:06 AM, Stephen Davidson

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Stephen Davidson
I guess he will have to get by on the 16 million he earned last year. :) On Mon, Sep 10, 2012 at 12:23 PM, Eric Thivierge ethivie...@gmail.comwrote: yeah that stock went from $10 to $0.68 last I heard and I he has held on to that 23% stock of the company. Pretty sure he is in the hole.

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Eric Lampi
Only if he actually purchased stock in DD with other assets. Essentially, if it was a part of his compensation package, they were free and he didn't lose anything. So he can still pocket whatever 23% of DD's value works out to be when he sells his remaining shares off. On Mon, Sep 10, 2012 at

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Stephen Davidson
good point. On Mon, Sep 10, 2012 at 12:41 PM, Eric Lampi ericla...@gmail.com wrote: Only if he actually purchased stock in DD with other assets. Essentially, if it was a part of his compensation package, they were free and he didn't lose anything. So he can still pocket whatever 23% of DD's

Re: In case you missed it..

2012-09-10 Thread Matt Morris
That's a pretty ridiculous diagram. And not a little bit depressing that autodesk are going out of their way to encourage misconceptions about Softimage's capabilities. On 10 September 2012 16:15, Adam Seeley adam_see...@yahoo.com wrote: In case they need some help...

object center orientation

2012-09-10 Thread Eric Lampi
I'm not sure how to accomplish this, I am drawing a blank at the moment... A modeler build a globe and cut up the continents into little pieces, the orientation needs to point toward the center of the globe so they can animate out on a local y axis. Is there any way to globally make the center

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Stephen Davidson
Apparently, he wasn't that smart, and may have blundered, himself. It appears he borrowed from his own capital firm to buy more shares of DDM stock. I don't understand that move. Maybe he won't be able to survive on the 16 Million, after all.

Re: object center orientation

2012-09-10 Thread Alan Fregtman
Press Center in the top right, translate/rotate/scale as desired, then press Object again? Or did I miss something? On Mon, Sep 10, 2012 at 1:08 PM, Eric Lampi ericla...@gmail.com wrote: I'm not sure how to accomplish this, I am drawing a blank at the moment... A modeler build a globe and cut

Re: A sad day, in this part of the country, for digital artists.

2012-09-10 Thread Len Krenzler
There probably should be a line going back some of the Florida State officials who almost certainly got a nice kickback in there somewhere :) On 9/10/2012 9:38 AM, Stephen Davidson wrote: I don't know if this flow chart will make our discussion list, but I will try and send it. It helps a

Re: object center orientation

2012-09-10 Thread Eric Lampi
It's a globe, and all the rotations of these pieces are pointing towards global 0 x,y,z, the y axis needs to point outward in relation to the center, much like the normal of all of the polys on a sphere. There are 1000 pieces, so I'm looking for a repeatable function I can loop through at least.

RE: object center orientation

2012-09-10 Thread Sandy Sutherland
You could try with spacer nulls for each geo - snap to their current POS - then direction constrain them to a null in the center of the globe - parent each geo to it's respective null and freeze transforms - you could do this once and use a quick hacky script to iterate through the remaining

Re: object center orientation

2012-09-10 Thread Eric Lampi
OK cool, thanks for the tip. I just wanted to make sure I wasn't missing a command or operator that might get me there. I need some practice scripting anyway, so I'll try to do something using an OM instead. Eric On Mon, Sep 10, 2012 at 1:45 PM, Sandy Sutherland

RE: object center orientation

2012-09-10 Thread Scott Lange
Just tried to find a quick solution myself , surprised there isn't an simpler solution. Scott Lange From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Lampi Sent: Monday, September 10, 2012 2:19 PM To:

Re: object center orientation

2012-09-10 Thread Bradley Gabe
Actually, there *is* a simpler solution. :-) 1. Create a single, target null at origin. 2. Select all the meshes. 3. Envelope to the target null (this locks all the vertices in place). 4. Direction constrain to the target null. 5. Set up vector to scene y. 6. Freeze the meshes.

