Re: [wxlua-users] OSX release?

2008-02-18 Thread Anders F Björklund
I installed wxLua through Mac Ports and it worked fine. However, I only use wxluafreeze and it does not seem to be included. Quoting John Labenski [EMAIL PROTECTED]: Please see Anders response for the thread ANN wxLua 2.8.7.0 release on Sourceforge.net about using MacPorts to compile it. It

Re: [wxlua-users] OSX release?

2008-02-18 Thread Anders F Björklund
ahlmans wrote: I installed wxLua through Mac Ports and it worked fine. However, I only use wxluafreeze and it does not seem to be included. wxLuaFreeze is now enabled, in wxLua port revision 1: @2.8.7.0_1 (added the --enable-wxluafreeze-app argument to configure.args) The stand-alone binary

Re: [wxlua-users] OSX release?

2008-02-18 Thread Anders F Björklund
John Labenski wrote: Ran into another unexpected issue during the packaging: install_name_tool: changing install names can't be redone for: wxLua.app/Contents/MacOS/wxLua (for architecture i386) because larger updated load commands do not fit (the program must be relinked) Seems I need to

Re: [wxlua-users] Next release?

2008-01-20 Thread Anders F Björklund
Sebastian Ahlman wrote: I was recently asked to create a small OSX app and I thought about creating it in wxLua since I have succesfully made an app using it before. When can I expect a new release for the Mac? Also, why is the newest version on the site not available for the Mac? Are the

Re: [wxlua-users] wxLua on MacPorts

2008-01-19 Thread Anders F Björklund
Francesco Montorsi wrote: I know wx2.8 is widely used and will last for much time; however building a wx Framework for Mac is extremehely easier in wxTRUNK since contribs were removed. I think that when wx3.0 will be out, it will thus have a wxFramework for the mac world and then building

Re: [wxlua-users] wxLua on MacPorts

2008-01-19 Thread Anders F Björklund
John Labenski wrote: Isn't it true that wxLua has to provide our own wxWidgets libs in any case? While it seems nice to link to the system wxWidgets libs, they're very incompatible between 10.4 and 10.5 and on. We would be forced to use the lowest common denominator of 10.4 in terms of the

Re: [wxlua-users] wxLua on MacPorts

2008-01-19 Thread Anders F Björklund
John Labenski wrote: Ok, this is getting a little too complicated for me. Didn't mean to confuse you :-) Bottom line: Does it even make sense to write a script that after compilation creates a dir named wxLua.framework, copies all the bits, and create the links? Basically, we rewrite

Re: [wxlua-users] wxLua on MacPorts

2008-01-16 Thread Anders F Björklund
John Labenski wrote: Anders, what do you think needs to change to make compiling on OSX run smoothly? Not much, maybe just need to add a little to the fixup scripts... My preferred method of compiling both wxWidgets and wxLua is to create a dir wxLua/config_osxud (unicode, debug) and then

Re: [wxlua-users] wxLua on MacPorts

2008-01-14 Thread Anders F Björklund
Francesco Montorsi wrote: Francesco, patch-Makefile.in ??? This is a bakefile fix, dunno how to fix it. Anders, why is this needed exactly? As I understand it, it only adds an harmless rpath in the final binaries... Oh, the Mac OS X linker does not understand -rpath that's all: ld:

Re: [wxlua-users] wxLua on MacPorts

2008-01-14 Thread Anders F Björklund
Francesco Montorsi wrote: But I'm unsure this is really necessary and instead I think it's nice to have the rpath stuff also under Mac (so that you can run binaries when you compile wxLua before installing system-wide)... There is a rpath of sorts in older Mac OS X too, and it can be

[wxlua-users] wxLua on MacPorts

2008-01-13 Thread Anders F Björklund
I've added a wxLua-devel 2.8.7.0, next to the wxLua 2.8.4.0 port. It uses the snapshots, for testing wxLua (for a later port upgrade...) Here are the updated patches: (it needed STC, to compile with wxStEdit) http://trac.macports.org/projects/macports/browser/trunk/dports/

