Get rid of your flip phone and get current on maya!

2015-07-08 Thread Scott Parrish
Anybody see this today? Barf! http://www.autodesk.com/campaigns/your-life-maya

Re: Get rid of your flip phone and get current on maya!

2015-07-08 Thread Scott Parrish
. I feel like I have been assaulted by an army of hipsters and TOLD that I am getting Maya the way I want it. I don't want it, and if I did, that isn't the way I would want it. Maya is almost as old as the guy in that video. It is anything but hip. On Wed, Jul 8, 2015 at 6:34 PM, Scott

Re: Get rid of your flip phone and get current on maya!

2015-07-08 Thread Scott Parrish
:* softimage-boun...@listproc.autodesk.com [ mailto:softimage-boun...@listproc.autodesk.com softimage-boun...@listproc.autodesk.com] *On Behalf Of *Scott Parrish *Sent:* Thursday, July 09, 2015 12:35 AM *To:* softimage@listproc.autodesk.com *Subject:* Get rid of your flip phone and get current

Re: Is purchasing a new softimage license impossible?

2015-05-17 Thread Scott Parrish
Wow, this is quite a thread now. My original question was just about options for acquiring new softimage licenses, which was answered pretty quickly by Stephen, Maurice and others. It's interesting that the majority of the ~50 replies are arguments for and against talking about software other

Re: Is purchasing a new softimage license impossible?

2015-05-14 Thread Scott Parrish
transition offering. These offerings are available via their local reseller and cannot be purchased through the Autodesk e-store. On Wed, May 13, 2015 at 5:44 PM, Scott Parrish scotte...@gmail.com wrote: Asking a question for a friend, I still have a seat of Softimage from my 2015 bundle stuff

Is purchasing a new softimage license impossible?

2015-05-13 Thread Scott Parrish
Asking a question for a friend, I still have a seat of Softimage from my 2015 bundle stuff.. I know some people who like modeling in Softimage and at least in a game pipeline it's still pretty easy to model in whatever package and then push through to the mainline pipeline in Maya or Max or

Re: maya graph dependencies

2015-02-03 Thread Scott Parrish
There is both a DAG and a DG graph. http://download.autodesk.com/us/maya/2010help/index.html?url=Dependency_graph_plugins_Dependency_Graph_DG_nodes.htm,topicNumber=d0e641346 Maya is not entirely consistent or perfect (or any other number of positive qualities) but it is very documented and

Re: Transition to Maya - little help please :)

2014-07-10 Thread Scott Parrish
There's another way to do it - not saying it's great, but serviceable. Select some poly faces Edit Mesh - Assign Invisible Faces By default nothing happens (yay!) With the object(s) selected: Display - Polygons - Invisible Faces (same as setAttr foo.displayInvisibleFaces 1 on the shape node)

Re: Transition to Maya - little help please :)

2014-07-10 Thread Scott Parrish
You can do the same in reverse to unassign invisible faces on the poly faces or just toggle the display attr off if you no longer care about hiding them. On Thu, Jul 10, 2014 at 8:55 PM, Scott Parrish scotte...@gmail.com wrote: There's another way to do it - not saying it's great

Re: Transition to Maya - little help please :)

2014-07-10 Thread Scott Parrish
For #1, sadly everyone rolls their own skin exporter/importer in maya. The ones that ship with maya are not really usable - requiring UVs and writing weights as textures! ACK! Chad Vernon from Creature Art Mechanics has made some good python C++ tutorials for Maya at cgcircuit. The API class is

Re: new upgrade policy

2014-02-26 Thread Scott Parrish
Aw yeah, I loved reading this carefully worded email from Autodesk this morning: Dear Autodesk Customer: Beginning February 1, 2015, Autodesk will simplify its current upgrade policy, and will no longer offer the option to purchase upgrades for all noncurrent product releases. This message is

Re: new upgrade policy

2014-02-26 Thread Scott Parrish
It's not news, no. But it is a pretty anti-consumer change in policy. The 70% discount is for a limited time only. It says right there in the FAQ: *How can a customer get current if they have an older version of software after February 1, 2015?* Customers who wish to use the latest release after

Re: new upgrade policy

2014-02-26 Thread Scott Parrish
: softimage-boun...@listproc.autodesk.com] On Behalf Of Scott Parrish Sent: 26 February 2014 22:39 To: softimage@listproc.autodesk.com Subject: Re: new upgrade policy It's not news, no. But it is a pretty anti-consumer change in policy. The 70% discount is for a limited time only. It says right

Re: new upgrade policy

2014-02-26 Thread Scott Parrish
this past year? Or should I evaluate other options that I can buy for about the same price and with better terms for maintenance or future upgrades? On Wed, Feb 26, 2014 at 4:12 PM, Matt Morris matt...@gmail.com wrote: Inclined to agree. On 27 February 2014 00:10, Scott Parrish scotte

Re: Disney buying LucasFilm and a episode 7 in 2015!! So this is what the Mayans were talking about.

2012-11-02 Thread Scott Parrish
rode both the old and the updated one. The new one is AMAZING. I repeated it like 14 times and it only repeated the same journey twice. They have a crapton of prepared variations on each go. On Thu, Nov 1, 2012 at 7:57 PM, Scott Parrish scotte...@gmail.com wrote: Star Tours is at Disney

Re: Disney buying LucasFilm and a episode 7 in 2015!! So this is what the Mayans were talking about.

2012-11-01 Thread Scott Parrish
Star Tours is at Disney World (and Disneyland), not universal. ILM worked on an update to Star Tours a couple years ago, I think it opened in 2011. I worked on it but haven't ridden it yet : ) On Thu, Nov 1, 2012 at 4:44 PM, Steven Caron car...@gmail.com wrote: not so strange, when i was young

yU+co looking for Softimage artists

2012-09-10 Thread Scott Parrish
Hello, A friend at yU+co in Los Angeles asked me to post to the list that they're currently looking for Softimage artists for motion graphics work starting now I gather. If you're interested, please contact Carol Wong for info: ca...@yuco.com Thanks! scott

Re: Friday Flashback

2012-08-31 Thread Scott Parrish
This is really terrible news, I've been worried to hear about what the effect would be on the Softimage team since I read about the AD layoffs. I hope you guys find other jobs that make use of your talents soon. If anyone is interested in working on games, the place I work for is hiring engineers