DRC,
I know this is a question that comes up every year or more. I am wondering
how much do you estimate it would take to make a turbovnc Android client. I
have already complied and used virtualgl and turbovnc on ARM Hard Float,
and ARM 64. Even though there are other vnc clients. When I tested
Could you also run the following commands on the ubuntu server.
List all packages installed on the system.
sudo su -
dpkg --admindir=/var/lib/dpkg/ --get-selections > installed.packages
The current Kernel Version.
uname -a > installed.kernel
The jre installed on the system
The jdk the system is
I have seen that error before using realvnc, Its because it can not
negotiate from the client a compression method so it dumps the connection.
You need to switch from realvnc to turbovnc on the windows client machines
like DRC says. Just grab turbovnc client for the windows machines.
From: DRC <dcommander@us...> - 2017-02-22 23:43:53
On 2/22/17 3:54 PM, Jason Kurtz wrote:
> I understand, Have you considered a kickstarter. I know there is a large
> base using turbovnc and even a larger base using virtualgl. There's not
> really a great alternative. I would be
The OP is having a problem with TurboVNC, not VirtualGL. The nVidia
driver is not relevant to the problem. Please let me handle this. Thanks.
On 2/22/17 1:48 PM, Jason Kurtz wrote:
> Could you also run the following commands on the ubuntu server.
> List all packages installed on the
>
> Message: 1
> Date: Tue, 14 Feb 2017 23:03:15 -0500
> From: Wei Liu
> Subject: [VirtualGL-Users] server have multi GPUs not connected to
> physicalscreen
> To: virtualgl-users@lists.sourceforge.net
> Message-ID:
>
>
> Thank you very much. It worked! My application can show beautiful 3D
> rendering in VNC with vglrun.
> I just use another vncviewer (realvnc). I will try TurboVNC later, but even
> now the performance is pretty good.
> Thank you again for the help. This is great tool.
You really should use