http://www.ai.mit.edu/people/jcma/papers/1986-ai-memo-871/subsection3_8_1.ht
ml
Y'all might enjoy that as more food for thought. The notions of
plot molecules are interesting.
"Plot units provide a unvalidated but nevertheless interesting vocabulary
for designating affective relationships and
Feedback into discoverability. We have
agents for that, what I might like to call,
Golem worlds. At the point at which the
Golem is entertaining, it is effective
because it is affective. A shoot-em-up
in a maze is surprising but not astonishing.
A monster that makes you answer its
Not oddly, we find that in almost all worlds,
the relationships of simplicity to beauty
holds. That which is attractive is also
subjectively simple.
http://personal.centric.net/natasha/locoface/
I am sitting here working on a paper on
ontologies and find myself repeating the
phrase, a
Sophistication and value: this would indicate
to me that the value of the story, subjectively,
would be in the cost to recreate the experience.
If we create a story that is not "superficial"
then we have introduced algorithms that will
make the experience highly and subjectively
unique.
-
From: Jed Hartman [mailto:[EMAIL PROTECTED]]
Sent: Monday, January 29, 2001 5:31 PM
To: [EMAIL PROTECTED]
Subject: RE: Alice is Not Enough
Len wrote:
Not oddly, we find that in almost all worlds,
the relationships of simplicity to beauty
holds. That which is attractive is also
subjectiv