Re: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread Adam Sale
Hey guys.. Its nice to hear of the new names that will be taking Softimage forward over the coming years. Welcome aboard, though you've been on board for some time now :-) A. On Thu, Apr 19, 2012 at 7:04 AM, Eric Cosky e...@cosky.com wrote: :) BTW I didn't mean to imply the old guard

Re: Geo lights

2012-04-24 Thread Adam Sale
for the best settings ( time not withstanding) try the nederhorst settings ( google search) picture perfect flicker free renders every time.. but again.. only if time is not an issue :) On Tue, Apr 24, 2012 at 7:16 AM, Lawrence Pankhurst lp3ds...@gmail.comwrote:

Re: Ice syflex integration

2012-04-30 Thread Adam Sale
Its a request I asked for on this recent Beta.. Per point access is crucial to getting anything REALLY good out of Syflex On Mon, Apr 30, 2012 at 9:03 AM, Dominik d...@shedmtl.com wrote: Thx Chris for the answer. I'm not good with point array so I think I'll go for a more pin and mimic way :)

Re: Ice syflex integration

2012-05-01 Thread Adam Sale
It may not be high on the priority list, but I'm starting to see a trend where we get the beginnings of a lot of really cool tools in ICE, but they are never really fully flushed out to make them usable to the average user. Syflex, and ICE kine as well as ICE modeling come to mind. Some great

Re: mail...

2012-05-27 Thread Adam Sale
ditto.. links not working here either. These batch of mails are the first bunch that have shown up since the 18th.. But the fact I got this last batch suggests we're mostly up and running again.. i hope.. On Sun, May 27, 2012 at 11:49 AM, Alok Gandhi alok.gandhi2...@gmail.comwrote: same foe

Re: ping

2012-05-27 Thread Adam Sale
k.. i was starting to jones a bit. On Sun, May 27, 2012 at 1:22 PM, Steven Caron car...@gmail.com wrote: this is funny to me, i know frustrating for others but... its like there are a buncha people in a room trying to talk to each other on their cell phones with bad reception. hello?

Re: Who has switched to Vray and loves it?

2012-06-22 Thread Adam Sale
The main thing I am looking for is the RT capability VRay currently has with Maya / Max. Love it. Without it, a lot of the quick iteration gets lost.. The last I heard from Chaos Group, this was a priority for V2. On Fri, Jun 22, 2012 at 10:01 AM, Serguei Kalentchouk

Re: NY ICE workshop videos live

2012-07-03 Thread Adam Sale
Nice work Guys... Looked like a great meeting of the minds :-) On Tue, Jul 3, 2012 at 3:03 AM, Rob Chapman tekano@gmail.com wrote: that's like totally like awesome with like tons of good shit! New Yorkers eh, gotta, like, love em :) thanks a lot for sharing - good visuals to see and

Re: clumping hair guides on non uniformly distributed geo

2012-07-20 Thread Adam Sale
other than the obvious of generating hair from given polys, I don't know of a way with built in Soft hair. On Fri, Jul 20, 2012 at 12:11 PM, Simon Van de Lagemaat si...@theembassyvfx.com wrote: Anyone know a workaround for the problem of XSI hair guides clumping up in areas with higher

Re: Siggraph dinner details - ITTA 10

2012-07-28 Thread Adam Sale
I had to rain check Sig this year... too much work over here to find a few day window.. Down a pint for me.. :-) Adam On Fri, Jul 27, 2012 at 10:14 PM, Sandy Sutherland sandy.sutherl...@triggerfish.co.za wrote: Unfortunately our plans to get over there fell through - was going to be too

Re: Autodesk Masters

2012-08-13 Thread Adam Sale
same here. Had to apply for a new area account... awaiting reply mail.. On Mon, Aug 13, 2012 at 11:38 AM, Kai Wolter kaiwolte...@gmail.com wrote: waiting on my password reset mail to log back in and vote! On 13/08/2012, at 7:20 PM, Rob Chapman wrote: last time I logged in to the area

Re: Autodesk Masters

2012-08-13 Thread Adam Sale
H...in the fine print is it? Perhaps a statute of limitations based on the wearer outgrowing the jacket? :-) On Mon, Aug 13, 2012 at 8:57 PM, Upinder Dhaliwal udhali...@gmail.comwrote: Voted and best of luck. You should post a photo with that jacket [?] *-- Upinder Dhaliwal*

Re: Small Annoying Things

2012-08-18 Thread Adam Sale
my main issue, other than the great list of suggestion here, is to have a more stable throughput into Maya. For every time I use the Send to maya feature, I have to use FBX instead, as the send to does not pass the data correctly. I can't even count the number of times I have used Send to, only

