Firstly it was definitely worth waking up at 3:45am to see. Brad doing a
captain america live action improv while waiting for the screen to be sorted
out was great.
For me the two things of interest are time spacing bar. That is such an amazing
teaching tool right there.
One of my bugbears in
Sounds like a fun project!
You could take a look at Cortex-vfx and Gaffer as well.
https://code.google.com/p/cortex-vfx/
http://imageengine.github.io/gaffer/
O even TuttleOFX: http://opensource.mikrosimage.eu/tuttle.html
I didn't have the chance to do anything with these, but maybe it's even a
Sure! thanks!
On Fri, Apr 25, 2014 at 1:16 PM, Thomas Volkmann
li...@thomasvolkmann.comwrote:
Sounds like a fun project!
You could take a look at Cortex-vfx and Gaffer as well.
https://code.google.com/p/cortex-vfx/
http://imageengine.github.io/gaffer/
O even TuttleOFX:
Stream is on replay for those that missed it - needs a foundry login
[1]http://www.thefoundry.co.uk/modo801live/stream/
--
Jon Swindells
jon_swinde...@fastmail.fm
On Fri, Apr 25, 2014, at 09:03 AM, Angus Davidson wrote:
Firstly it was definitely worth waking up at 3:45am to see. Brad
So long folks. I've severed my subscription with Autodesk and received my
Houdini FX license yesterday.
I've got Cinema4d in my pipeline so latest news about HE was the best news ever.
Cheers everyone who's been so helpful here on the list. It's been a pleasure.
Good luck to Autodesk.
Pingo
Take care, Pingo!
I would say don't go. The Softimage community in all its forms has been an
excellent place for a long time, and even though AD may have curtailed soft all
the people will still be around and we will probably be learning something new.
I guess the list will become more software agnostic (to
I would say don't go. The Softimage community in all its forms has
been an excellent place for a long time, and even though AD may have
curtailed soft all the people will still be around and we will probably
be learning something new. I guess the list will become more software
agnostic (to
On one specific machine I am experiencing extreme slowdowns when performing
certain fcurve editing (Softimage 2013 SP1 win7). Manually editing keys and
handles is totally interactive but if I edit values or use curve tools, it
takes ages to perform the task.
I am suspecting graphics glitch and
Stay !
I'm in the C4D Houdini boat too.
I'd hate the list becoming a how do you do that in Maya list only.
Le 25/04/2014 11:02, Eugen Sares a écrit :
I would say don't go. The Softimage community in all its forms
has been an excellent place for a long time, and even though AD may
have
As long as it has already disconnected edges where you want the cut to
happen, it should work.
I can share the scene if you want.
It's verlet based, the concept is from NikaRagua.
Le 25/04/2014 08:35, Szabolcs Matefy a écrit :
Yepp...but I have a constraint that the original topology cannot
There needs to be Balance in the force. So a few C4d/Modo/Houdini threads will
help balance out the Maya ones ;)
From: olivier jeannel olivier.jean...@noos.frmailto:olivier.jean...@noos.fr
Reply-To:
softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com
By the way, If anyone in London is interested in short Houdini evening
course, I've managed to get a 5% discount from Escape via
http://softimage.tv/ for all softy users.
for more info:
http://softimage.tv/introduction-to-houdini-evening-course-escape-studios/
On 24 April 2014 15:48, Jon
It is truly criminal what Autodesk has done--maybe not to the letter of the
law, but flagrantly reprehensible none the less--, but it would be a waste
and a shame to have this community unravel because of the insectoid
behavior and venomous act of a soulless entity.
This is much more than an
While I am definitively not really qualified to suggest this:
as there would seem to be an exodus of sorts starting
it might be an idea to look into the idea of severing this list from
Autodesk
to make it future-proof (with room for all the old people and all the
new apps).
Greetz
Leendert
I'll let you all know how it goes for sure.
Cheers
On 25/04/2014, at 13.20, Eric Turman i.anima...@gmail.com wrote:
It is truly criminal what Autodesk has done--maybe not to the letter of the
law, but flagrantly reprehensible none the less--, but it would be a waste
and a shame to have
good idea!
On 25/04/2014, at 13.42, Leendert A. Hartog hirazib...@live.nl wrote:
While I am definitively not really qualified to suggest this:
as there would seem to be an exodus of sorts starting
it might be an idea to look into the idea of severing this list from Autodesk
to make it
There is a linkedIn softimage mailing list user backup group, there was
also a thread about it posted earlier, should be back a page or two.
