Here you go. It's very quick, dirty, crude and un-foolproof, but will basically set the paths of all your image sources to Pictures\Filename... :)
oSources = Application.FindObjects("", "{BB74AA1E-12C5-11D3-B37A-00105A1E70DE}") for oSource in oSources: filePath = oSource.Filename.value fileName = filePath.split("\\")[-1] oSource.Filename.value = "Pictures\\" + fileName DAN On Thu, Jun 7, 2012 at 7:47 PM, olivier jeannel <olivier.jean...@noos.fr>wrote: > ...sometimes I feel like the difference between XSI and Notepad is close > to none :( > > > > Le 07/06/2012 18:09, Dan Yargici a écrit : > > If the search and replace supported regular expressions it'd be a breeze. > I would think that the way it is now makes it pretty much impossible > without scripting (and doing some RegExpr search/replacing...) > > On Thu, Jun 7, 2012 at 6:03 PM, olivier jeannel > <olivier.jean...@noos.fr>wrote: > >> Yes thanks ! >> >> Still not able to change the textures path though. (can do it one by >> one), but the Search and replace doesn't seem to work on path... >> What is the syntax to change "every files" to [Project >> path]\Pictures\every files ? >> >> replace >> Le 07/06/2012 16:39, Dan Yargici a écrit : >> >> Cool, glad it worked! :) >> >> DAN >> >> On Thu, Jun 7, 2012 at 5:32 PM, olivier jeannel >> <olivier.jean...@noos.fr>wrote: >> >>> Weird, it works well here. Maybe the file didn't finish to upload... >>> Could you try again ? >>> in case here's another >>> https://www.dropbox.com/s/kjiy77pt7jdv6h2/OBJ_1.zip >>> >>> FBX converter worked perfectly ! This infos worth gold ! >>> I'm just having hard time changing the path of the pictures (textures) >>> in External file manager. Can't find the correct syntax. >>> >>> Olivier >>> >>> >>> Le 07/06/2012 16:04, Dan Yargici a écrit : >>> >>> Hi Olivier, that link doesn't work for me, I get: >>> >>> Error Creating Link There was an error creating your link. Please try >>> again <https://www.dropbox.com/home>. >>> On Thu, Jun 7, 2012 at 4:34 PM, olivier jeannel <olivier.jean...@noos.fr >>> > wrote: >>> >>>> Hi Dan, >>>> >>>> Here's the file : >>>> >>>> https://www.dropbox.com/c/shmodel?nsid=137042506&sjid=0&state=2&signature=dc46ef3&path=/OBJ_1.zip&id=shmodel >>>> >>>> Downloading the Autodesk converter atm. >>>> >>>> Le 07/06/2012 15:17, Dan Yargici a écrit : >>>> >>>> Have you tried using the Autodesk FBX Converter (converts obj also) >>>> found here: >>>> >>>> http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=10775855 >>>> >>>> >>>> >>>> >>>> On Thu, Jun 7, 2012 at 4:15 PM, Dan Yargici <danyarg...@gmail.com>wrote: >>>> >>>>> Do you have an example obj you can share? >>>>> >>>>> DAN >>>>> >>>>> >>>>> On Thu, Jun 7, 2012 at 4:11 PM, olivier jeannel < >>>>> olivier.jean...@noos.fr> wrote: >>>>> >>>>>> Hi guys, >>>>>> >>>>>> I might have to work with CityEngine >>>>>> http://www.esri.com/software/cityengine/ in a near future. >>>>>> The Basic version of CityEngine only exports in .obj. >>>>>> >>>>>> In Softimage the opening of a sample Obj of 8 buildings (43 polymesh, >>>>>> 43 materials, total of 1300 faces) takes around 15s. >>>>>> The scene is very unstable. Hit Ctrl N, and Softimage crashes >>>>>> immediatly.... >>>>>> >>>>>> The final city should be made of several thousands of buildings, >>>>>> which I think might be un-openable in Softimage. >>>>>> >>>>>> If I convert in DeepExploration in .dae Collada, dotxsi, or fbx , >>>>>> when I import back in Softimages, UVs are either screwed, or disapeared. >>>>>> (tested in 2013, and xsi 7) >>>>>> >>>>>> When I import back those .dae, or Dotxsi in deepExploration, the Uvs >>>>>> are there. Everything is fine. >>>>>> >>>>>> What's happening ? What am-I supposed to do ? >>>>>> >>>>>> I need a good advice... >>>>>> >>>>>> Thank you, >>>>>> >>>>>> Olivier >>>>>> >>>>>> >>>>>> >>>>> >>>> >>>> >>> >>> >> >> > > >
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