Re: Nodes galore II (not ICE)

2012-04-29 Thread Dan Yargici
Wow, he comes across as such an arsehole! I didn't realize he sued Disney for technology relating to Tangled also! http://patentexaminer.org/2011/10/disney-sued-for-infringing-virtual-hair-raising-patent/ The Westlake Village resident claims Disney “reverse engineered” his technology, tweaking

Re: Nodes galore II (not ICE)

2012-04-29 Thread Dan Yargici
? No, because they'd get sued into the next century and they know it. Good for him, I hope it works out. Eric On Apr 29, 2012 10:16 AM, Dan Yargici danyarg...@gmail.com wrote: Wow, he comes across as such an arsehole! I didn't realize he sued Disney for technology relating to Tangled also

Re: Custom PPG's do not work with Multi Selection?

2012-05-10 Thread Dan Yargici
I've seen this many times too and would also love to know the reason! Eagerly awaiting any info... DAN On Thu, May 10, 2012 at 10:03 PM, Bradley Gabe witha...@gmail.com wrote: I've noticed this before, and now it's happening with a custom tool kit I've been developing. I have a simple

Re: New Tool: ICE Tree Trace

2012-05-14 Thread Dan Yargici
Agreed, that looks mightily handy, thanks Brad! On Mon, May 14, 2012 at 8:50 PM, Alan Fregtman alan.fregt...@gmail.comwrote: Sweet tool, Brad! Good job. :) On Mon, May 14, 2012 at 1:14 PM, Bradley Gabe witha...@gmail.com wrote: Greetings Folks- I'm releasing a new tool for the Softimage

Re: mail...

2012-05-27 Thread Dan Yargici
I also received that mail today... On Sun, May 27, 2012 at 7:13 PM, Thomas Helzle thomashel...@gmail.com wrote: What's up with all this? I got a mail that my membership to the Softimage mailinglist is suspended because of too many bounces (huh? Gmail bouncing email?) and that I should follow

Re: Uh oh, GoogleGroups archive admin, you need to confirm

2012-05-29 Thread Dan Yargici
Wasn't it Francois Lord? On Tue, May 29, 2012 at 4:55 PM, Rob Chapman tekano@gmail.com wrote: oh! wonder if its anyone on this list here we know? On 29 May 2012 14:53, Stephen Blair stephen.bl...@autodesk.com wrote: Hi That Google group is not administered by anyone at Autodesk.

Re: Scripting Development with an external IDE

2012-05-29 Thread Dan Yargici
Oh, and the best general code editor in this corner of the universe as far as I'm concerned: http://www.sublimetext.com/2 Thanks Alan, I'm loving the look of some of those features!

Re: Exporting issues

2012-05-31 Thread Dan Yargici
Yup, it's my pet gripe. It's rebranded with each release but *no* bugs are fixed at all. It's disgraceful that it's used in advertising as a feature. It's unable to export any Autodesk native format to Soft! That command ridden vbs script is appalling, but as you say, it's they only real

Re: Scripting Development with an external IDE

2012-05-31 Thread Dan Yargici
Thanks Alan, I'm sold! I was using Komodo, however I just do the odd script here and there so this suits my needs better I think. It's great that it's available on Linux also. On Thu, May 31, 2012 at 2:34 AM, Alan Fregtman alan.fregt...@gmail.comwrote: Screencast.com cut me off for eating

Re: Wayback Archives

2012-06-06 Thread Dan Yargici
Hi Brad, I've been subscribed with my gmail since 2005, when are we talking about? DAN On Wed, Jun 6, 2012 at 7:42 PM, Bradley Gabe witha...@gmail.com wrote: Hi List- Does anyone have a link to archives of the Softimage list that go all the way back to the first few versions of XSI (anyone

Re: XSI Import troubles

2012-06-07 Thread Dan Yargici
/shmodel?nsid=137042506sjid=0state=2signature=dc46ef3path=/OBJ_1.zipid=shmodel Downloading the Autodesk converter atm. Le 07/06/2012 15:17, Dan Yargici a écrit : Have you tried using the Autodesk FBX Converter (converts obj also) found here: http://usa.autodesk.com/adsk/servlet/pc/item?siteID

Re: XSI Import troubles

2012-06-07 Thread Dan Yargici
! Still not able to change the textures path though. (can do it one by one), but the Search and replace doesn't seem to work on path... What is the syntax to change every files to [Project path]\Pictures\every files ? replace Le 07/06/2012 16:39, Dan Yargici a écrit : Cool, glad

Re: XSI Import troubles

2012-06-07 Thread Dan Yargici
= filePath.split(\\)[-1] oSource.Filename.value = Pictures\\ + fileName DAN On Thu, Jun 7, 2012 at 7:47 PM, olivier jeannel olivier.jean...@noos.frwrote: ...sometimes I feel like the difference between XSI and Notepad is close to none :( Le 07/06/2012 18:09, Dan Yargici a écrit

Softimage exports invalid Collada files?