Re: [wxlua-users] WxLua on Mac OS X 10.3.9

2008-01-09 Thread Anders F Björklund
Rob Kendrick wrote: Guessing from the file name of the download (which includes -tiger), am I correct in assuming that the WxLua pre-built download on the website is incompatible with Mac OS X 10.3.9? It was built using the 10.4u SDK, so it requires 10.4 Tiger or later (easier that way, since

Re: [wxlua-users] WxLua on Mac OS X 10.3.9

2008-01-09 Thread Anders F Björklund
Rob Kendrick wrote: It is of course possible to build a version of wxLua that would work on Panther too, but there hasn't been any demand for it since it's EOL. Gah - why does Mac stuff so frequently only run on (very) recent versions? The only Mac hardware I have to had is an ancient

Re: [wxlua-users] WxLua on Mac OS X 10.3.9

2008-01-09 Thread Anders F Björklund
Rob Kendrick wrote: Anyway, 10.3.9 is doable. Earlier versions would be more pain. 10.3.9 is what I'm running here - I'm led to believe it's the latest that'll sensibly run on the hardware. Panther is/was a great release, so you are probably right there. (my main reason for upgrading to

Re: [wxlua-users] ANN: wxLua 2.8.4.2 released

2007-08-24 Thread Anders F Björklund
John Labenski wrote: I made a Mac build of wxLua-2.8.4.1 meanwhile, until the sources are out. I uploaded it to SourceForge's incoming area, as wxlua-2.8.4.1-tiger.dmg I'm sorry that I missed this and SF has already deleted it. Could you upload it again and I'll post it at sourceforge.

Re: [wxlua-users] ANN: wxLua 2.8.4.2 released

2007-08-24 Thread Anders F Björklund
John Labenski wrote: I could try the bleeding edge wxwidgets and wxstedit, of course. But I would prefer if it worked OK with 2.8.4 and 1.2.5 as well. Ok, I have been using the svn of wxWidgets 2.8 since it seems like OSX is still being worked on quite a bit. Sure, but both wxWidgets 2.6.4

Re: [wxlua-users] ANN: wxLua 2.8.4.2 released

2007-08-23 Thread Anders F Björklund
John Labenski wrote: MSW Binary only release for now since the build files do not account for the options to build the wxWidgets binding libs and which ones to link to. Hopefully this will be fixed soon and the source code and (if we're lucky) an OSX binary release will be made too. I made a

Re: [wxlua-users] And now XP ...

2007-02-28 Thread Anders F Björklund
John Labenski wrote: Glad you got it working, since I have Visual Studio 2005 (the free one) installed I already have that dll. I guess in the future we need to compile the binaries with the old MS Visual C 6. The newer Visual Cs have horrible dependency problems like this. Unfortunately

Re: [wxlua-users] MacOS X binaries?

2007-02-28 Thread Anders F Björklund
John Labenski: This is something you override in include/wx/mac/carbon/app.h ? wxApp::MacOpenFile(filename) Yes I see in src/mac/carbon/app.h they use it to open a document if there is a wxDocManager::GetDocumentManager(). I think that is the default implementation of it, right. Maybe we

Re: [wxlua-users] MacOS X binaries?

2007-02-27 Thread Anders F Björklund
Francesco Montorsi wrote: (It's possible to build a version for 10.1-10.3, if required) I don't know much about 10.1 and 10.3 but if they are old versions (as I suspect) I wouldn't take the burden of supporting them with binary releases... They are, and Mac OS X 10.5 is just around the

[wxlua-users] wxLua with MacPorts

2007-02-27 Thread Anders F Björklund
Made some Portfiles for Mac/DarwinPorts, to compile wxLua (and the wxStEdit requirement)... Trying to get them upstream to MP eventually, but you can build them in a local Ports tree: http://www.algonet.se/~afb/wx/wxstedit.Portfile http://www.algonet.se/~afb/wx/wxlua.Portfile # these four go in

Re: [wxlua-users] wxMac OpenGL bindings detection

2007-02-27 Thread Anders F Björklund
Francesco Montorsi wrote: well, it should be enough to know that Makefile.in is generated automatically by bakefile but the configure.ac is not... so that to regen the configure script we do: aclocal autoconf mv configure ../.. ;) Yeah, I can it see clearly now that the lid is off :-)

Re: [wxlua-users] wxLua with MacPorts

2007-02-27 Thread Anders F Björklund
Francesco Montorsi wrote: Trying to get them upstream to MP eventually, this would be very nice indeed It's the same deal as with Debian or Gentoo, you have to push it up to their central repository... Here is what it looks like, on Mac OSX 10.4:

Re: [wxlua-users] wxLua with MacPorts

2007-02-27 Thread Anders F Björklund
John Labenski wrote: but you can build them in a local Ports tree: http://www.algonet.se/~afb/wx/wxstedit.Portfile http://www.algonet.se/~afb/wx/wxlua.Portfile Where do these go in wxStEdit and wxLua? in the build dir? What are these and what program calls and uses them? See below too...