On Fri, Apr 25, 2014 at 1:50 PM, Pingo van der Brinkloev xsil...@comxnet.dk
wrote:
good idea!
On 25/04/2014, at 13.42, Leendert A. Hartog
Here :
https://www.dropbox.com/s/qg4ipgn8dkuswdc/PeelBall_Complete%20setup.scn
Shater Ice Tree you won't need if you already cuted your polymesh.
Peel Ice Tree is where things happen. It's not fully documented. I had
once the fantasm to publish it, but I'm always busy away.
It's forces and
Ognjen Vukovic schreef op 25-4-2014 14:05:
There is a linkedIn softimage mailing list user backup group, there
was also a thread about it posted earlier, should be back a page or two
Oh, don't get me wrong: I don't claim to have had this brilliant idea
myself.
I'm just saying now might be
Thanks Olivier!
I'll dissect it :) If I come up with something I'll tell you
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier jeannel
Sent: Friday, April 25, 2014 2:09 PM
To: softimage@listproc.autodesk.com
Subject: Re: Syflex
I can't open the file...It's 26.4 kbyte. Could you send me to my mail address,
please? We are not allowed to use dropbox links :(
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Szabolcs Matefy
Sent: Friday, April 25, 2014 2:22 PM
To:
Sent !
Tell me if it is ok.
Le 25/04/2014 14:24, Szabolcs Matefy a écrit :
I can't open the file...It's 26.4 kbyte. Could you send me to my mail
address, please? We are not allowed to use dropbox links L
*From:*softimage-boun...@listproc.autodesk.com
Ditto! We are currently testing Cinema4D at the moment. It would be good to
have others around to bounce questions/ideas off of.
Please stay. (This request goes out to anyone adding any software to their
pipeline, not just C4D or Houdini)
Thanks!
Ed
From:
I use Primatte Keyer
http://www.redgiant.com/products/all/primatte-keyer/ within
After Effects, for all my green screen work.
Although not a totally automated process, nor would you want it to be,
it is one of the easiest that I have used. It is also excellent
about removing green spill from the
Exactly.
I don't think it's necessary to launch a new list for the new and old
people. Just stay here and share your knowledge of new tools and
methods. This list will eventually morph into something far greater that
just a single-software-mailing-list-community. It has already begun.
Pretty
AWESOME. I am very impressed with what I have seen so far.
On Fri, Apr 25, 2014 at 3:04 AM, Jon Swindells jon_swinde...@fastmail.fmwrote:
Stream is on replay for those that missed it - needs a foundry login
http://t.co/J3KnIXOXjmhttp://www.thefoundry.co.uk/modo801live/stream/
--
The new feature videos are up at TF's website. There's so much that was not
shown, due to time restrictions... Oh, well... Enjoy!
Sergio Muciño.
Sent from my iPad.
On Apr 25, 2014, at 9:34 AM, Greg Punchatz g...@janimation.com wrote:
AWESOME. I am very impressed with what I have seen so
Some of your trust in the willingness of Autodesk to keep this List
alive in the long(er) run, once many, if not most, of its discussions
start to have no bearing on Autodesk products whatsoever (and when
ending it, doing so in a non-abrupt manner, allowingfor a gentle
“transition” to any kind
Me too, I have been blown away by the new animation tools.. FINALLY someone
cracked how to animated the right way The new animation chart is amazing…
truly amazing.
On top of that the UV tools, the modelling, shaders… WOW, that is a major
upgrade like I haven't seen before !!!
Jordi Bares
Brad: We're not saying we're going ME ... (WINK!)...
On 25 April 2014 15:25, Jordi Bares jordiba...@gmail.com wrote:
Me too, I have been blown away by the new animation tools.. FINALLY
someone cracked how to animated the right way The new animation chart
is amazing… truly amazing.
On
So guys,
The question is, how can I create a cloth tearing on an enveloped geometry. I
have a game character with a long coat, and I have to somehow tear the cloth,
realistically. I was considering zipper, but it's not really working an jagged
edges. Olivier sent me a scene, it's awesome
Good timing to repost my invitation to this LinkedIn group. But yes,
this group is not a mailing list and I'm not sure one can make it work
that way. Anyway it's a good place to gather people.
