I had not so bad results emitting some instanced grid (flat). Then I
used Momentum Instancer to get one polymesh big of the whole Pointcloud
and used whatever deformer in ice (but you can use classic operators)_I
think the latest Momentum can replicate UVs
Le 29/10/2012 05:53, Nick Angus a
Helge did something VERY close to what you are after a while back with a
simple scene setup using MT_Static_Instancer. there is a demo scene called
flowing paper or similar as part of the examples.
can be found http://rray.de/xsi/index_nodyn.html
best
Rob
On 29 October 2012 04:01, Nick Angus
Just in case, this tut mixes Syflex+Ice for feather like effect :
http://feathertools.michael-buettner.com/tutorials/tutorial_cloth.html
Le 29/10/2012 10:10, olivier jeannel a écrit :
I had not so bad results emitting some instanced grid (flat). Then I
used Momentum Instancer to get one
Thanks Olivier, that is probably exactly what I am looking for!
Very much appreciated as always.
N
Nick Angus | 3d Supervisor
Alt Vfx
www.altvfx.comhttp://www.altvfx.com
On 29/10/2012, at 7:19 PM, olivier jeannel
olivier.jean...@noos.frmailto:olivier.jean...@noos.fr wrote:
Just in case, this
Just thought I would throw this one out to the list, I want to simulate some
paper that is pinned to an object and after a period of flapping around a bit
blows off in a pre-determined direction.
I have had a play with Syflex in ice for this and it works a treat with pinning
by null. The
It might be a bit of a long shot, but you should be able to get it to work:
You could beat Lagoa into submission to get you many (pre-sized) grids with
a behavious like the one you're describing for each, randomized enough to
create variation, and at that point a modulo of your cloud by the point
to an object in Syflex!
Cheers, N
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane
Sent: Monday, 29 October 2012 2:13 PM
To: softimage@listproc.autodesk.com
Subject: Re: paper coming unstuck
It might be a bit of a long
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