Re: [wxlua-users] OS X install problems

2007-02-26 Thread Anders F Björklund
Brian Haag wrote: Sorry to create a new thread for this, but I just subscribed and wanted to bump this while the topic is fresh. New topics (like this one) in new threads sounds good to me I'm very noob with OS X and *nix in general, but I'm comfortable enough to use make, edit files, etc.

Re: [wxlua-users] MacOS X binaries?

2007-02-24 Thread Anders F Björklund
Francesco Montorsi wrote: unfortunately our Mac OS X guru, Anders Bjorklund, has been side-tracked and did not manage to provide Mac OS X binaries for wxLua. If you are willing to create such release, we would gladly accept it and put it in SF's download servers. I've done a release for

[wxlua-users] wxMac OpenGL bindings detection

2007-02-24 Thread Anders F Björklund
Seems like the OpenGL detection is broken for Mac OS X: conftest.cpp: In function 'int main()': conftest.cpp:23: error: no matching function for call to 'wxGLContext::wxGLContext(NULL)' /usr/local/include/wx-2.8/wx/mac/carbon/glcanvas.h:39: note: candidates are:

Re: [wxlua-users] MacOS X binaries?

2007-02-23 Thread Anders F Björklund
Francesco Montorsi wrote: So in the end there is no binary distribution of either wxLua or wxWidgets, but one needs to build it from source. summing it up briefly for a mac-newbie like me, why isn't going to be a binary distribution of wxWidgets for Mac? Have you been discussing about a

Re: [wxlua-users] Rez now called (was Re: wxLua on wxMac)

2006-12-23 Thread Anders F Björklund
Francesco Montorsi wrote: If you install things in /usr/local/include and that's not a builtin path for your GCC then you'll need to do: CPPFLAGS=-I/usr/local/include ./configure Could be a confusion with the Mac framework headers, will investigate... i.e. wx/wx.h will look in

Re: [wxlua-users] Rez now called (was Re: wxLua on wxMac)

2006-12-23 Thread Anders F Björklund
Francesco Montorsi wrote: I don't have the non-corrupted version of wxLua.icns... could you send it to me then? http://www.algonet.se/~afb/wx/wxLua.icns http://www.algonet.se/~afb/wx/wxLua.r.gz Ok, added .icns file with correct EOL type. Thanks, you can change it to wxlua.icns if you

Re: [wxlua-users] wxLua on wxMac

2006-12-22 Thread Anders F Björklund
John Labenski wrote: Is there anything wrong with the code itself? It sounds like that part at least works. I think it's only 1 symbol (in Makefiles/linking), should be fixable. (Mac OS X is a little picky about indirect symbols, for instance) It built OK using static linking of the various

[wxlua-users] Mac link error fixed / Mac resources

2006-12-22 Thread Anders F Björklund
Here was the error: ld: Undefined symbols: __ZNK20wxTopLevelWindowBase10GetMaxSizeEv referenced from libwxlua expected to be defined in libwx /usr/bin/libtool: internal link edit command failed make[1]: *** [../lib/libwxlua_macu_wxbindstc-2.8.0.0.0.dylib] Error 1 Not sure where that came from,

Re: [wxlua-users] wxluafreeze apps on Mac OS X

2006-12-22 Thread Anders F Björklund
Francesco Montorsi wrote: I don't understand exactly what needs to be done to get this, however... (i.e. which is the post-process step?) Sorry, the post-process would be either of: 1) Rez (Carbon.r, wxLua.r), SetFile 2) mkdir/cp (wxLua.icns), Info.plist i.e. either make resource fork, or