2012-06-08 Thread Dan Yargici
So after much head scratching concerning the Collada importer in Blender, I stumbled across this bug report by Thomas Volkmann. http://projects.blender.org/tracker/?group_id=9atid=498func=detailaid=31089 It would seem the issue actually lies with Softimage/Crosswalk It would be great if

Re: Softimage exports invalid Collada files?

2012-06-10 Thread Dan Yargici
and OUTPUT semantics rather than whatever the name attribute is. -Min Rui From: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Dan Yargici Sent: Saturday, June 09, 2012 12:33 AM To: softimage@listproc.autodesk.com Subject: Softimage

Re: ICE path constraint ?

2012-06-12 Thread Dan Yargici
Have you accidentally created a simulated ICE tree rather than applying it in a non simulated ICE tree? DAN On Tue, Jun 12, 2012 at 12:04 PM, Arvid Björn arvidbj...@gmail.com wrote: Sorry for digging up an ancient thread! I'm looking for a way to do curve/path constrain using ICE. I tried

Re: Localizing a shared texture projection

2012-06-12 Thread Dan Yargici
Ahh I see, by Unfortunately she must do this for many objects I guess you mean many source objects... :/ On Tue, Jun 12, 2012 at 12:58 AM, Matt Lind ml...@carbinestudios.comwrote: Have a unique one that pops up from time to time, but one of those things I keep forgetting what the solution

Re: Friday Flashback

2012-06-15 Thread Dan Yargici
One of Dave's videos with a girl (at least I think it was a girl) doing a flying kick was the first time I realized how useful an 'up vector' was! On Fri, Jun 15, 2012 at 6:25 PM, Rob Wuijster r...@casema.nl wrote: I still have that one somewhere, along with the Softimage videos Dave

Re: Calling all Momentum experts!

2012-06-19 Thread Dan Yargici
One final caveat... it needs to be an Actual Shape collision On Tue, Jun 19, 2012 at 1:33 PM, Dan Yargici danyarg...@gmail.com wrote: Here is a small quicktime of the setup if you just want to take a quick look and get an idea of what I mean.

Re: Calling all Momentum experts!

2012-06-19 Thread Dan Yargici
with deform / normal rigid bodies without the cluster center and transform animation. -H On 6/19/2012 11:40, Dan Yargici wrote: One final caveat... it needs to be an Actual Shape collision On Tue, Jun 19, 2012 at 1:33 PM, Dan Yargici danyarg...@gmail.com wrote: Here is a small

Re: Calling all Momentum experts!

2012-06-22 Thread Dan Yargici
if the object is deforming. Just be aware that there are +250 people on the Momentum user's list here: https://groups.google.com/group/momentum-users -ben On Tue, Jun 19, 2012 at 6:40 AM, Dan Yargici danyarg...@gmail.com mailto:danyarg...@gmail.com

Re: Calling all Momentum experts!

2012-06-22 Thread Dan Yargici
was such a big step forward in terms of simplification.. Please, Please, please... Per point control... .V. 2014. On Fri, Jun 22, 2012 at 7:02 AM, Dan Yargici danyarg...@gmail.com wrote: Hi Matt. In my experience Lagoa, for all it's cool potential, is just sooo slow and unstable

Re: Calling all Momentum experts!

2012-07-04 Thread Dan Yargici
. Eric Thivierge http://www.ethivierge.com On Sat, Jun 23, 2012 at 2:26 AM, Dan Yargici danyarg...@gmail.com mailto:danyarg...@gmail.com wrote: That's the problem! It's the speed that draws you in! But then the total lack of control sends you away

Re: OT: Windows 8 - anyone?

2012-08-21 Thread Dan Yargici
I've made Soft work on 12.04, but if you were to now ask me how the bottom line is that if you go through all the Linux related posts on Stephen's blog you'll get it running totally fine in the end. As an aside, I have to say that I love Gnome Shell (just called Gnome now in 12.04). Unity

Re: OT: Windows 8 - anyone?

2012-08-21 Thread Dan Yargici
] [ https://vimeo.com/chatterjee ] On Tue, Aug 21, 2012 at 12:53 PM, Dan Yargici danyarg...@gmail.comwrote: I've made Soft work on 12.04, but if you were to now ask me how the bottom line is that if you go through all the Linux related posts on Stephen's blog you'll get it running

Re: OT: Windows 8 - anyone?

