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CSnkFyCE=
> <
> softimage@listproc.autodesk.com>
> *Sent:* Tuesday, May 1, 2018 4:32 AM
> *Subject:* Re: Set Driven Key Copy/Paste in Maya
>
>
> Thanks.
> I decided to redo it with the Node editor.. Thinking it might work a bit
> like ICE. However, after completing
8n_dtkQ-5dODr2_JUkFc-I=
<softimage@listproc.autodesk.com>
Sent: Tuesday, May 1, 2018 4:32 AM
Subject: Re: Set Driven Key Copy/Paste in Maya
Thanks.I decided to redo it with the Node editor.. Thinking it might
work a bit like ICE. However, after completing one leg, I discover
n7KFdCiqt6IQ7a_IF9uzNzd_2pA=GmX_32eCLYPFLJ529RohsPjjNVwo9P0jVMsrMw7PFsA=anoOklbCAkYop-YCTPjqiBn7T2e_oinGQgwoNzwLvEk=B09b9CDZlbM02y34qiDoZr_eH3rapfBlNqz6Xkp1qHs=
>
> Subject: Re: Set Driven Key Copy/Paste in Maya
>
> In Maya set driven keys are the same node as normal animation keys, the
> animCurve node:
>
=
Subject: Re: Set Driven Key Copy/Paste in Maya
In Maya set driven keys are the same node as normal animation keys, the
animCurve node:
http://download.autodesk.com/us/maya/2008help/Nodes/animCurve.html
There's a bunch of child nodes listed there with two letters after the
"animCurve&qu
In Maya set driven keys are the same node as normal animation keys, the
animCurve node:
http://download.autodesk.com/us/maya/2008help/Nodes/animCurve.html
There's a bunch of child nodes listed there with two letters after the
"animCurve", which is the specific input/output that node handles.
So
=LICctFwUlgb3unMGcQnwE31Clvejz2vGcfe6bNq3oZE=9fXHR89V-Vc7d-bukJe-_4jhHpqwgAstZ1LhvRKk_H8=
Subject: Re: Set Driven Key Copy/Paste in Maya
Paul is learning Maya ? What world are we living in ?
2018-04-30 14:55 GMT+02:00 Matt Morris <matt...@gmail.com>:
Commiserations :( Its why I'm girding myself to learn
Paul is learning Maya ? What world are we living in ?
2018-04-30 14:55 GMT+02:00 Matt Morris :
>
> Commiserations :( Its why I'm girding myself to learn python finally.
>
> You can avoid set driven keys pretty much with utility nodes in maya,
> something like remap values
Commiserations :( Its why I'm girding myself to learn python finally.
You can avoid set driven keys pretty much with utility nodes in maya,
something like remap values will allow you to link attributes to SRT
values. Those can be duplicated easily enough with ctrl-d (avoiding
ctrl-c/ctrl-v
Hello all,
I am being forced into learning Maya again after an abandoned attempt last year.
I am finding almost everything frustrating and harder than it needs to be, but
todays annoying frustration is.. Copying expressions.. ( no drag and drop then
edit - here)
I set up a foot controller,
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