Re: object center orientation

2012-09-10 Thread Bradley Gabe
Apologies to Eric, because once again you can skip having to learn scripting. I should have just left things alone. On Mon, Sep 10, 2012 at 1:40 PM, Bradley Gabe witha...@gmail.com wrote: Actually, there *is* a simpler solution. :-) 1. Create a single, target null at origin. 2. Select

Re: object center orientation

2012-09-10 Thread Eric Lampi
Check out the big brain on Brad...http://www.youtube.com/watch?v=Hrm-rPSCIBw On Mon, Sep 10, 2012 at 2:40 PM, Bradley Gabe witha...@gmail.com wrote: Actually, there *is* a simpler solution. :-) 1. Create a single, target null at origin. 2. Select all the meshes. 3. Envelope to the

Re: object center orientation

2012-09-10 Thread Eric Lampi
Nah, it's actually something I am working on, baby steps. This was just the CG Gods giving me a nudge. On Mon, Sep 10, 2012 at 2:41 PM, Bradley Gabe witha...@gmail.com wrote: Apologies to Eric, because once again you can skip having to learn scripting. I should have just left things alone.

Re: SDK : connecting an object to a matrix port on a shader

2012-09-10 Thread Steven Caron
hey matt have you had any trouble where when you open a scene with a your custom operator in it, the inputport seems to be missing? it works fine initially. i have code that is failing because i am blindly assuming my first input, my only input, is always present and its failing. it says the

Re: object center orientation

2012-09-10 Thread Eric Lampi
There are over 1685 objects with no null parent, they already had a center at vertices. I was just making sure there wasn't an operation available before I ventured into scripting something, thanks anyway. On Mon, Sep 10, 2012 at 2:25 PM, Matt Lind ml...@carbinestudios.com wrote: What? ICE

RE: object center orientation

2012-09-10 Thread Matt Lind
I don't see any reason why you need to script this. You can do what you need in a couple of clicks in a multi-selection regardless of size. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Lampi Sent: Monday, September

Re: In case you missed it..

2012-09-10 Thread Stefan Andersson
Just to throw some more gasoline onto the fire. So the value to a 3dsmax/Maya user would be to use Softimage as a particle plugin. Everything else their respective Software is good at. I know you don't agree with them Graham, and it's not you who wrote/made this :) It's been said over and over

Re: object center orientation

2012-09-10 Thread David Barosin
so if I understand you want to have each geo's y-axis point at the origin without effecting the geometry. You could throw an envelope on all the obects, apply a direction constraint to a null at the origin then freeze the envelope. On Mon, Sep 10, 2012 at 3:03 PM, Matt Lind

Re: SDK : connecting an object to a matrix port on a shader

2012-09-10 Thread Steven Caron
i started using port groups and things are behaving... for now. thanks for you help matt ;) s On Mon, Sep 10, 2012 at 12:06 PM, Steven Caron car...@gmail.com wrote: i even changed it to ask for the input port by name... # xform = ctxt.GetInputValue(InGlobal).GetTransform2() #

Re: SDK : connecting an object to a matrix port on a shader

2012-09-10 Thread Alok
Sorry to jump in the conversation unawares but what are adding on to input port ? For me it has always worked if I add : customOp.AddInputPort(obj.Kinematics.Global) and later access it in the update callback by: xform =

Re: In case you missed it..

2012-09-10 Thread Craig Tozzi
AD's marketing of Softimage feels _exactly_ the same as Avid's approach to Softimage DS after Avid acquired it. I went through that nonsense once. I've no interest in repeating it. On Sep 10, 2012, at 12:07 PM, Stefan Andersson sander...@gmail.com wrote: Just to throw some more gasoline

Re: SDK : connecting an object to a matrix port on a shader

2012-09-10 Thread Steven Caron
makes perfect sense and it works until i restart. op.AddInputPort(inputObj.Kinematics.Global) def my_Update(ctxt): update callback for the operator xform = ctxt.GetInputValue(0).GetTransform2() matrix = XSIMath.CreateMatrix4() xform.GetMatrix4(matrix) # using the output port

Re: In case you missed it..

