RE: Ping

2016-10-05 Thread Andres Stephens
Using softimage more nowdays than ever before. Fancy that!?! Paying attention to the forums and the list. -Draise From: Martin Sent: 05 October 2016 13:17 To: softimage@listproc.autodesk.com Subject: Re: Ping We are using

Re: Ping

2016-10-05 Thread Olivier Jeannel
Try Houdini, spend some time in it. Last week I discovered the everyday use of groups (equivalent to clusters) (you know when you receive a cad object with fifty badly named groups) and the selection method by text or by clicking, adding, removing primitives. I started, it was a pure nightmare.

Re: Ping

2016-10-05 Thread Michael Amasio
Thanks for the link, Morten! Really useful info. I swear I'll quit Soft if something comes along that balances ease of use with functionality in a better way... ...it just hasn't. On Wed, Oct 5, 2016 at 11:16 AM, Martin wrote: > We are using Softimage and Maya in our

Re: Ping

2016-10-05 Thread Martin
We are using Softimage and Maya in our projects (PS4 game), and coding like crazy in Maya (although still writing for Softimage too). For modeling I'm still using Softimage as much as I can, it is way faster. Martin Sent from my iPhone > On 6 Oct 2016, at 2:06, Jordi Bares

Re: Ping

2016-10-05 Thread Jordi Bares
Still around on the list but pretty much 100% of my time on Houdini now except occasional projects. Jb > On 5 Oct 2016, at 17:58, Tim Borgmann wrote: > > Same here. Still using SI for most of my work. > > send from mobil > > Am 05.10.2016 um 11:38 schrieb Oliver Weingarten

Re: Ping

2016-10-05 Thread Tim Borgmann
Same here. Still using SI for most of my work. send from mobil > Am 05.10.2016 um 11:38 schrieb Oliver Weingarten : > > Still Softimage|XSI for most of the work I do, learning Houdini in > parallel..both in combo with Redshift. > > As AD keeps on "making better software

Re: Ping

2016-10-05 Thread Oliver Weingarten
Still Softimage|XSI for most of the work I do, learning Houdini in parallel..both in combo with Redshift. As AD keeps on "making better software faster"(Marc Stevens in March 2014) without giving a proper replacement for XSI, Houdini seems one of a very few applications to make progress and

Re: Ping

2016-10-05 Thread Jean-Louis
Softimage is still our primary tool, and probably for at least the next couple of years (together with Redshift and Arnold, of course). JL Jean-Louis Billard - Digital Golem BE: +32 (0) 484 263 563 UK: +44 (0) 7973 660 119 jean-lo...@digitalgolem.com

Re: Ping

2016-10-05 Thread Olivier Jeannel
7 years ago... On Wed, Oct 5, 2016 at 10:57 AM, Morten Bartholdy wrote: > Well Guillaume Laforge once did an interesting comparison which you an see > here on his weblog: > > https://frenchdog.wordpress.com/2009/09/12/ice-vs-vop/ > > > Morten > > > > > Den 5. oktober 2016

Re: Ping

2016-10-05 Thread Morten Bartholdy
Well Guillaume Laforge once did an interesting comparison which you an see here on his weblog: https://frenchdog.wordpress.com/2009/09/12/ice-vs-vop/ Morten > Den 5. oktober 2016 klokken 01:13 skrev Michael Amasio > : > > > Still using soft at Zoic Studios for

Re: Scripting operator on Select Cases driven by POS

2016-10-05 Thread Pierre Schiller
All right!! Thank you. Just woked up in the mid night to grab some milk, I'm reading this stuff. I'll report back as soon as I be in front of my machine on daytime. :) Thanks so much for replying. Regards. On Oct 4, 2016 3:04 AM, "Thomas Volkmann" wrote: > resending,

Re: Ping

2016-10-05 Thread Pierre Schiller
I'll be here as long as there's people saying: Metal Gear marked my teen years, and sfv is still kick ass, and Guilty gear xxrd is 2d (tho' we know it's softimage toon shader). Roger that. On Oct 5, 2016 1:25 AM, "Daniel Kim" wrote: > I am still using Softimage here for

Re: Ping

2016-10-05 Thread Daniel Kim
I am still using Softimage here for short animation work now. Trying to adopt a new software, but it needs some time : / On Wed, Oct 5, 2016 at 7:11 AM Olivier Jeannel wrote: > I found the Wire solver to be slower than the Ice Verlet and the Ice > Syflex. > > On Wed, Oct