Re: Bye Bye

2012-09-03 Thread Adam Sale
Guillaume, best of luck in your future endeavors and thanks for all the great work you've done pushing ICE modeling and Crowd FX in particular. On Mon, Sep 3, 2012 at 3:20 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Starting to look like Fabric needs to buy the Softimage brand

Re: Friday Flashback

2012-09-03 Thread Adam Sale
Sad to hear of all these AD guys getting let go, especially with the amount of enthusiasm they had for Softimage. Stephens blog and XSI support are an amazing resource. What a vacuum his departure will leave. Thanks for all the help and stability running the Beta programs.. Adam On Mon, Sep 3,

Re: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Adam Sale
hey Tim.. far as I remember you can export a tagTemplate for reimport onto other characters.. On Tue, Sep 11, 2012 at 7:18 AM, Tim Leydecker bauero...@gmx.de wrote: Ahh. Actionplot to Fcurves using a loaded *.motor file gives me a new action to drag into the mixer. Reality check: I want

Re: VRay demo in Germany, 28th September

2012-09-11 Thread Adam Sale
I don't see any word of the RT viewer in the news letter. Any update on the status of this? Crossing fingers... On Tue, Sep 11, 2012 at 8:33 AM, Kamen Lilov kamen.li...@chaosgroup.comwrote: Hey everyone -- Just wanted to announce that me and Mihail Djurev from Chaos will be presenting some

Re: VRay demo in Germany, 28th September

2012-09-11 Thread Adam Sale
yup. I envy Vray in Maya for that.. On Tue, Sep 11, 2012 at 10:15 AM, Manuel Huertas Marchena lito...@hotmail.com wrote: ...Also looking forward to RT version, that ll be awesome! * * *Manuel Huertas* *Marchena* www.envmanu.carbonmade.com -- From:

Re: Motionbuilder/Softimage default rig for MocapData slap-ons?

2012-09-11 Thread Adam Sale
[ softimage-boun...@listproc.autodesk.com] on behalf of Adam Sale [ adamfs...@gmail.com] *Sent:* 11 September 2012 18:03 *To:* softimage@listproc.autodesk.com *Subject:* Re: Motionbuilder/Softimage default rig for MocapData slap-ons? hey Tim.. far as I remember you can export

transferring state id from soft to maya via ncache or equivalent.

2012-09-16 Thread Adam Sale
Hey guys.. wondering if state id is supported over in maya. when sending ice scenes over. I've been looking around, and it doesn't appear to be the case, just wanted to check here before embarking on a mission of futility. I know the attribute can be cached over, however, once there, I'm not sure

Re: zoom limits

2012-09-21 Thread Adam Sale
same behavior.. Camera hits a wall and stops dead. I'd like to see this behavior changed as well.. a royal PITA when trying to get in close for modeling detail work.. Usually, I just tag points and then reframe, but still would be nice to have this adjust automatically.. On Fri, Sep 21, 2012 at

Re: transferring state id from soft to maya via ncache or equivalent.

2012-09-22 Thread Adam Sale
thought I would bring this back up again, in case anyone missed the original post. Any takers.. Am I right in thinking the best way to approach this is the multi cloud approach? On Sun, Sep 16, 2012 at 9:22 AM, Adam Sale adamfs...@gmail.com wrote: Hey guys.. wondering if state id is supported

Re: Todd Akita's ICE Design Tools

2012-09-24 Thread Adam Sale
nice doc Todd. Thanks !! On Mon, Sep 24, 2012 at 6:42 AM, Ben Davis benjamincliffordda...@gmail.comwrote: Thanks for sharing, very clear presentation ! Ben -- Benjamin Clifford Davis

Re: transferring state id from soft to maya via ncache or equivalent.

2012-09-24 Thread Adam Sale
. However I haven't had a chance to test this fully. gray From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Adam Sale Sent: Saturday, September 22, 2012 12:57 PM To: softimage@listproc.autodesk.com Subject: Re: transferring

Re: Fabric Engine SPH Solver Demo

2012-09-25 Thread Adam Sale
wow.. Looking great. !! I love the muscle solver..looks so interactive.. On Tue, Sep 25, 2012 at 10:47 AM, Alan Fregtman alan.fregt...@gmail.comwrote: Excellent stuff, man! Can't wait to see what you make next. :) On Tue, Sep 25, 2012 at 1:33 PM, Guillaume Laforge

Re: XSIBase safe?