2012-09-10 Thread Leoung O'Young
Stefan, I totally agreed with you ranthopefully we are wrong We are sitting on the fence about upgrading our licenses, at this point we will have to take a hard long look. We have been with Softimage/XSI since the early '90.. Leoung On 9/10/2012 3:07 PM, Stefan Andersson wrote: Just to

RE: In case you missed it..

2012-09-10 Thread Graham Bell
I don't want Softimage to be a good companion to Maya3dsmax, I want Softimage to kick their ass and make all users leave their software and use Softimage instead!! This is a perfectly valid point, however playing a neutral card for a moment and to just throw something out therehow do we do

yU+co looking for Softimage artists

2012-09-10 Thread Scott Parrish
Hello, A friend at yU+co in Los Angeles asked me to post to the list that they're currently looking for Softimage artists for motion graphics work starting now I gather. If you're interested, please contact Carol Wong for info: ca...@yuco.com Thanks! scott

RE: In case you missed it..

2012-09-10 Thread Milan Vasek
This is a perfectly valid point, however playing a neutral card for a moment and to just throw something out therehow do we do that? There are plenty of Maya/Max based studios out there, skilled up, decent pipeline with some tech tools, and producing very good and capable work for

Re: In case you missed it..

2012-09-10 Thread Stefan Andersson
I don't know, it used to be something those marketing/pr people stay up at night and come up with those nifty slogans. I can just say that Softimage would probably replace 80% of the so called pipeline tools that are created to work around the software. Just put any Maya artist infront of a

Re: In case you missed it..

2012-09-10 Thread Alok
I agree with Graham, also please keep in mind that Soft is the not choice of software when it comes to fluids, volume rendering out of the box. We still need Mootz, Holger, Exocortex and other additional plugins to use soft for sfx. Especially in a feature film pipeline, the choice for visual

Re: In case you missed it..

2012-09-10 Thread Peter Agg
For what it's worth, although I find this obviously a bit silly, I can see something in what Graham says. If Soft is going to get pushed, it really needs two things: 1) Bums in seats/licenses in houses - if these suite things mean there's a larger smattering of shops with the odd license kicking

Re: In case you missed it..

2012-09-10 Thread Craig Tozzi
Of course that isn't going to happen, unless a studio/individual is forced to. If you had a lot of seats of Shake some years back, it's likely you've moved onto Nuke etc. by now. Softimage really feels that it's on the periphery of AD's marketing radar - that graphic literally (in the truest

Re: In case you missed it..

2012-09-10 Thread Peter Agg
It's not like companies were particularly forced into Nuke though (hell, some places are still to finish the transition!), people went because it was better and people learnt it because it was better. Whether Soft is as far ahead of Maya/Max as Nuke was to Shake is a bit more debatable. Still, the

RE: In case you missed it..

2012-09-10 Thread Martin Belleau
It's my understanding that 95% of 3D users in the movie industry uses Maya + Renderman. If this is indeed true, then it's logical for AD to put energy there instead of trying to get those users to use XSI, thus also forcing a change in pipelines. From: Peter Agg

Re: In case you missed it..

2012-09-10 Thread Craig Tozzi
When Apple killed Shake, they gave end users the option of buying the source code for $50K. so that studios could maintain pipelines they had spent serious $$ and man-hours on. If you weren't interested in that, the writing was on the wall. Sure you could use it until whenever you liked…until

RE: In case you missed it..