Re: [wxlua-users] wxLua on wxMac

2006-12-22 Thread Anders F Björklund
Francesco Montorsi wrote: PS. These were the Universal Binary builds (i.e. ppc+x86) It requires Mac OS X 10.4 to run, can do a 10.3 build too. I don't know how much 10.3 is old... maybe we could drop support for it... Find it easier to do one build 10.4 build for PowerPC/Intel, and one 10.3

Re: [wxlua-users] wxLua on wxMac

2006-12-22 Thread Anders F Björklund
Francesco Montorsi wrote: Here are the issues I've run into: - Bakefile doesn't seem to support Universal Binaries, it uses the -MMD flag which chokes the compilation with which error? gcc: -E, -S, -save-temps and -M options are not allowed with multiple -arch flags (Universal Binaries

Re: [wxlua-users] Rez now called (was Re: wxLua on wxMac)

2006-12-22 Thread Anders F Björklund
Francesco Montorsi wrote: I'll look at the diffs of the Makefile.in trying to look if I can get applications to link against versioned libraries of wxLua, i.e. the *-2.8.0.0.0.dylib libraries. That is the right thing to do, isn't it? Also, is it common on Mac to have versioned libraries

Re: [wxlua-users] wxluafreeze apps on Mac OS X

2006-12-22 Thread Anders F Björklund
Francesco Montorsi wrote: 2) mkdir/cp (wxLua.icns), Info.plist Don't know about step #2 what does it do? Should it go in makefiles (not so easy to do) because it's _required_ for getting wxLua apps to work or rather it's something related to the distribution/packaging process which

[wxlua-users] Fixing distrib/macbundle/wxLua.r.gz

2006-12-21 Thread Anders F Björklund
A non-broken gzipped copy can be found at: http://www.algonet.se/~afb/wx/wxLua.r.gz It should zmore as something like this: data 'icns' (-16455, Item Icon) { $6963 6E73 7747 4943 4E23 0108 ... Having it in clear text in the distribution works with me, it needs to be

Re: [wxlua-users] wxLua on wxMac

2006-12-21 Thread Anders F Björklund
I can do a manual build / packaging for Christmas, but I would hardly state that it builds out of the box on Mac OS X :-) It built OK using static linking of the various libraries. (using wxWidgets 2.8.0 with wxStEdit 1.2.4, and wxLua CVS) The good news:

Re: [wxlua-users] wxLua on wxMac

2006-12-17 Thread Anders F Björklund
Francesco Montorsi wrote: Hi all|Anders Björklund, is anyone out there using wxLua on a mac? We would be glad to publish new wxLua screenshots for wxMac, and to fix any problem with mac-bundling, if there's any, before 2.8.0.0 Not actually using it, but will happy to give building it a

Re: [wxlua-users] wxLua built with Tiger (Mac OS 10.4)

2006-10-11 Thread Anders F Björklund
John Labenski wrote: First things first, how exactly do you compile it? I first do a cvs checkout of wxLua, then create a dir wxLua/config_osx and run $../configure --prefix=/Users/john/wx/wxLua/wxLua/config_osx --disable-shared $make Same here, but without the prefix. (i.e. I just used

Re: [wxlua-users] wxLua built with Tiger (Mac OS 10.4)

2006-10-10 Thread Anders F Björklund
2006-10-09 John Labenski wrote: On 10/9/06, wombat [EMAIL PROTECTED] wrote: Ladies and gentlemen, Has anyone successfully built wxLua on Mac OS 10.4 (which comes with wxWidgets 2.5 built in)? If so, I'd appreciate some directions. I have built it successfully, on Mac OS X 10.3 and now on

Re: [Wxlua-users] Re: RPM spec for wxLua

2006-03-17 Thread Anders F Björklund
Will try, once SourceForge's CVS feels happier... Did you manage to get CVS updated ? No, and haven't contacted John yet either. But I unpacked your snapshot to test with. Busy week, so haven't been able to debug it. --anders --- This

Re: [Wxlua-users] Re: RPM spec for wxLua

2006-03-13 Thread Anders F Björklund
Francesco Montorsi wrote: Should be straight-forward to convert Version: into a configurable value, and put it into build/rpm/wxlua.spec.in ? yes, sure; I'll do it. And once it works, we can lose the Mac-patch part that is currently included in the spec in 2 places: Patch:

Re: [Wxlua-users] Re: wxLua for wxMac

2006-03-10 Thread Anders F Björklund
John Labenski wrote: Will recompile wxLua with full debugging symbols enabled tomorrow, I think. That would be great, sorry but I can't help without some more information. I can't imagine what could fail in wxLuaEditorApp::OnInit, but a line number would help! Here you go then: Program

Re: [Wxlua-users] Release today?

