Yes, works fine with animation.
It just projects the image as an illumination map. It is not as accurate as
hdri, but for example if you use a photo of a sky as your map you will of
course get the blue hue illumination. However you will have to control it's
colour and illumination intensity
Hello Jean,
i remember ... some time ago... there was a HDRI plugin for Realsoft3d
from realsoft news:
*HDRI image import plugin released*
Henrik Nyqvist has written a plugin which reads HDRI images into
Realsoft 3D. He kindly made the plugin available to the user community
free of charge.
Hi Jean,
Lighting a scene with an HDRI will be very hard in RS.
As I understand you need to create animations.
Image based lighting needs GI. And the current GI system is very slow in
RS...
I'm even not sure if you can get a flicker free animation.
Arjo.
-Oorspronkelijk bericht-
Van:
Thank you very much Jason. I will try it later : in the next week.
Will get back to you.
Jean-Sebastien Perron
www.NeuroWorld.ws
On 11-01-17 04:45 PM, j...@pixelperfect.co.uk wrote:
Hi Jean-Sebastien,
You may want to try this if you haven't already, as an alternative to using
HDRI images.
I
I would like to use an HDRI image of a 360 landscape to illuminate my scene.
How do I do that without opening my shading language books?
By the way, I have a project to realize for a company with RS.
It would not be wise to use CombadZ at this stage for such an important
project with a short