2012-09-10 Thread Graham Bell
I'd happily use a silver bullet if I had one, but I do agree that it's the coverage that would no doubt raise awareness. Though I must point out that while it appear that Softimage gets the short straw when it comes to marketing and events etc, it's not as bad as many might think. It's what we

RE: Small Annoying Things

2012-09-10 Thread Matt Lind
56) unchecking the active parameter in a model's mixer does not de-activate the mixer. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Steven Caron Sent: Saturday, September 08, 2012 10:54 AM To:

Re: In case you missed it..

2012-09-10 Thread Serguei Kalentchouk
I feel a strong sense of deja vu... I know we all like XSI on this list but I always feel in these discussions that the the perceived benefit of XSI over Maya is greatly exaggerated due to personal preference. Yes, more marketing of the product is always great but the reality is that the people

Re: In case you missed it..

2012-09-10 Thread Guy Rabiller
And if you considere TV series as an industry, don't forget to mention Lightwave wich covers most of the VFX produced in this area. And in feature film pipelines, it even took over Maya for Iron Sky. Sometimes, 'simpler' tools (no disrespect) are more efficient for the job. Cheers, Guy. --

Re: In case you missed it..

2012-09-10 Thread Steven Caron
indeed, API wise i will always admit Maya's is more open and in that way better. i have no delusions about my choice being anything more than 'personal preference'. s On Mon, Sep 10, 2012 at 3:35 PM, Serguei Kalentchouk serguei.kalentch...@gmail.com wrote: I know we all like XSI on this list

RE: SDK : connecting an object to a matrix port on a shader

2012-09-10 Thread Matt Lind
Glad I could help ;-) Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Steven Caron Sent: Monday, September 10, 2012 12:22 PM To: softimage@listproc.autodesk.com Subject: Re: SDK : connecting an object to a matrix port on a

Re: In case you missed it..

2012-09-10 Thread Simon Reeves
Pete's point about about having more licences knocking around because of the suite has already come to light in the small studio I'm working at... They Had a good offer to upgrade to the suites, useful to have a licence of maya and xsi for the odd thing ...and I think they're tired of max, some

Re: In case you missed it..

2012-09-10 Thread Sam Cuttriss
If Softimage really is spearheading autodesk's particle initiative i would have expected to see significantly more investment in the features/ finesse and usability of ice. Im only vaguely disappointed in being labeled a particle plugin, but if that really is the case lets see you put your money

Re: In case you missed it..

2012-09-10 Thread David Barosin
I'm really not asking for a hard sell to big studios. Just clear the road and not impede Softimage from becoming something if a big or small studio takes an interest. Give it an honest equally marketed chance next to the other apps.

error msg 'dsbrws - the parameter is incorrect'

2012-09-10 Thread Simon Van de Lagemaat
We've got the oddest error msg that occurs when using Softs file browser but ONLY when Soft is set to use one specific project, if that project is not set then the browser works fine. dsbrws - the parameter is incorrect Anyone seen this before?

Re: In case you missed it..

2012-09-10 Thread Kiril Aronofski
This discussion has been led repeatedly over the past several years and, frankly, nothing indicates it will ever change. The outlook of Softimage has even deteriorated quite a lot... I am one of the students who made the leap of faith a few years ago and jumped into Softimage on account of being

Re: In case you missed it..

2012-09-10 Thread Bradley Gabe
How many schools are training students using Houdini as the main application? On Mon, Sep 10, 2012 at 7:25 PM, Kiril Aronofski flyone...@gmail.comwrote: This discussion has been led repeatedly over the past several years and, frankly, nothing indicates it will ever change. The outlook of

Re: In case you missed it..

2012-09-10 Thread Eric Thivierge
You'll be a better more versatile 3D artist for knowing both. I've used both back and forth over the years, more Softimage than Maya but am coming to the realization its about doing 3D not applications. General knowledge of your profession executed with the tools each package offers. Though I'm

Re: In case you missed it..

2012-09-10 Thread Eric Turman
The its just a tool argument. If that were true, we would still all be using sticks and rocks. On Mon, Sep 10, 2012 at 7:44 PM, Eric Thivierge ethivie...@gmail.comwrote: You'll be a better more versatile 3D artist for knowing both. I've used both back and forth over the years, more Softimage

Re: In case you missed it..

