Re: virtual storytelling conference

2001-01-29 Thread Sandy Ressler
Yes absolutly the question is and always has been "What do you have to say?" this is what I take as the essence of the tired phrase "Content is King". The key differentiator between for example, IrishSpace, and most other whiz bang 3D story demos is that IS had something to say. Sandy

Alice is Not Enough

2001-01-29 Thread J. Eric Mason
At 06:14 PM 1/28/2001 -0600, you wrote: After looking at the worlds on a hotter platform this weekend, seeing real time motion, fast good sound, and so on, I am of the opinion that we no longer have the platform barriers we had three years ago to building very compelling vrml-lit. Nope. The

RE: Alice is Not Enough

2001-01-29 Thread Bullard, Claude L \(Len\)
Feedback into discoverability. We have agents for that, what I might like to call, Golem worlds. At the point at which the Golem is entertaining, it is effective because it is affective. A shoot-em-up in a maze is surprising but not astonishing. A monster that makes you answer its

RE: Alice is Not Enough

2001-01-29 Thread Bullard, Claude L \(Len\)
Not oddly, we find that in almost all worlds, the relationships of simplicity to beauty holds. That which is attractive is also subjectively simple. http://personal.centric.net/natasha/locoface/ I am sitting here working on a paper on ontologies and find myself repeating the phrase, a

RE: Alice is Not Enough

2001-01-29 Thread Bullard, Claude L \(Len\)
Sophistication and value: this would indicate to me that the value of the story, subjectively, would be in the cost to recreate the experience. If we create a story that is not "superficial" then we have introduced algorithms that will make the experience highly and subjectively unique.

RE: Alice is Not Enough

2001-01-29 Thread Bullard, Claude L \(Len\)
The notion is compressability or the Kolmogorov complexity: the information measure is the length of the generative program. Chase that thread. For sure, we have a cultural or hermeneutic interpretation, but essentially the theme determined the overall product. It is the experience that