The XSI Mailing List Contacts backup Linked In group is for all of us
to share contacts and keep in
So what does that extremely rare breed of people do who aren't on LinkedIn?
Greetz
Leendert
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
Open an account :)
On Fri, Apr 25, 2014 at 6:07 PM, Leendert A. Hartog hirazib...@live.nlwrote:
So what does that extremely rare breed of people do who aren't on LinkedIn?
Greetz
Leendert
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
Ha ha...
Greetz
Leendert
PS - I can't for undisclosed reasons...
--
Leendert A. Hartog AKA Hirazi Blue
Administrator NOT the owner of si-community.com
That's why I keep repeating it in different threads. If anything happens
abruptly to this list, you all know what to do. Just go to the Google
group, it will be converted to a mailing list.
https://groups.google.com/forum/#!forum/xsi_list
Autodesk doesn't control it.
But yeah, I might but too
Hi, I recorded some of the webinar launch. Around minute 7 you´ll see the new
animation worflow in Modo 801.
IMHO, this is what I´ve always wanted as 2D/3D animator. Anyone thinking south
park 2D and regular 3D animation
with this workflow?
Modo801 - New Animation worflow
ps: video is just
I personally would prefer an old school mailing list attempt rather than
linkedIn groups. Forums are even worse. I think the reason for the low noise
ratio of the list was because it was not so well known by everybody. It was and
is a place for (softimage) professionals. Students and starters
I would say this is a game changer, just give it to a _real_ character animator
(traditionally trained) and I would bet you the output will be amazing.
Jordi Bares
jordiba...@gmail.com
On 25 Apr 2014, at 17:43, David Rivera activemotionpictu...@yahoo.com wrote:
Hi, I recorded some of the
Hmmm, maybe I am missing something here, but what is the difference to
selecting all your controls and using the dopesheet or meta curve
region/ animation editor to change the timing and spacing of your
animation?
On 25.04.2014 18:56, Jordi Bares wrote:
I would say this is a game changer,
Hello list just wondered if anyone out there had ever rendered a space
scene with stars planets with Arnold.
Am trying to help out a friend. who is moving from max to Maya and Arnold,
but also as a general inquiry I'd love to here how people approach
rendering a space scene.
any input welcome.
From my part as an educator its much easier for students to relate the
something they have seen in all their 2d / Principles of animation texts. Its
visually very easy for them to relate the one to the other. Even besides that
stuff that was in 701 like being able to select a control and drag a
you mean like gravity ;)
On 25 April 2014 18:35, Sebastien Sterling sebastien.sterl...@gmail.comwrote:
Hello list just wondered if anyone out there had ever rendered a space
scene with stars planets with Arnold.
Am trying to help out a friend. who is moving from max to Maya and Arnold,
but
The difference imho is equivalent to modelling pulling vertices to zbrush
sculpting. It is the state of mind in which you start thinking about poses,
blocking, refinement of animation as a sequence of clear steps rather than a
soup of keyframes.
In the sense that an animator does not need to
..haha, was going to say the same...maybe some framestore folks are around here
:)
IMDB | Portfolio | Vimeo
| Linkedin
From: cgc...@gmail.com
Date: Fri, 25 Apr 2014 18:38:42 +0100
Subject: Re: Rendering... IN SPACE !!! With Arnold.
To: softimage@listproc.autodesk.com
you mean like gravity ;)
like any application your precision is going to be a consideration, arnold
actually isn't double precision so you will need to model things to favor
the scale you intend to show. ie. always from outer space or will you zoom
into a planet?
On Fri, Apr 25, 2014 at 10:35 AM, Sebastien Sterling
Haven't got the time to see the event yet, but lurking though your comments and
the features on the foundry website it looks stunning!!
... I am yet thinking if there is any future arnold and/or vray implementation
in the works...that will really be great. I ll definetly take a look at the new
perhaps it has been discussed before..
but someone please tell me why softimage changed so i have to constantly
bang around my keyboard aimlessly to try and go between tools in soft...
modes are staying active after i release the tools... like O.. P... Z...
i let go and they stay active...
or
But is it a completely parallel system to curves ? or can you tweak curves
later ? not sure how this would work with gimble otherwise, unless you
keyframe it into the ground.
On 25 April 2014 18:40, Jordi Bares jordiba...@gmail.com wrote:
The difference imho is equivalent to modelling pulling
What version of Softimage?