2012-08-21 Thread Dan Yargici
in 12.04! :-) Cheers, Martin -- Martin Chatterjee [ Freelance Technical Director ] [ http://www.chatterjee.de ] [ https://vimeo.com/chatterjee ] On Tue, Aug 21, 2012 at 4:37 PM, Dan Yargici danyarg...@gmail.com wrote: Hi Martin, No production work no. Opening and Saving

Re: Small Annoying Things

2012-08-28 Thread Dan Yargici
Again, +1! Sent from my phone... On 28 Aug 2012 18:37, Toonafish ron...@toonafish.nl wrote: Another thing I just noticed is that Match All Transforms does not take ChildComp setting into account. All children move with the parent when the parents transforms are matched with another

Re: Bye Bye

2012-09-04 Thread Dan Yargici
Hope everything works out for you at Fabric Engine Guillaume, and thanks for all your help over the years! DAN On Tue, Sep 4, 2012 at 4:01 AM, Adam Sale adamfs...@gmail.com wrote: Guillaume, best of luck in your future endeavors and thanks for all the great work you've done pushing ICE

Re: Friday Flashback

2012-09-04 Thread Dan Yargici
Agreed, Stephen's blog (and his omni-presence on the forums) are invaluable contributions and seemed like one of the last oases of contact since the Autodesk acquisition. Best of luck Stephen, and thanks for all the help and energy you've poured into the community over the years. DAN. On Tue,

My scene now thinks it was created with the student version...

2012-09-19 Thread Dan Yargici
Hi all. I recently downloaded a scene ( http://wiki.brianmeanley.com/wiki/StrandsTools) that someone had made using the student version of Soft and opened it by dragging it into the program. I then re-opened the scene I was working on and subsequently saved. Now every time I open my scene it

Re: My scene now thinks it was created with the student version...

2012-09-19 Thread Dan Yargici
Windows 7 - Soft 2013 SP1 64bit On Wed, Sep 19, 2012 at 1:57 PM, Dan Yargici danyarg...@gmail.com wrote: Hi all. I recently downloaded a scene ( http://wiki.brianmeanley.com/wiki/StrandsTools) that someone had made using the student version of Soft and opened it by dragging

Re: My scene now thinks it was created with the student version...

2012-09-19 Thread Dan Yargici
, Rob Wuijster r...@casema.nl wrote: will merging the scene help? Rob \/-\/\/ On 19-9-2012 14:58, Dan Yargici wrote: Windows 7 - Soft 2013 SP1 64bit On Wed, Sep 19, 2012 at 1:57 PM, Dan Yargici danyarg...@gmail.comwrote: Hi all. I recently downloaded

Re: My scene now thinks it was created with the student

2012-09-20 Thread Dan Yargici
...@listproc.autodesk.commailto: softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] On Behalf Of Dan Yargici Sent: Thursday, September 20, 2012 4:48 AM To: softimage@listproc.autodesk.commailto:softimage@listproc.autodesk.com Subject: Re: My scene now thinks

Re: rendermap chrome ball with fg not working

2012-09-27 Thread Dan Yargici
Hi Kris, I normally use the Lume Wraparound lens shader (comes with Soft) on a camera and render that for this type of thing... works pretty well. http://download.autodesk.com/global/docs/softimage2012/en_us/userguide/index.html?url=files/mentalray_WrapAround.htm,topicNumber=d28e709962 Unless I

Re: 2 graphic cards for SLI

2012-10-15 Thread Dan Yargici
This is the second time in two days I've heard people raving about SSDs, are they less prone to failure these days? I gave up being excited about them a while back after seeing a string of friends have nothing but nightmares... DAN On Mon, Oct 15, 2012 at 7:56 AM, Alan Fregtman

Re: 2 graphic cards for SLI

2012-10-15 Thread Dan Yargici
cheap. Best regards, -ben On Mon, Oct 15, 2012 at 3:29 AM, Dan Yargici danyarg...@gmail.com wrote: This is the second time in two days I've heard people raving about SSDs, are they less prone to failure these days? I gave up being excited about them a while back after seeing a string

Re: Caustics Only Pass

2012-10-18 Thread Dan Yargici
I think you can just use the Photon_Irradiance shader for this, no? DAN On Thu, Oct 18, 2012 at 5:29 AM, Byron Nash byronn...@gmail.com wrote: Spoke too soon. Found this link in case anyone else runs into a similar need.