2012-10-05 Thread Adam Sale
time to migrate en masse to SI Community On Fri, Oct 5, 2012 at 7:30 AM, Tim Crowson tim.crow...@magneticdreams.comwrote: That's just sad... -Tim On 10/5/2012 9:14 AM, Luc-Eric Rousseau wrote: from what I read on si-community.com looks like xsibase.com has quietly closed down

Re: Spawning Particles into a Different Point Cloud Problem

2012-10-09 Thread Adam Sale
I was having probems with this the other day as well, but I got it working.. eventually. I used the spawn on trigger, and just had to make sure I specified the target pointcloud in the spawn ppg.. It was a bit finicky though.. I had to go back through the docs again, came across the same

Re: ICE rdb noob question

2012-10-16 Thread Adam Sale
momentum and implosia... done.. You can break up with ICE http://vimeo.com/28138992 but you will need to extract the islands individually to run with vanilla bullet rbds.. And ICE shatter has issues with complex shapes, lots of concavities. Which is where Implosia shines. The default shattering

Re: Rendermap with Ambient Occlusion

2012-10-16 Thread Adam Sale
Not in front of Softimage right now, but what if you hook up a rendertree with a surface shader as the light color input for an occlusion shader? You should be able to rendermap that and have the both the surface color and occlusion baked into the map, non? On Tue, Oct 16, 2012 at 1:56 AM,

Re: Rendermap with Ambient Occlusion

2012-10-17 Thread Adam Sale
, rejigging! It's fine, I'm almost done. Cheers On 17 October 2012 00:29, Adam Sale adamfs...@gmail.com wrote: Not in front of Softimage right now, but what if you hook up a rendertree with a surface shader as the light color input for an occlusion shader? You should be able to rendermap

Strands Question

2012-10-21 Thread Adam Sale
Hey folks, Its been a while since I've used strands, and I recently came across an issue that I can't remember how to fix. Searching archives yields no useful results, as I'm not sure how to frame my query. If I emit Strands from particles ( like rain streaks), and then spawning particles based

Re: Strands Question

2012-10-22 Thread Adam Sale
this one.. Thanks for any help.. Adam On Mon, Oct 22, 2012 at 12:47 AM, Thomas Volkmann li...@thomasvolkmann.comwrote: ** Unfortunately the scene crashes at startup... at least on my machine :/ /Thomas Adam Sale adamfs...@gmail.com hat am 22. Oktober 2012 um 05:35 geschrieben: Hey

Re: xsi's Attached to Camera feature in maya?

2012-10-22 Thread Adam Sale
How about Zoomerator? http://www.creativecrash.com/maya/downloads/scripts-plugins/interface-display/c/zoomerator-mel On Mon, Oct 22, 2012 at 4:29 PM, Chris Gardner chrisg.dot@gmail.comwrote: docs on the feature:

Re: Strands Question

2012-10-23 Thread Adam Sale
On 22 October 2012 17:54, Adam Sale adamfs...@gmail.com wrote: Dang.. forgot that I had built it in a 2014 Beta.. Here is a link with a similar simple setup for 2012 https://www.dropbox.com/sh/z8p4v5kkh24fqhg/PlWaklwcbU/Raintest2012.scn Frame 27 is the first instance of this extra tail

Re: Strands Question

2012-10-24 Thread Adam Sale
with a little different solution. I created the splash particles on different pointcloud, it works too. Cheers 2012/10/24 Adam Sale adamfs...@gmail.com: Either way, this is something that should just work with the provided tasks. On Wed, Oct 24, 2012 at 9:53 AM, Daniel Brassard

Re: Texture Editor, small annoying things.

2012-10-30 Thread Adam Sale
Hey Arvid.. I just copy pasted your request and posted on Beta.. hopefully something will come of it. On Tue, Oct 30, 2012 at 9:20 AM, Arvid Björn arvidbj...@gmail.com wrote: Sign me up for all of these! I wish stamping was just simpler, I'd perfer if the stamp function didn't actually

Re: UV stamp plugin

2012-11-03 Thread Adam Sale
gracias mi amigo On Sat, Nov 3, 2012 at 12:18 PM, Tim Crowson tim.crow...@magneticdreams.com wrote: Thanks for this! My typical workflow has been to export an OBJ to modo, which has had EPS export of UVs for years now. Glad to know I can save myself the extra step finally! *Tim Crowson

Re: Any Softies at Autodesk Uni next week?

2012-11-19 Thread Adam Sale
oh yeah... here we go On Mon, Nov 19, 2012 at 10:31 AM, carl callewaert c...@fundi3d.com wrote: I am there Sun-Wed c From: Adam Sale adamfs...@gmail.com Reply-To: softimage@listproc.autodesk.com Date: Monday, 19 November, 2012 1:46 PM To: softimage@listproc.autodesk.com Subject: Any

Re: ICE particles to Houdini

2012-11-21 Thread Adam Sale
I've had issues with Strands, but not with particles, and Momentum Deform RBDs On Wed, Nov 21, 2012 at 10:59 PM, Gene Crucean emailgeneonthel...@gmail.com wrote: What didn't work with Alembic? Seems to work on my end. On Wednesday, November 21, 2012, Nick Angus wrote: Does anyone have

Re: zPics broken in 2013?