I’ve experienced a bunch of that in 2013 SP1 and earlier, but I think it’s
cleared up in 2014 SP2 and later.
Matt
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of todd peleg
Sent: Friday, April 25, 2014
Oh great, now you've done it!
Sent from my iPhone
On Apr 25, 2014, at 1:15 PM, todd peleg toddape...@gmail.com wrote:
if they dont fix this.. they should consider shutting down the developement
of softimage.. (just a suggestion)
todd
Brad... it was just a suggestion..
Matt... i am on 2013 sp1 now..
On Fri, Apr 25, 2014 at 2:24 PM, Bradley Gabe witha...@gmail.com wrote:
Oh great, now you've done it!
Sent from my iPhone
On Apr 25, 2014, at 1:15 PM, todd peleg toddape...@gmail.com wrote:
if they dont fix this..
Yep. Same problems here.
We’ve had issues with the timeline failing to update after ‘x’ amount of time
in a session. Also reproduced the problem doing certain types of FCurve edits
in the animation editor. Haven’t been able to come up with exact repro steps,
unfortunately.
We haven’t
horrible...
thanks for verifying matt..
brad.. i have a pain when i move my arm side to side...any suggestions?
On Fri, Apr 25, 2014 at 2:34 PM, Matt Lind ml...@carbinestudios.com wrote:
Yep. Same problems here.
We’ve had issues with the timeline failing to update after ‘x’ amount of
Maybe someone played around with your sticky key time out settings. Reset
those to defaults (RMB on the preference page name in the explorer in the
preference window)
On Apr 25, 2014 2:15 PM, todd peleg toddape...@gmail.com wrote:
perhaps it has been discussed before..
but someone please tell
maybe... though not likely.. ive gone so far as to turn them off completely
with no luck..
On Fri, Apr 25, 2014 at 2:44 PM, Luc-Eric Rousseau luceri...@gmail.comwrote:
Maybe someone played around with your sticky key time out settings. Reset
those to defaults (RMB on the preference page
It’s not sticky key settings.
We’ve had a ton of problems related to this. It seems users migrating
preference from earlier versions of softimage are affected more, but nobody is
immune. Creating new user profiles helps, but it’s only a matter of time
before the problem shows up again.
Stop doing that?
brad.. i have a pain when i move my arm side to side...any suggestions?
Switch to Maya, then your arm won't hurt, just your head.
Eric T.
On 4/25/2014 2:35 PM, todd peleg wrote:
...i have a pain when i move my arm side to side...any suggestions?
totally worth it.
On Fri, Apr 25, 2014 at 3:04 PM, Bradley Gabe witha...@gmail.com wrote:
Stop doing that?
brad.. i have a pain when i move my arm side to side...any suggestions?
brad, i have this problem.
everytime i open up maya i blurt out curses.
is that something you can diagnose?
On Friday, April 25, 2014 3:06 PM, Eric Thivierge ethivie...@hybride.com
wrote:
Switch to Maya, then your arm won't hurt, just your head.
Eric T.
On 4/25/2014 2:35 PM, todd peleg
I have no idea how to set up a mailing list on my server. I also don't know
what (if any) the cost would be. If anyone has insight into how this would
work/cost or has run a mailing list before, feel free to send me info. I make
no promises, but I will be happy to look into it.
Ed
Hey Manuel! The nodal shading in Modo works great, but it's not a full
replacement of the Shader Tree. They work great together though. I guess
the best parallel to this I've seen was how Combustion works... you can do
all your effects work in the schematic, and then just order layers in their
I am just watching the event and first of all, The Foundry shows how it's
done.
Damn.
Then you see Brad (as he said too Ballmer to me but whatever) and the
features. How come it is no as popular as it should, I have no idea.
Actually I know, but I hope it'll change soon.
You lazy Autodesk
..., I forgot.
I just bought Octane renderer, which is also developed for Modo.
Please, Solidangle, move your ass on the Modo ship. Please.
Artur
2014-04-25 21:19 GMT+02:00 Artur Woźniak artur.w...@gmail.com:
I am just watching the event and first of all, The Foundry shows how it's
done.
I am assuming you can off set keys afterward? If not, it would be too
limiting.