Re: ICE modelling - polygon area

2012-10-23 Thread Dan Yargici
Hey Rob, I'm trying something similar now and having no luck... I just want to adjust the size of the inset on an Extrude Polygon Island node based on Self.PolygonArea. However it seems to return 0. Any tips? Did you manage to get anything working? DAN On Thu, Aug 9, 2012 at 5:35 PM, Rob

Re: ICE modelling - polygon area

2012-10-23 Thread Dan Yargici
by Mr. Blair cheers Rob On 23 October 2012 15:24, Dan Yargici danyarg...@gmail.com wrote: Hey Rob, I'm trying something similar now and having no luck... I just want to adjust the size of the inset on an Extrude Polygon Island node based on Self.PolygonArea. However it seems to return 0

Re: Delaunay subdivision compound?

2012-10-25 Thread Dan Yargici
result. At 2012-10-24 19:09:46,Dan Yargici danyarg...@gmail.com wrote: Just throwing this out there in vain hope, but has anyone come across an ICE modelling compound that can do a delaunay-style subdivision of a surface (that has no thickness)? I also need to be able to drive the level via a map

Re: the goon kickstarter.

2012-11-01 Thread Dan Yargici
I pledged some at the start. Would love to see this pick up that last bit of momentum... it seems to have stalled pretty badly :/ DAN On Thu, Nov 1, 2012 at 6:31 PM, Jeremie Passerin gerem@gmail.comwrote: Hi guys, 9 days left on The Goon Kickstarter. We are still hoping to be funded.

Re: update on Creation integration to Softimage

2012-11-09 Thread Dan Yargici
This pretty much sums me up also, and I've found myself asking the very same questions! I've also been keenly following the development of FE but I'm not sure I have the chops to put it to proper use... Really looking forward to your response! DAN On 10 Nov 2012 01:12, Andy Moorer

Re: Depth and Normal Channels

2012-11-14 Thread Dan Yargici
Are the channels for the framebuffers set to be RGBA or are they still set to Depth and Normal? EXR supports other channel types outside of RGBA so when you choose exr as the format it stores Depth into a channel called Depth and Normal information into a channel called Normal unless you tell it

Re: Python and PyQt for Softimage - Beginner to Advanced Lessons

2012-11-20 Thread Dan Yargici
Great stuff Jared, this might just be the impetus I needed to finally get myself familiar with PyQt. Cheers! DAN On Tue, Nov 20, 2012 at 7:58 PM, Ben Davis benjamincliffordda...@gmail.comwrote: Very nice ressource, and the site is fun (little bonus!) Thanks for sharing! Ben -- Benjamin

Re: reorder custom parameters

2012-11-30 Thread Dan Yargici
+1 I would also love to be able to do this... DAN On Fri, Nov 30, 2012 at 9:38 PM, David Gallagher davegsoftimagel...@gmail.com wrote: Hi! Does anyone have a tool/script to reorder custom parameters? Would be sooo handy. Thanks, Dave G

Re: reorder custom parameters

2012-12-02 Thread Dan Yargici
Great tip! Thanks! On 2 Dec 2012 03:08, Alan Fregtman alan.fregt...@gmail.com wrote: I'm still a big fan of this plugin to do logicless layouts: http://www.softimageblog.com/archives/172 Yea, it needs a plugin, but with the one plugin you can have all the custom paramset layouts you want!

Re: reorder custom parameters

2012-12-04 Thread Dan Yargici
Eric's right. I think everyone here understands why and when we need a self-installing custom properties. It's just nice to occasionally create a little custom pset for super trivial on-the-fly things and when you add 10 or so things to it and realize you forgot to add something relating to the

Re: strands-heavy commercial gig, LA area

2012-12-06 Thread Dan Yargici
Wait... January has 5 weeks now? ;) On Wed, Dec 5, 2012 at 8:45 PM, Andy Moorer andymoo...@gmail.com wrote: Hi gang... ANOTHER strands-based VFX gig, a good studio with a Nike commercial (or several actually) in the LA area needs ICE guys. About 5 weeks in January. Anyone out there,

Re: dumb ice question

2012-12-06 Thread Dan Yargici
http://download.autodesk.com/global/docs/softimage2013/en_us/userguide/files/property3509.htm# Look under Time Source On Thu, Dec 6, 2012 at 2:37 PM, Gerbrand Nel g...@cannonballbunny.com wrote: thanks Rob but I have 1500 images There is a better way, I just cant remember how. G On

Re: dumb ice question

2012-12-06 Thread Dan Yargici
Also, if your 1500 images are all mixed up (different sizes, different formats etc.) you can create a text file with the extension .scr containing a list of absolute paths an import that as a clip. DAN On Thu, Dec 6, 2012 at 2:48 PM, Dan Yargici danyarg...@gmail.com wrote: http

[OT] Just out of random curiosity...