2012-11-25 Thread Adam Sale
its been confirmed and logged as bug.. On Fri, Nov 23, 2012 at 10:23 AM, Adam Sale adamfs...@gmail.com wrote: yep.. doing all of that. Same name, using Pics. . Still no dice. I've tried this on 2013 and higher... same problem. On Fri, Nov 23, 2012 at 10:00 AM, Luc-Eric Rousseau

Reordering vertex ids when moving between apps.

2012-12-04 Thread Adam Sale
Hey guys. We have a condition here where we move data between mudbox, maya and soft, and on the return trip into Soft, index reordering affects shape loading. In one of our scenes, we've encountered an issue where shapes will no longer transfer onto two of the objects correctly, the vertex ids

Re: Reordering vertex ids when moving between apps.

2012-12-04 Thread Adam Sale
at 9:52 PM, Adam Sale adamfs...@gmail.com wrote: Hey guys. We have a condition here where we move data between mudbox, maya and soft, and on the return trip into Soft, index reordering affects shape loading. In one of our scenes, we've encountered an issue where shapes will no longer transfer

GATOR problem transferring UVs

2012-12-05 Thread Adam Sale
We're having issues getting GATOR to correctly transfer UVs from one mesh to another. They are dissimilar meshes, which should be ok, but we do get he following error which is a bit perplexing. # ERROR : 2000 - The cluster property could not be added. This type of cluster property requires the

Re: Alembic Export to Maya with Shattered Geo and shaded internal

2012-12-10 Thread Adam Sale
. On Dec 7, 2012 6:25 PM, Adam Sale adamfs...@gmail.com wrote: I believe this should be supported by Crate, but with a simple example we generated a shattered cube, with internal faces with UV's. The problem happens when we Exported Crate from Soft and Imported on the Maya side with Crate

Re: Exploring the power of Non-Linear Character Setup with Autodesk Softimage

2012-12-10 Thread Adam Sale
blush On Mon, Dec 10, 2012 at 12:40 PM, Stephen Davidson magic...@bellsouth.netwrote: I just finished watching the AU Master Class presentation on the AREA Exploring the power of Non-Linear Character Setup with Autodesk Softimage presented by Adam Sale. This was an excellent advanced

Re: Exploring the power of Non-Linear Character Setup with Autodesk Softimage

2012-12-10 Thread Adam Sale
I'll see if I can dig up the scripts / scene.. I should have them somewhere.. They were pretty simple if I remember correctly.. the scripts that is. And a couple were community available scripts that I believe can be had off rray.de Adam On Mon, Dec 10, 2012 at 5:39 PM, Adam Sale adamfs

Re: Softimage crashing on launch

2012-12-11 Thread Adam Sale
I think this will be what I have to do.. Probably a good thing to clean out all the versions I've been stockpiling for the last while. Disabling the firewall didn't help things.. Its always fun when you look forward to a productive night of work, and you get this instead. :-) Ahh.. maybe its a

Re: Softimage crashing on launch

2012-12-11 Thread Adam Sale
...@gmail.comwrote: Just be sure not to mix up Firewall and antivirus (: These are 2 different things and you might be able to disable the firewall but not the antivirus. Good luck On Wed, Dec 12, 2012 at 5:26 PM, Adam Sale adamfs...@gmail.com wrote: I think this will be what I have to do.. Probably

Re: Softimage crashing on launch

2012-12-11 Thread Adam Sale
: haha, I'd say we should bow our heads to show respect but that and Norton have got to be the most intrusive anti-virus ever. Eric Thivierge http://www.ethivierge.com On Wed, Dec 12, 2012 at 5:48 PM, Adam Sale adamfs...@gmail.com wrote

Re: Normal Maps in Softimage

2012-12-12 Thread Adam Sale
matter what they look like in Soft/Maya/Max. ** ** -wayne ** ** ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Adam Sale *Sent:* Wednesday, December 12, 2012 2:15 AM *To:* softimage@listproc.autodesk.com

Re: Softimage crashing on launch

2012-12-12 Thread Adam Sale
Hey Stephen.. I could try your solution if I hadn't uninstalled all my Softimage versions on my machine. It was a good time to do so.. Nice and clean again :-) On Wed, Dec 12, 2012 at 7:03 AM, Stephen Davidson magic...@bellsouth.netwrote: Security Essentials allowed a serious virus on my