On Fri, Apr 25, 2014 at 1:17 PM, Sebastien Sterling
sebastien.sterl...@gmail.com wrote:
But is it a completely parallel system to curves ? or can you tweak curves
later ? not sure how this would work with gimble
Hello, basically I´ve encountered this problem today when I open my machine
(see atachment)
I´ve been away for 3 days on my machine. I believe someone crashed XSI before,
now I get this error
when opening ANY scene.
Anyone has had an issue like this?
Please help.
Thanks.
David Rivera
3D
Yes you can. Basically anyone comming from the 2d animation world would be glad
with this. I keep saying: Southpark with revamp worflow for 3D.
David Rivera
3D Compositor/Animator
LinkedIN
Behance
VFX Reel
On Friday, April 25, 2014 2:23 PM, Greg Punchatz g...@janimation.com wrote:
I am
I hear a lot of requests for 3rd party rendering in modo, what are the
limitations of modo's render engine that have people looking for other
render engines? Does it not scale well? I would love to know its drawbacks.
I have seen nothing but impressive images and demos from modo, but the only
wasn’t there a bug in Softimage when using an external renderer that caused
slowdowns when dealing with fcurves, I know I had issues when dealing with an
object with lots of children and fcurves, I think it was fixed in one of the
2014 service packs.
From: Morten Bartholdy
Sent: Friday,
Hi all,
I put this on the Royal render mailing list with no response.
I have a simple render farm setup using Royal Render at the University I
work at using the idle workstations.
I have come across an issue where Royal Render aborts the render because my
students files have at some point been
Matt, you don't know if your problem is the same as this. There is no
obvious link between some elusive notification system, timeline or
whatever and O/P/Z tools.
Btw, what's with the until I hit escape bit? I'm not aware of
anything linked to the ESC key in Softimage and getting in and out of
I haven't put it through its paces, but I do know the Modo renderer is more
than capable. I think most requests of this kind come from familiarity. VRay
users want to keep using VRay, because they're familiar with it, and want to
hit the ground up and running. I totally understand that.
actually that happened to me couple times as well, you get stuck in some of
the tools and you can;t get back to selection until you hit ESC key.
Can be really frustrating sometimes when you pick up the speed and that
happens.. like getting branch into bicycle wheels..
On Fri, Apr 25, 2014 at
Hey Greg,
Honestly, from my (limited) experience with modo, I have not seen a major
drawback to the renderer. The AOV's are extensive and well thought out,
it has a pass system that is right up there with Soft, better in some ways,
almost as good in others.
It is VERY fast, and has great
yeah.. i wasnt aware of that as a means to function in soft..
till i did it and it worked.. usually spacebar gets me in and out in a
pinch cause it switches to select mode..
but.. even that fails to work at times..
On Fri, Apr 25, 2014 at 3:51 PM, Luc-Eric Rousseau luceri...@gmail.comwrote:
I have to disagree. The reason that people would want to use Arnold it that
it pretty mush renders beautiful without doing anything. In fact you have
to put forth an effort if you want an Arnold render to look bad.
On Fri, Apr 25, 2014 at 2:53 PM, Sergio Mucino sergio.muc...@gmail.comwrote:
I
I'd like to have Arnold in Modo, because it's a beast and I love the look
characteristics it produces. Basically everyone I work with loves how
Arnold renders, but It is also less suitable for smaller jobs where Modo
would shine. Modo is very fast for whipping quick and beautiful imagery.
Artur
Lol.
Try the interactive mode toggle in the preferences, had my keys stick cause I
changed that preference by accident once, and if not, try clean out you si
settings and reset or (back up and delete) in the /user/autodesk/softimage
folder
That also fixed my buggy keys once.
--- Original
wheres the interactive mode toggle
t
On Fri, Apr 25, 2014 at 2:50 PM, Personal drais...@outlook.com wrote:
Lol.
Try the interactive mode toggle in the preferences, had my keys stick
cause I changed that preference by accident once, and if not, try clean out
you si settings and reset or
Would love to see redshift in modo! i got used to the speed of the
renderer...
F.
You can always render to final size with Preview if you want to just let it
cook at X amount of time per frame and walk away from it. Obviously not a
total solution given Preview doesn't run on a network (yet), but it's an
option.
I think comparing the MODO render engine to Arnold is kind of
When I 'deselect all using filter', it often doesn't deselect all using filter.
It does nothing.
When I switch between translate, rotate, scale, and other tools, I experience
the same problem as Todd reports.