2012-12-06 Thread Dan Yargici
What ever happened to Daniel Rind? Anyone know? DAN

Re: 2012 list retrospective

2013-01-03 Thread Dan Yargici
...just scraped in again! Yeah, thanks Stephen! On Thu, Jan 3, 2013 at 4:57 PM, Eric Thivierge ethivie...@gmail.com wrote: I'm a consistent 3rd place and I'm OK with that. :) I always enjoy these stats at the end of the year. Thanks for doing it Stephen.

Re: 2012 list retrospective

2013-01-03 Thread Dan Yargici
I wonder who'd win on post length? I guessing Matt Lind, or Raff... hmmm... On Thu, Jan 3, 2013 at 5:03 PM, Dan Yargici danyarg...@gmail.com wrote: ...just scraped in again! Yeah, thanks Stephen! On Thu, Jan 3, 2013 at 4:57 PM, Eric Thivierge ethivie...@gmail.comwrote: I'm

Re: 2 graphic cards for SLI

2013-01-06 Thread Dan Yargici
. Best regards, -ben On Mon, Oct 15, 2012 at 3:29 AM, Dan Yargici danyarg...@gmail.com wrote: This is the second time in two days I've heard people raving about SSDs, are they less prone to failure these days? I gave up being excited about them a while back after seeing a string

Re: terrain ascii xyz import

2013-01-07 Thread Dan Yargici
Hey Chris, I quickly (read - some things may not work!) refactored my old .PLY importer for you. should work... Just rename as .py and run in the script editor. Like Alan suggested though, it's just point data so it just makes a pointcloud. Hope it helps. DAN On Mon, Jan 7, 2013 at 5:09 PM,

Re: terrain ascii xyz import

2013-01-07 Thread Dan Yargici
up a tree like... Get Point ID and pointcloud getdata -- ID To Location -- .PointPosition -- Set Point Position (Who knows how the terrain is ordered though. It might look horrid.) On Mon, Jan 7, 2013 at 11:22 AM, Dan Yargici danyarg...@gmail.comwrote: Hey Chris, I quickly (read - some

Re: Area ate my message ( and spit it out again :)

2013-01-07 Thread Dan Yargici
Is that you, Luke? If it is, welcome back! :) On Mon, Jan 7, 2013 at 7:10 PM, Fx Person fxper...@rocketmail.com wrote: Hi Brent, I’m actually not sure what’s with the various fonts my posts show up in. You mention reposting many times, is there a way to unpost to fix such things? Or

[OT] Adobe apparently giving away CS2...

2013-01-07 Thread Dan Yargici
http://www.gizmodo.co.uk/2013/01/grab-photoshop-and-cs2-for-absolutely-free-right-now/ It's down for me right now, but might be worth checking in on...

Re: URGENT Softimage license question within a company !!!

2013-01-08 Thread Dan Yargici
Could you ask them to install a trial in the meantime? DAN On Tue, Jan 8, 2013 at 12:12 PM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: I bought it in the EU and i plan on using it in the EU, the company nWave, is concerned that me using this personnel license within their

Re: terrain ascii xyz import

2013-01-09 Thread Dan Yargici
. It might look horrid.) On Mon, Jan 7, 2013 at 11:22 AM, Dan Yargici danyarg...@gmail.comwrote: Hey Chris, I quickly (read - some things may not work!) refactored my old .PLY importer for you. should work... Just rename as .py and run in the script editor. Like Alan suggested though, it's

Re: terrain ascii xyz import

2013-01-09 Thread Dan Yargici
** ** -- *From:* **softimage-boun...@listproc.autodesk.com** [mailto:** softimage-boun...@listproc.autodesk.com**] *On Behalf Of *Dan Yargici *Sent:* 09 January 2013 09:34 *To:* **softimage@listproc.autodesk.com** *Subject:* Re: terrain ascii xyz import ** ** Hey Chris

Re: terrain ascii xyz import

2013-01-09 Thread Dan Yargici
** ** -- *From:* **softimage-boun...@listproc.autodesk.com** [mailto:** softimage-boun...@listproc.autodesk.com**] *On Behalf Of *Dan Yargici *Sent:* 09 January 2013 10:56 *To:* **softimage@listproc.autodesk.com** *Subject:* Re: terrain ascii xyz import ** ** Try

Re: terrain ascii xyz import

2013-01-09 Thread Dan Yargici
I should add that it was never intended to work with that many points, it's probably slow to even open the PPG right? I wrote it to get the number of points first to display in the PPG... On Wed, Jan 9, 2013 at 2:57 PM, Dan Yargici danyarg...@gmail.com wrote: Yeah, it's actually quite amazing

Re: Pipes and tools u can't live without

2013-01-16 Thread Dan Yargici
There should have been more partition tools in Soft from day one IMO - most obviously a tool to match partitions. As with all these things, they're simple to script, but that's not the point. The glaringly obvious ones should be integrated eventually. Another thing that's missing that I've had

Re: [ICE] random tip about array-per-array ops

2013-01-16 Thread Dan Yargici
Just want to re-visit this thread to thank Oleg and reiterate how this is all kinds of crazy awesome. Thanks! DAN On Thu, Jul 5, 2012 at 6:41 AM, Chris Chia chris.c...@autodesk.com wrote: Nice compound out there... :D -Original Message- From:

Re: Minor gripe of the day.

