-boun...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] On Behalf Of Andi Farhall
Sent: Monday, June 25, 2012 6:35 PM
To: softimage@listproc.autodesk.com
Subject: RE: Calling all Momentum experts!
Same here +1
From: softimage-boun...@listproc.autodesk.com [mailto
Subject: RE: Calling all Momentum experts!
Same here +1
From: softimage-boun...@listproc.autodesk.com [mailto:
softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Morris
Sent: 23 June 2012 09:46
To: softimage@listproc.autodesk.com
Subject: Re: Calling all Momentum experts
Same here +1
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Matt Morris
Sent: 23 June 2012 09:46
To: softimage@listproc.autodesk.com
Subject: Re: Calling all Momentum experts!
+100
On 23 June 2012 04:37, Adam Sale adamfs
An: softimage@listproc.autodesk.com
Betreff: Re: Calling all Momentum experts!
Sure, find it here.
https://dl.dropbox.com/s/b55evi388oezwrt/MOM_collision_issue.scn?dl=1
Note that I am using the convex hull collision shape though.
Bullet
Physic's
GImpact collision configuration
time I needed this I ran into a wall because bullet didn't support it.
Cheers,
Leo
Original-Nachricht
Datum: Tue, 19 Jun 2012 14:08:57 +0100
Von: Helge Mathee helge.mat...@gmx.net
An: softimage@listproc.autodesk.com
Betreff: Re: Calling all Momentum experts!
Sure
' with GImpact actual shape?
Last time I needed this I ran into a wall because bullet didn't support
it.
Cheers,
Leo
Original-Nachricht
Datum: Tue, 19 Jun 2012 14:08:57 +0100
Von: Helge Mathee helge.mat...@gmx.net
An: softimage@listproc.autodesk.com
Betreff: Re: Calling all
: Calling all Momentum experts!
Sure, find it here.
https://dl.dropbox.com/s/b55evi388oezwrt/MOM_collision_issue.scn?dl=1
Note that I am using the convex hull collision shape
though
into a wall because bullet didn't
support it.
Cheers,
Leo
Original-Nachricht
Datum: Tue, 19 Jun 2012 14:08:57 +0100
Von: Helge Mathee helge.mat...@gmx.net
An: softimage@listproc.autodesk.com
Betreff: Re: Calling all Momentum experts!
Sure, find it here.
https
,
Leo
Original-Nachricht
Datum: Tue, 19 Jun 2012 14:08:57 +0100
Von: Helge Mathee helge.mat...@gmx.net
An: softimage@listproc.autodesk.com
Betreff: Re: Calling all Momentum experts!
Sure, find it here.
https://dl.dropbox.com/s/b55evi388oezwrt/MOM_collision_issue.scn
One final caveat... it needs to be an Actual Shape collision
On Tue, Jun 19, 2012 at 1:33 PM, Dan Yargici danyarg...@gmail.com wrote:
Here is a small quicktime of the setup if you just want to take a quick
look and get an idea of what I mean.
I had a quick look, but I'm actually not a Momentum expert in terms of
usage. It should all be possible because all collision items are put
into the same Bullet space.
I figure your setup should just be a Momentum Passive Rigid Body on
the sphere. When I tried to do that I got this message:
#
Hi Helge, this is just a simple example to demonstrate the point. My
actual production scene is made up of pointcached running people...
DAN.
On Tue, Jun 19, 2012 at 4:01 PM, Helge Mathee helge.mat...@gmx.net wrote:
Is there a particular reason to use a cluster center?
This works just fine
Sure, find it here.
https://dl.dropbox.com/s/b55evi388oezwrt/MOM_collision_issue.scn?dl=1
Note that I am using the convex hull collision shape though. Bullet Physic's
GImpact collision configuration doesn't support collision against
softbodies, which
means that your scenario won't be possible
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