Hey Rob,
You're linking to a private url for your Gmail pointing to an attachment.
Can't do that. It's unusable for everyone else.
Can you get the image and attach it to your email or put it on
http://imgur.com or some other image upload site for us to see?
Cheeers,
-- Alan
On Wed, Sep 5,
This image reminds me that ice needs dot node
From: Rob Chapman
Sent: Friday, September 07, 2012 5:56 PM
To: softimage@listproc.autodesk.com
Subject: Re: nulls2mesh
Hi Alan
Apologies for that- I thought if I could see it ok
anyways here it is reattached. impressive spaghetti
@listproc.autodesk.com
*Subject:* Re: nulls2mesh
Hi Alan
Apologies for that- I thought if I could see it ok
anyways here it is reattached. impressive spaghetti but no information can
be ascertained as its too small detail
but its from this original thread
https://groups.google.com/forum
oh! ICE topo should be able to do this, :) but not sure how you are to
build the polygon description from a set of random positions!? not so easy
what kind of mesh are you after? if its not just a regular clean topology
then you could simply put all nulls into a group and use the
Hi,
I cobbled together a solution for this a while ago. Depends on the shape the
nulls form, this was for more of a terrain scenario.
1. Duplicate a small piece of geometry at each of the nulls positions (e.g.
tetrahedron). using script/ice/etc.
2. Scaled them all to zero so all the vertices
Nice clean mesh would be good, it's a one off so I might just do it by
hand, just thought it would be a useful tool to have and it would exist
already (sure there used to be a script)!! Polygoniser takes the nulls but
gives blobs rather then a single mesh!
Thanks for looking though!
Cheers
Thanks Adam,
Will give that a go, sounds like it will do the job I'm after!
Cheers
Lawrence
On Wed, Sep 5, 2012 at 10:55 AM, Adam Seeley adam_see...@yahoo.com wrote:
Hi,
I cobbled together a solution for this a while ago. Depends on the shape
the nulls form, this was for more of a terrain
yeah I dont think there was ever a nulls2mesh - nulls2points easy and
vertex2nulls yes :)
for a clean topo the point position array is easy as you have that, its
just the description of each polygon, or the order of each vertex in every
polygon - how is this to be made?
if the desired mesh is
Sounds like you want a convex hull of the null's points. Pretty sure there
was a compound once, if not you might try Mr. LaForge's Convex
Hullhttp://frenchdog.wordpress.com/2012/01/05/happy-2012/ICE node.
On Wed, Sep 5, 2012 at 11:13 AM, Rob Chapman tekano@gmail.com wrote:
yeah I dont
ah yeah - there you go, well remembered Ciaran 'convex hull' was the search
term, from the same thread Grahame fuller did that in ICE only - won't take
you long to rebuild from the image description Lawrence ;)
for sure! but it was Mr Pankhurst who asked first :)
On 5 September 2012 12:57, Chris Chia chris.c...@autodesk.com wrote:
Hey Rob, do you need a compound for building the description? I might have
a plugin for you...
Chris
Oops, after reading on what he wants, it's pretty unpredictable as to how the
polygon description should be...
Mine only reads from a input mesh info and output a new mesh ;) (for topo
caching mostly)
Chris
On 5 Sep, 2012, at 8:02 PM, Rob Chapman
Hi Guys,
Thanks for all the replies, I went with Adam's solution in the end, quick
and dirty but did the job, I'll have a look at the convex hull stuff when I
get a bit more time!!
Cheers
Lawrence
On Wed, Sep 5, 2012 at 1:13 PM, Chris Chia chris.c...@autodesk.com wrote:
Oops, after reading
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