2013-01-16 Thread Dan Yargici
On Wed, Jan 16, 2013 at 10:08 AM, Dan Yargici danyarg...@gmail.comwrote: How, oh how, do I sometimes rally want to widen this region of the ICE tree compound editor. [image: Inline image 1] I always try my best to come up with short, meaningful, snappy names for things I expose

Re: Minor gripe of the day.

2013-01-16 Thread Dan Yargici
after 'right-clink, move-up'ing a port 20 times or so to get it where I want On 16 January 2013 15:43, Dan Yargici danyarg...@gmail.com wrote: Hi Alan, thanks, I am aware of both. I may have been over-dramatizing a little for effect when I mentioned the cursor keys... ;) Still though

Re: Python people - ways to discover if a scene file is valid?

2013-01-19 Thread Dan Yargici
: xsibatch -script myOpenScene.pys On 19/01/2013 5:47 AM, Dan Yargici wrote: I have a project that I have filled with scene files that I recovered from an old disk using PhotoRec on Linux (amazing tool, it has to be said!) They all have the Softimage scene file header (so I can't check

Re: Python people - ways to discover if a scene file is valid?

2013-01-19 Thread Dan Yargici
-scripts/ On 19/01/2013 7:37 AM, Dan Yargici wrote: Hi Stephen, how would I pass each scene name to the script with this method? I suppose I could write it into a text file and then read that... Sent from my phone...

Re: Python people - ways to discover if a scene file is valid?

2013-01-20 Thread Dan Yargici
Just to let you know that I have it all working (with help from your great blog post!) and I'm recovering about a 5% of my scene files (which is way more than I expected!) Thanks again Stephen. DAN On Sat, Jan 19, 2013 at 2:54 PM, Dan Yargici danyarg...@gmail.com wrote: Stephen, you're

Re: Python people - ways to discover if a scene file is valid?

2013-01-21 Thread Dan Yargici
! So let it be known that I'm quite the happy chappy this morning! DAN On Sun, Jan 20, 2013 at 12:33 PM, Dan Yargici danyarg...@gmail.com wrote: Just to let you know that I have it all working (with help from your great blog post!) and I'm recovering about a 5% of my scene files (which is way

Re: Friday Flashback #103

2013-01-22 Thread Dan Yargici
Hey Stephen, If you're ever looking for some new ways to visualize data on your blog, I just stumbled upon this http://selection.datavisualization.ch/ Maybe there's one or two there that interest you. DAN On Fri, Jan 18, 2013 at 7:45 PM, Stephen Blair stephenrbl...@gmail.comwrote: Friday

Re: Python: Getting and setting view visibility

2013-01-25 Thread Dan Yargici
OK, a little help here... This parameter gymnastics gets me every time. I've tried all manner of variants with no success. Select an object and then run this: from win32com.client import dynamic xsi = Application pr = xsi.LogMessage for oObj in xsi.Selection: oOverride =

Re: Python: Getting and setting view visibility

2013-01-25 Thread Dan Yargici
11:34, Dan Yargici danyarg...@gmail.com wrote: OK, a little help here... This parameter gymnastics gets me every time. I've tried all manner of variants with no success. Select an object and then run this: from win32com.client import dynamic xsi = Application pr = xsi.LogMessage

Re: Python: Getting and setting view visibility

2013-01-25 Thread Dan Yargici
: over = Application.AddProp(Override, obj, , Vis_Override)[Value][0] param = obj.Properties(Visibility).Parameters(viewvis) over.AddParameterEntry(param) That should do it though. On 25 January 2013 11:59, Dan Yargici danyarg...@gmail.com wrote: My last mail's formatting may

Re: Introducing Creation: Flora (and a business model shift)

2013-01-30 Thread Dan Yargici
Sounds great! Seems like a way more sensible way of doing things to me! DAN On Wed, Jan 30, 2013 at 4:54 AM, Leonard Koch leonardkoch...@gmail.comwrote: That looks like a good model. On Wed, Jan 30, 2013 at 3:41 AM, Nick Angus n...@altvfx.com wrote: Genius… ** ** *From:*

Re: Fcurve editor crashing soft

2013-02-05 Thread Dan Yargici
this makes it VERY difficult to send a low complexity scene to support for repro I don't mean to sound like a smartarse, but why not send a high complexity one then? :) DAN On Tue, Feb 5, 2013 at 12:20 PM, adrian wyer adrian.w...@fluid-pictures.com wrote: ** ** ** as noted, we have had

[Mini rant-let] Caching attributes - again.