Re: Normal Maps in Softimage

2012-12-12 Thread Adam Sale
No.. the ultimapper solution is fine, its the exported maps from external apps I'm having trouble with. On Wed, Dec 12, 2012 at 7:45 AM, Stephen Davidson magic...@bellsouth.netwrote: does this help? http://vimeo.com/19399592 On Wed, Dec 12, 2012 at 10:40 AM, Adam Sale adamfs...@gmail.com

Re: Normal Maps in Softimage

2012-12-12 Thread Adam Sale
:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Adam Sale *Sent:* Wednesday, December 12, 2012 4:55 PM *To:* softimage@listproc.autodesk.com *Subject:* Re: Normal Maps in Softimage ** ** No.. the ultimapper solution is fine, its

Re: Normal Maps in Softimage

2012-12-12 Thread Adam Sale
. Nashville, TN 37214 *Ph* 615.885.6801 | *Fax* 615.889.4768 | www.magneticdreams.com tim.crow...@magneticdreams.com On 12/12/2012 9:54 AM, Adam Sale wrote: No.. the ultimapper solution is fine, its the exported maps from external apps I'm having trouble with. On Wed, Dec 12, 2012 at 7

Re: Softimage crashing on launch

2012-12-12 Thread Adam Sale
to initial state, which is so much faster that a system with a years worth of installs and uninstalls. This is the ultimate way to be clean ;) On Wed, Dec 12, 2012 at 10:53 AM, Adam Sale adamfs...@gmail.com wrote: Hey Stephen.. I could try your solution if I hadn't uninstalled all my Softimage

Re: Normal Maps in Softimage

2012-12-12 Thread Adam Sale
...@listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com] *On Behalf Of *Adam Sale *Sent:* Wednesday, December 12, 2012 2:15 AM *To:* softimage@listproc.autodesk.com *Subject:* Normal Maps in Softimage ** ** So, My Softimage decided to play hardball with me and stopped working earlier this evening

Re: Softimage crashing on launch

2012-12-12 Thread Adam Sale
problem solved. Sandy sent me the keys and all is good again. Glad to be back up and running. :-) Thanks for all the advice. Adam On Wed, Dec 12, 2012 at 9:52 PM, Adam Sale adamfs...@gmail.com wrote: Actually, I just had the opportunity to launch Soft after wiping out all Softimage

Re: Rumors

2012-12-19 Thread Adam Sale
and if Maya does adopt ICE, well, then we users who are familiar with ICE stand to gain, as it would make learning maya a little less painful. On Wed, Dec 19, 2012 at 10:03 AM, David Gallagher davegsoftimagel...@gmail.com wrote: Good thoughts. The irritating thing to me is that the Maya/Max

Re: Alembic XSI, write pointcloud as geocache?

2012-12-21 Thread Adam Sale
Perhaps Exocortex Crate might help? http://www.exocortex.com/alembic Adam On Fri, Dec 21, 2012 at 12:04 PM, Johan Forsgren johan.forsg...@edithouse.se wrote: by writing the pointcloud as not a pointcloud but a bunch of flying s

Re: Rumors II

2012-12-24 Thread Adam Sale
Merry Christmas everybody. Enjoy the gorging, imbibing and purging over the next couple of days. :-) Adam On Mon, Dec 24, 2012 at 7:25 PM, Stephen Blair stephenrbl...@gmail.comwrote: Merry Christmas to all, and to all a good night! On 24/12/2012 6:11 PM, Eric Thivierge wrote: Happy

Re: Normal Maps and multiple tile UV set up

2012-12-30 Thread Adam Sale
try a vector - vector node and chain them together to create the effect you want. You can set the operation to Add for each of them. On Sun, Dec 30, 2012 at 8:59 AM, Sofronis Efstathiou sefstath...@bournemouth.ac.uk wrote: Thanks Stephen, that’s much appreciated. ** ** The problem

Re: Area ate my message ( and spit it out again :)

2013-01-07 Thread Adam Sale
wow... On Mon, Jan 7, 2013 at 2:32 PM, Alan Fregtman alan.fregt...@gmail.comwrote: That would be the em dash or mutton (though I've never seen or heard it called the latter.) http://en.wikipedia.org/wiki/Em_dash#Em_dash And an em? It's a typographical unit of measurement and the — dash is

Re: Area ate my message ( and spit it out again :)

2013-01-07 Thread Adam Sale
Christopher? On Mon, Jan 7, 2013 at 11:28 PM, Adam Sale adamfs...@gmail.com wrote: wow... On Mon, Jan 7, 2013 at 2:32 PM, Alan Fregtman alan.fregt...@gmail.comwrote: That would be the em dash or mutton (though I've never seen or heard it called the latter.) http://en.wikipedia.org/wiki

Force ppg to open on script launch

2013-01-08 Thread Adam Sale
I'm a little confused as to why the following does not work: Get a sphere Run Deform Smooth PPG appears and all is good. Now, take the generated command and run it through the script editor ApplyOp(Smooth, torus, 3, siPersistentOperation, null, 0); This time, no PPG appears. Any idea why?