2012-09-10 Thread Bradley Gabe
Please don't knock sticks and rocks. They are still some of the best tools for dealing with annoying clients. On Mon, Sep 10, 2012 at 7:48 PM, Eric Turman i.anima...@gmail.com wrote: The its just a tool argument. If that were true, we would still all be using sticks and rocks.

Re: In case you missed it..

2012-09-10 Thread Eric Thivierge
Its OK, whenever you get a job offer that involves Maya that you have no idea how to do, pass it on my way so I can earn a living. :) Its silly to pigeon hole yourself into only knowing 1 app and never learning others. Hypothetically if one app does get canned you're screwed and have to hustle to

Re: In case you missed it..

2012-09-10 Thread Steven Caron
do you know about andy goldsworthy? http://www.ucblueash.edu/artcomm/web/w2005_2006/maria_Goldsworthy/TEST/index.html i think your example doesn't hold up very, are you saying that if someone takes softimage away from you tomorrow you will cease to create? s On Mon, Sep 10, 2012 at 5:48 PM,

Re: In case you missed it..

2012-09-10 Thread Eric Turman
I never said I only know one app...I've used over a dozen of them over the last 20 years and I am very familiar with and know how to use Maya very well. Although there are some commonalities between all packages they are definitely not all the same. So I submit the argument that it *is* as much

Re: In case you missed it..

2012-09-10 Thread Kiril Aronofski
How many schools are training students using Houdini as the main application? Is it relevant? I have not argued more schools should teach Softimage. I have argued its perceived value, encouraged by Autodesk, is lower than it should be (keep in mind I'm not putting it in comparative relation to

Re: Small Annoying Things

2012-09-10 Thread Ahmidou Lyazidi
Proxying ice node parameters into a PPG is half implemented: You can't use AddProxyParameter You can't edit the displayed value range The value and slider step in the keying panel doesn't reflect the PPG ones... 2012/9/11 Matt Lind ml...@carbinestudios.com 56) unchecking the “active”

RE: In case you missed it..

2012-09-10 Thread Matt Lind
It's not an issue about creating art, Steven. The issue is about retaining the rank and standard of living in the work force. There is a very real argument if somebody takes Softimage away our net worth goes down considerably because our skills are specialized that we can't just plug into

Re: In case you missed it..

2012-09-10 Thread Eric Thivierge
Purely because I dislike the interaction model not the features / workflow. Eric Thivierge http://www.ethivierge.com On Tue, Sep 11, 2012 at 11:21 AM, Eric Turman i.anima...@gmail.com wrote: I never said I only know one app...I've used over a dozen

Re: In case you missed it..

2012-09-10 Thread Sylvain Lebeau
i agree with you Guy, Autodesk will keep the patents for sure to try to pimp up Maya. But... Open source software has a so chaotic and stochastic developpement scheme. Check how blender evolves. Lotsa new features all the time, but all in separatly sparsed developpement cocoons. And it is

RE: In case you missed it..

2012-09-10 Thread Matt Lind
Depending on your job that can be doable or not. There are many more factors at stake other than what software you use. You have to factor in age, family situation, and so on. The older you get, the more difficult it is to get another job because your salary requirements are higher. If your

Re: In case you missed it..

2012-09-10 Thread Steven Caron
right, talking about survival here, i recognize the difficulty. On Mon, Sep 10, 2012 at 7:09 PM, Matt Lind ml...@carbinestudios.com wrote: Not unheard of, but it’s not trivial to start a new career either.

Re: In case you missed it..

2012-09-10 Thread Guy Rabiller
Well, I'm not sure it will happen but what I'm sure though, is that: 1) OpenSource softwares/communities depend on how they are managed, what's the goal behind, the spirit, the motivations. It's not because Blender is what it is that another project should be and behave the same way.

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