Others here at Carbine have had the same issues in sporadic fashion, and when
Hi Eric,
I wasn't implying that Arnold (which I have also used) isn't something to
want in modo (in fact, just the opposite, I think it would be great to have
in modo).
I was just guessing that people wanting more renderers didn't necessarily
mean that the modo renderer isn't good.
On Fri, Apr
usually a spacebar, escape click mouse button frenzy gets me out. *some*
of the times indeed it does get truly stuck in an undesired mode. the icon
often gets wrong for the mode its meant to be in as well. have not ever
associated it with a particular version of SI , normally I would pass the
Hey Sergio,
Glad to see you around! thanks for the help. I actually am ultra new to modo,
although I remember hearing great stuff from you in the rigging area. I am glad
its actually shaping itself as a full featured packagein all cg areas. My needs
are mostly lookdev lighting, so from what I
Ah sorry, Interaction Mode is located in FileInteraction Mode. You can then
choose “softimage” or “maya” or “SI3D” etc. I found one of them had me loose my
temporary sticky keys. “Softimage” should have the sticky toggle function
enabled.
Also, if you got PreferencesInteraction(toggle)Sticky
that SEEMS to fix it..
i went to SI3d mode with the sticky keys on.. and the default tool set to
slection/SRT
seems to at least be closer to what i was expecting...rather.. what i am
used to..
thank you!
On Fri, Apr 25, 2014 at 6:59 PM, Andres Stephens drais...@outlook.comwrote:
Ah sorry,
Hi Perry,
I apologize for for the misunderstanding you then.
I'm trying to scrape together some $$ for copy of Modo; it looks really
great.
Cheers,
-=Eric
On Fri, Apr 25, 2014 at 3:56 PM, Perry Harovas perryharo...@gmail.comwrote:
Hi Eric,
I wasn't implying that Arnold (which I have also
If it can be converted to a list then it has my vote.
On 2014-04-25 18:43, Francois Lord wrote:
That's why I keep repeating it in different threads. If anything
happens abruptly to this list, you all know what to do. Just go to the
Google group, it will be converted to a mailing list.
The main goal of the XSI Mailing List Contacts backup LinkedIn group
is not the creation of a new forum, it's just so we can stay in contact
as a group, share our emails, etc.
By the way, only 70 people registered. Come on! Fill this Excel file! : )
As for a new mailing list running on a small
Try to move your preference file elsewhere and see if it fixes things.
I've used both in production and Arnold's ceiling is exponentially higher
than Modos. I find a lot of people say all renderers are similar before
ever really testing them in a heavy production.
I love Modo but it is not capable of lifting anything close to what Arnold
can. Arnold is also far
escape for sure exits scale, rotate, and translate tools. i use this all
the time when my navigation tool get stuck.
On Fri, Apr 25, 2014 at 12:51 PM, Luc-Eric Rousseau luceri...@gmail.comwrote:
Btw, what's with the until I hit escape bit? I'm not aware of
anything linked to the ESC key in
Pressing ESC kills the current 'mode' and is your back door when things go bad.
It's a holdover from Softimage|3D, but is not universally integrated like it
was in Softimage|3D.
Example:
You're in a pick session and pick the wrong object by accident but the
tool doesn't provide a
Yes it's true, these videos are very interesting. Modo? Houdini? I don't
which one to choose. Can't they just merge the 2 apps!!
On 2014-04-25 16:25, Jordi Bares wrote:
Me too, I have been blown away by the new animation tools.. FINALLY
someone cracked how to animated the right way The new
I'd like to know that as well, because so far it reminds me of how Max's
Biped works.
On 2014-04-25 20:17, Sebastien Sterling wrote:
But is it a completely parallel system to curves ? or can you tweak
curves later ? not sure how this would work with gimble otherwise,
unless you keyframe it
Guillaume had a creative—but not so robust, no offence—solution for that
one.
It's in a thread from this list named Retrieving the lock flag of envelope
weights and dating from 27/05/2009. Good times :)
On 25 April 2014 19:27, Jeremie Passerin gerem@gmail.com wrote:
Yep, I've asked the
running runonce.bat usually clears up this problem.
On Friday, April 25, 2014, David Rivera activemotionpictu...@yahoo.com
wrote:
Hello, basically I´ve encountered this problem today when I open my
machine (see atachment)
I´ve been away for 3 days on my machine. I believe someone crashed XSI
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