Re: Adjust Shadow density with Physical Sky/Sun?

2013-01-15 Thread Adam Sale
shadow softness when increased way past one will do this, while also softening the shadow edges. But, yeah, would be nice to decouple those controls. On Mon, Jan 14, 2013 at 2:48 PM, Byron Nash byronn...@gmail.com wrote: level of the shadows. I have the Photographic Exposure

Re: will you recommend using a 1366x768 res for 3D work?

2013-01-22 Thread Adam Sale
1368 x 768 chops off the edit menu at the bottom of Soft. Ugh On Sat, Jan 19, 2013 at 10:25 AM, Ben Houston b...@exocortex.com wrote: Canada Computers. Here is the link to their msi notebooks.

Re: will you recommend using a 1366x768 res for 3D work?

2013-01-23 Thread Adam Sale
...@listproc.autodesk.com] On Behalf Of Adam Sale Sent: Tuesday, January 22, 2013 08:06 PM To: b...@exocortex.com; softimage@listproc.autodesk.com Subject: Re: will you recommend using a 1366x768 res for 3D work? 1368 x 768 chops off the edit menu at the bottom of Soft. Ugh On Sat, Jan 19

Re: Exocortex Fury 2 Docs

2013-01-31 Thread Adam Sale
On Mon, Jan 28, 2013 at 5:36 PM, Adam Sale adamfs...@gmail.com wrote: Hey guys.. we just picked up Fury 2, but the package doesn't have any doc. Does anyone have docs they could link me to, or better yet, send:? Thanks Adam -- Best regards, Ben Houston Voice: 613-762-4113

Re: 4Seven Tutorial LK Lightning 2.0 Sneak Peek

2013-02-09 Thread Adam Sale
cool stuff Leonard. :-) On Sat, Feb 9, 2013 at 1:59 PM, Leonard Koch leonardkoch...@gmail.comwrote: Rob, thanks for the suggestion. I put it up on vimeo: https://vimeo.com/59303003 I'm glad that this found you Olivier. And yes, LK Skinner is basically a sophisticated cage/hull deformer.

Re: Hello

2013-02-12 Thread Adam Sale
welcome back Emilio! On Tue, Feb 12, 2013 at 8:19 AM, Emilio Hernandez emi...@e-roja.com wrote: Yes I understand very clearly. Specially when you need to wirte him a set of instructions to do some basic tricks that my Sumatra does since he was born! 2013/2/12 Ed Manning

Re: Difference between a force and a velocity ?

2013-02-13 Thread Adam Sale
wow... On Wed, Feb 13, 2013 at 10:39 PM, Alan Fregtman alan.fregt...@gmail.comwrote: Added. ;) On Wed, Feb 13, 2013 at 6:24 PM, Steven Caron car...@gmail.com wrote: please add... http://cgmemes.blogspot.com/ On Wed, Feb 13, 2013 at 3:01 PM, Raffaele Fragapane

Re: Converting context from an array of scalar per point to scalar per object

2013-02-18 Thread Adam Sale
this: Particle 1: Id = 0 scalararray = [m, n, o] Particle 2: Id = 1 scalararray = [a, b, c] Particle 3: Id = 2 scalararray = [x, y, z] Build array from set output: [m, n, o, a, b, c, x, y, z] On Mon, Feb 18, 2013 at 11:39 PM, Adam Sale adamfs...@gmail.com wrote: I guess the subject

Re: Converting context from an array of scalar per point to scalar per object

2013-02-19 Thread Adam Sale
compound into a new ICE Tree on the crowd point cloud). On 18/02/2013 6:30 PM, Adam Sale wrote: So the idea is basically that in my crowd, I have 3 actors, 1 bad guy ID =0 Two pedestrians ID = 1 and 2 I want only the pedestrians to evaluate the distances between themselves and the bad guys

Re: Difference between power and acceleration ?

2013-02-19 Thread Adam Sale
Deja Vu :) On Tue, Feb 19, 2013 at 12:26 PM, Andy Moorer andymoo...@gmail.com wrote: O. M. G. Sent from my iPad On Feb 19, 2013, at 3:21 PM, Sam Cuttriss tea...@gmail.com wrote: its a cold day at work, and softimage is not responding, so i figured i would ask the question everyone

Re: Converting context from an array of scalar per point to scalar per object

2013-02-19 Thread Adam Sale
up? is it the minimum? s On Tue, Feb 19, 2013 at 12:40 PM, Adam Sale adamfs...@gmail.com wrote: Hi Grahame. Thanks for that. Your tree is much more efficient than mine. Your tree works for me.. sort of. The two branches you created help determine whether the actors of a given ID should

Re: Converting context from an array of scalar per point to scalar per object

2013-02-19 Thread Adam Sale
Yes, Grahame, your tree was correct. I had missed a connection in outputting the Array minimum into the logic node. On Tue, Feb 19, 2013 at 1:01 PM, Adam Sale adamfs...@gmail.com wrote: Aha.. Got it.. You are right Steven. the trigger was an array of bools per particle. I had missed

Re: Autodesk contest - all USA and Canada but not Quebec...