2013-02-06 Thread Dan Yargici
While I appreciate the software's efforts to cache only the ICE attributes that it deems necessary (unless I list all the ones I want - in this case, many); can we please, please, get a Just bastard cache everything, I don't care how big the cache files are button? I've lost hours today trying

Re: [Mini rant-let] Caching attributes - again.

2013-02-06 Thread Dan Yargici
. make a custom attribute display for each attribute you need storing. On 6 February 2013 14:14, Sebastian Kowalski l...@sekow.com wrote: +1 for brute cache ! Am 06.02.2013 um 15:06 schrieb Dan Yargici danyarg...@gmail.com: While I appreciate the software's efforts to cache only the ICE

MatCap GLSL shader for Soft - easily doable?

2013-02-07 Thread Dan Yargici
I've been messing around with the new MatCap viewport shading in the latest testbuild of Blender and have extreme jealousy that it's not in Soft. :) The shader is really simple from what I understand as it's just looking up a texture based on the normals, nothing more. It's a really nice way to

Re: MatCap GLSL shader for Soft - easily doable?

2013-02-07 Thread Dan Yargici
You can see a painfully bad example of it in action here: https://www.youtube.com/watch?v=rgPSQEAWsPE Why he doesn't tick the smooth shading option I don't know... On Thu, Feb 7, 2013 at 3:42 PM, Dan Yargici danyarg...@gmail.com wrote: I've been messing around with the new MatCap viewport

Re: MatCap GLSL shader for Soft - easily doable?

2013-02-07 Thread Dan Yargici
Also great, thanks! On Thu, Feb 7, 2013 at 10:51 PM, Ed Manning etmth...@gmail.com wrote: http://andy.moonbase.net/archives/651 On Thu, Feb 7, 2013 at 11:19 AM, Dan Yargici danyarg...@gmail.com wrote: That's a great find Gustavo - thanks! DAN On Thu, Feb 7, 2013 at 5:59 PM, Gustavo

Re: OT: Ergonomic chairs

2013-02-08 Thread Dan Yargici
Really? That looks like a real back-breaker to me! DAN On Sun, Jan 27, 2013 at 1:48 PM, olivier jeannel olivier.jean...@noos.frwrote: At work we have those : Super elegant and very comfortable. I spend hours on it, very nice. Le 27/01/2013 05:37, Andy Moorer a écrit : I like those

Re: MatCap GLSL shader for Soft - easily doable?

2013-02-12 Thread Dan Yargici
deprecated tool I have no idea, but what the heck.) On Feb 7, 2013, at 3:51 PM, Ed Manning etmth...@gmail.com wrote: http://andy.moonbase.net/archives/651 On Thu, Feb 7, 2013 at 11:19 AM, Dan Yargici danyarg...@gmail.comwrote: That's a great find Gustavo - thanks! DAN On Thu, Feb 7

Re: MatCap GLSL shader for Soft - easily doable?

2013-02-18 Thread Dan Yargici
Hi Andy, I was musing about this some more this morning and I have a suggestion. :) How big an endeavor would it be to have this as a Display mode? i.e setting a viewport Display mode to 'Matcap' or 'Litsphere' and having it override all materials. Perhaps setting the litsphere image via custom

Re: SI 2014 sneak peek

2013-02-28 Thread Dan Yargici
I'm not sure why there's so much pessimism about this... It's marketed as a sneak peak after all. I'm sure there's much more to be revealed. If all the minor gripes we've collected over the years finally get addressed and smoothed out, and we get a number of small features such as this, then

Re: Emit particles from camera FOV

2013-03-05 Thread Dan Yargici
You all know there's a factory 'Test Visibility From Camera' node, right? :) DAN On Tue, Mar 5, 2013 at 8:13 AM, pete...@skynet.be wrote: Do check the recent “ICE test vector inside cone” thread here – that should provide the basis for solving camera frustrum, which you can use for

Re: OT: Free icon libraries?

2013-03-07 Thread Dan Yargici
http://www.softicons.com/free-icons/commercial-icons http://www.iconarchive.com/artist/pixelmixer.html On Thu, Mar 7, 2013 at 6:59 PM, Eric Thivierge ethivie...@gmail.com wrote: Wondering if anyone has any free libraries they use for building their tool GUIs. Need to be free for commercial

Re: fake or not

2013-03-14 Thread Dan Yargici
There's no reason to suppose it should be fake as far as I can tell... DAN On Thu, Mar 14, 2013 at 11:50 AM, Doeke Wartena clankil...@gmail.comwrote: Can someone tell me if this is rendered?