2013-02-20 Thread Adam Sale
I did the rigs over a couple of weeks between my full time gigs. The meshes came from 3ds max I believe and were a mess when I first got them. Too many pieces, shapes that didn't work in Softimage, scale issues. I pretty much had to take them down to bare mesh and start from scratch. They have not

Re: Autodesk contest - all USA and Canada but not Quebec...

2013-02-20 Thread Adam Sale
with a rainbow shader that I suspect is the cause of the slow down. I only played with the rigs for 2 minutes so far and I didn't break them .. so that's a good sign ;-) Jeremie On 20 February 2013 09:52, Adam Sale adamfs...@gmail.com wrote: I did the rigs over a couple of weeks between

Re: Autodesk contest - all USA and Canada but not Quebec...

2013-02-20 Thread Adam Sale
for rendering. On Wed, Feb 20, 2013 at 10:21 AM, Jeremie Passerin gerem@gmail.comwrote: he he ! So yeah, I found out. there is a weightmap called tangent with a operator called TangentOp. When you delete that it's much much faster ! On 20 February 2013 10:18, Adam Sale adamfs

Re: Autodesk contest - all USA and Canada but not Quebec...

2013-02-20 Thread Adam Sale
critique. Thanks for rigging this stuff up Adam. Really appreciate the efforts. Eric Thivierge http://www.ethivierge.com On Wed, Feb 20, 2013 at 1:35 PM, Adam Sale adamfs...@gmail.com wrote: those tangent ops are deadly. There is an option you can turn

Re: Autodesk contest - all USA and Canada but not Quebec...

2013-02-20 Thread Adam Sale
by the way, crits are never an issue, I'm sure there are issues with the rig. Thick skin is a boon :-) On Wed, Feb 20, 2013 at 10:57 AM, Adam Sale adamfs...@gmail.com wrote: Hmm. they should be working. I did find an issue at a workplace, where they got disconnected. A mesh error preceded

Re: Autodesk contest - all USA and Canada but not Quebec...

2013-02-20 Thread Adam Sale
and Maya, not Softimage. Matt *From:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.comsoftimage-boun...@listproc.autodesk.com] *On Behalf Of *Adam Sale *Sent:* Wednesday, February 20, 2013 10:58 AM *To:* softimage@listproc.autodesk.com

Re: Copy and paste ICE trees from two instances of Soft

2013-02-20 Thread Adam Sale
...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Adam Sale *Sent:* Wednesday, February 20, 2013 5:28 PM *To:* softimage@listproc.autodesk.com *Subject:* Copy and paste ICE trees from two instances of Soft ** ** I never knew you could do this. ... accidentally came

Re: Autodesk contest - all USA and Canada but not Quebec...

2013-02-22 Thread Adam Sale
how the corruption happened. On Fri, Feb 22, 2013 at 3:15 AM, Chris Chia chris.c...@autodesk.com wrote: Nice assets Adam! Hope to see some of you guys' work soon ;) On 21 Feb, 2013, at 2:19 AM, Adam Sale adamfs...@gmail.commailto: adamfs...@gmail.com wrote: Well, thats good

Re: ice crowds and rendering

2013-02-26 Thread Adam Sale
Hi Jeff.. This is a known issue for sure. I work around the issue by doing the following, I generally just get in and edit the texture projection in the render tree per image node on each actor copy. You have to point each image to the TextureProjection UV available to each ActorCopy.) On the

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-28 Thread Adam Sale
That sounds fantastic Raf. Can't wait to see the goods. Adam On Thu, Feb 28, 2013 at 7:40 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Thanks everybody again. I was hesitant bumping my own thread since it feels like bad form, but enough people did in the last few hours I might

Re: generate thumbnail on emdl export

2013-03-02 Thread Adam Sale
Yep.. as Vincent suggested. RR give you the thumb on EMDL export. Agreed, it should be automatic. On Sat, Mar 2, 2013 at 11:01 AM, Vincent Langer m...@vincentlanger.comwrote: Hi, If i am Not wrong you get the current renderregion as a thumbnail when you Export models or scenes. Cheers,