Re: Announcing Redshift - Biased GPU Renderer

2013-03-20 Thread Dan Yargici
Ati was tested over and over and showing a lot better viewport results in Softimage than nvidia... Really? I don't remember anyone ever suggesting ATI was anything other than shit! DAN On Wed, Mar 20, 2013 at 12:32 PM, Mirko Jankovic mirkoj.anima...@gmail.comwrote: testing it a bit and

Re: Softimage 2014

2013-03-29 Thread Dan Yargici
For brush-based sculpting, Blender also has great tools if anyone's looking for inspiration. DAN On Fri, Mar 29, 2013 at 10:17 AM, Sebastien Sterling sebastien.sterl...@gmail.com wrote: That would be Splendid Ahmidou !!! i would owe you a debt in the afterlife ! On 29 March 2013 08:40,

Re: ICE Topo Clone from group of objects onto Particles?

2013-03-29 Thread Dan Yargici
I can see them (Gmail) DAN On Fri, Mar 29, 2013 at 1:32 PM, Stephen Blair stephenrbl...@gmail.comwrote: Hi Gray I don't see any attachments. This happened last time you posted a screenshot too. I couldn't find the attachments On 28/03/2013 6:46 PM, Grahame Fuller wrote: Do these

Re: Softimage 2013/2014 Irradiance Particles - IP Optimize still single threaded?

2013-03-30 Thread Dan Yargici
lets you render using 3rd party renderers without pulling the limited xsibatch tokens Sorry, guys, but this is too huge a discovery to let sink in this thread! GREAT find Andy! It would never occur to me that -processing could be exploited for render purposes. I imagine this loophole will be

Re: Finalgathering made less frustrating: mx_fgshooter

2013-04-02 Thread Dan Yargici
Use 7 threads. The '-' just signifies it's an input argument to XSI... DAN On Tue, Apr 2, 2013 at 9:48 AM, olivier jeannel olivier.jean...@noos.frwrote: What does -thread 7 stands for ? don't use thread N°7 ? if you have 8 cores, is that it ? Le 02/04/2013 06:37, Jason S a écrit : More

Re: Finalgathering made less frustrating: mx_fgshooter

2013-04-02 Thread Dan Yargici
That's a little gem. Thanks Jason. DAN On Tue, Apr 2, 2013 at 7:37 AM, Jason S jasonsta...@gmail.com wrote: ** More about frustration alleviation with MR, for those that don't know : Given how SI can freeze-up to a crawl when a bunch of things are going in the RenderRegion, to the point

Re: Camera matching from setting up vanishing lines

2013-04-02 Thread Dan Yargici
As with most things, Blender has an addon for this too :) https://vimeo.com/35421849 DAN On Tue, Apr 2, 2013 at 6:13 PM, Rob Wuijster r...@casema.nl wrote: FWIW, C4D does a really nice job with this as well. With all the camera matching we have to do, it would be nice to have this inside

[OT] Anyone got a working Realflow bin exporter?

2013-04-02 Thread Dan Yargici
Hi all, I've downloaded the Softimage - Realflow connectivity plugin to try and export a .bin file from Soft but the addon appears to be incomplete. I get these errors: // ERROR : 2000 - Argument 0 (PresetObj) is invalid // ERROR : 2027-EDIT-AddICENode - Invalid preset argument, cannot load

Re: [OT] Anyone got a working Realflow bin exporter?

2013-04-02 Thread Dan Yargici
is changed in the newer one. I got the exact same errors with the new one, so my only conclusion is, they haven't tested it enough. Cheers, Octav On Tue, Apr 2, 2013 at 11:37 PM, Dan Yargici danyarg...@gmail.comwrote: Hi all, I've downloaded the Softimage - Realflow connectivity plugin to try

Re: subframe particles to Maya

2013-04-04 Thread Dan Yargici
Wouldn't a bit of file renaming do it? How are the subframe cache files named? I remember it being something like: name.1.1.icecache name.1.2.icecache name.1.3.icecache name.2.1.icecache name.2.2.icecache name.2.3.icecache ... ... DAN On Thu, Apr 4, 2013 at 10:45 AM, Chris Gardner

Re: This is what I meant by AE integration

2013-04-07 Thread Dan Yargici
Yes, it is - and this is coming from one of it's biggest evangelists! There are still cases where it's integration provides great opportunities unachievable outside the package, but those aside, it pretty much dead in the water... :/ DAN On Sun, Apr 7, 2013 at 2:41 PM, olivier jeannel

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