Re: copy transform value

2013-03-08 Thread Adam Sale
Implicit bones still don't allow you to symmetry weights either, using the built in tools. Adam On Fri, Mar 8, 2013 at 1:18 PM, Alok alok.gan...@modusfx.com wrote: Just to add to what Eric clarified (and rightly so): To the scene graph, the bones are nothing but a bunch of point (nulls)

Re: Growing A Forest - LKL 2.0 Tutorial

2013-03-13 Thread Adam Sale
Thanks Leonard. Very generous with your time and energies :-) On Wed, Mar 13, 2013 at 6:02 AM, Cristobal Infante cgc...@gmail.com wrote: Hi Leonard, Thanks a lot for putting this tool together, I had a look at your 7 tutorial and it does look like a very handy tool. In terms of how you

Re: Mocap to rig with c3d files

2013-03-13 Thread Adam Sale
On Wed, Mar 13, 2013 at 11:20 AM, Adam Sale adamfs...@gmail.com wrote: I've seen this posted some time ago, but wondering if anyone can shed light on this? I have a c3d file that I've imported with T-Pose into Softimage via Mocap to Rig. I have the little skeleton with black dots that I

Re: Technical Direction workshop available stand-alone (CGS TODs)

2013-03-19 Thread Adam Sale
Nice!! On Mon, Mar 18, 2013 at 10:49 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Some shameless self promotion :) My Technical Direction workshop has finally been made available converted to self-paced training: http://tod.cgsociety.org/index.php/courses It's all the

Multithread repeat node in ICE?

2013-03-26 Thread Adam Sale
Just wondering about the possibility of a multi threaded repeat node in ICE. Is it achievable with the current state of Softimage?

Re: Softimage 2014

2013-03-26 Thread Adam Sale
Yes, I miss Chinny's voice on the new features as well. Changing of the times.. The late fixes on Syflex came with the gold release, thus never making it into the new features. HQV is really slow, though I was not on the fastest of laptops when I created the demo. Adam On Tue, Mar 26, 2013 at

Face Robot Interface there, but contents of panes missing

2013-03-26 Thread Adam Sale
This is weird. I can access FR, but can't access the content of any of its panes. I have tried renaming my users folder, and restarting, and nothing. Any ideas?

Re: Face Robot Interface there, but contents of panes missing

2013-03-26 Thread Adam Sale
it is.. but always has been. Is it some kind of update to IE that messes up FR? On Tue, Mar 26, 2013 at 10:16 AM, Luc-Eric Rousseau luceri...@gmail.comwrote: got internet explorer installed? Le 2013-03-26 13:13, Adam Sale adamfs...@gmail.com a écrit : This is weird. I can access FR

Re: Multithread repeat node in ICE?

2013-03-26 Thread Adam Sale
. * If at all possible, use a hard-coded bound on the max iterations. Apparently this allows some optimizations when the tree is compiled. gray From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Adam Sale Sent: Tuesday, March 26, 2013 10:53

Re: Face Robot Interface there, but contents of panes missing

2013-03-26 Thread Adam Sale
same problem. On Tue, Mar 26, 2013 at 10:37 AM, Stephen Blair stephenrbl...@gmail.comwrote: What happens if you use NetView to open a page like C:\Program Files\Autodesk\Softimage 2013 SP1\FaceRobot\Application\views\facestage1_sideview.html On 26/03/2013 1:18 PM, Adam Sale wrote

Re: Face Robot Interface there, but contents of panes missing

2013-03-26 Thread Adam Sale
this machine? I guess I would start putting alerts() in the html to try and narrow down the problem, that kind of thing. ciao On 26/03/2013 1:41 PM, Adam Sale wrote: same problem. On Tue, Mar 26, 2013 at 10:37 AM, Stephen Blair stephenrbl...@gmail.comwrote: What happens if you use

Re: Face Robot Interface there, but contents of panes missing

2013-03-26 Thread Adam Sale
I've deleted all of my 2013 and 14 folders.. Still no dice on the FR interface.. WTF? On Tue, Mar 26, 2013 at 12:40 PM, Adam Sale adamfs...@gmail.com wrote: shouldn't renaming the user folder do the same thing? On Tue, Mar 26, 2013 at 11:15 AM, Luc-Eric Rousseau luceri...@gmail.comwrote

Re: Face Robot Interface there, but contents of panes missing

2013-03-26 Thread Adam Sale
to load the plug-in, btw. you can't just switch to the layout. On Tue, Mar 26, 2013 at 4:59 PM, Adam Sale adamfs...@gmail.com wrote: Runonce.bat doesn't do the job either.. On Tue, Mar 26, 2013 at 1:55 PM, Luc-Eric Rousseau luceri...@gmail.com wrote: did anyone try face robot

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