2006-03-10 Thread Anders F Björklund
Francesco Montorsi wrote: Hi, if everyone agree, we could proceed today with release 2.6.2.0, as expected... Autopackage stuff and mac bundle could be not fully ready but they can be added later. If proceeding with release, I'll package wxLua this afternoon and then upload it to SF

[Wxlua-users] configure and CXXFLAGS

2006-03-10 Thread Anders F Björklund
How do I get configure to respect the CXXFLAGS ? Seems that it just replaces them with -g0 -O2 ? (and whatever wx-config --cxxflags add, of course) --anders --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language

Re: [Wxlua-users] 2.6.2.0 packaged but...

2006-03-10 Thread Anders F Björklund
John Labenski wrote: could someone give me rights shortly (after some hours uploaded files are removed if not binded) or bind the files with a wxLua release? Ok, all done. I get an empty (0-byte) file, for wxlua-2.6.2.0.tar.gz ? --anders

[Wxlua-users] Why does wxLua install lua too ?

2006-03-10 Thread Anders F Björklund
Was a bit surprised, when my new Lua 5.1 was overwritten by the old Lua 5.0.2 from wxLua... Is there any reason why it installs lua too ? (I only expected it to install the wxlua ones) --anders --- This SF.Net email is sponsored by xPML, a

Re: [Wxlua-users] Re: Why does wxLua install lua too ?

2006-03-10 Thread Anders F Björklund
Francesco Montorsi wrote: well, wxLua embeds lua so I thought it was natural to install it. It should probably be installed under another name, though ? Otherwise it *will* cause conflicts. The lua library installed won't create any conflict since it's named something like:

Re: [Wxlua-users] 2.6.2.0 packaged but...

2006-03-10 Thread Anders F Björklund
Francesco Montorsi wrote: finally I've tagged the wxLua tree and created all binary and source packages, updated download page and created a news entry. Just for fun, I tried downloading the .package file and installing it. (following the instructions linked to from the download

Re: [Wxlua-users] Re: Why does wxLua install lua too ?

2006-03-10 Thread Anders F Björklund
Francesco Montorsi wrote: You might want to do the same thing for the include dir, too... ? the headers should not cause any conflict since they go in $PREFIX/include/lua/include (note the double include string in path - required for wxLua moduling system). IIRC correctly lua puts its

Re: [Wxlua-users] Re: 2.6.2.0 packaged but...

2006-03-10 Thread Anders F Björklund
Francesco Montorsi: I've tried to link statically also expat but in the final ELF ldd still shows expat.so.1 is needed. Probably because wxWidgets was not compiled using autopackage's gcc wrapper, apgcc, which cuts down dependencies... I'm going to create an autopackage for wxWidgets but

[Wxlua-users] RPM spec for wxLua

2006-03-10 Thread Anders F Björklund
As mentioned earlier, all that needs to be done to support RPM building is to put a spec file into a build/rpm directory... Here is such a file, that I just wrote: http://www.algonet.se/~afb/wx/wxlua.spec (builds with: rpmbuild -ba wxlua.spec) Should be straight-forward to convert Version: into

Re: [Wxlua-users] Re: wxLua for wxMac

2006-03-09 Thread Anders F Björklund
What do you mean about tabs being screwed up? Could you try again, I made a little fix to the sizing of the wxLuaConsole class so that it uses EVT_SIZE and not virtual wxWindow::DoSetSize. Hopefully this'll do it? Well, eventually I got it all updated from CVS (and to wxStEdit 1.2.0) and it

Re: [Wxlua-users] Re: wxLua for wxMac

2006-03-09 Thread Anders F Björklund
Francesco Montorsi wrote: BTW, does your locale uses a dot or a comma or something else for decimal point ? Sweden uses a comma for decimal point, I think that should be in my locale ? (it varies a little, sometimes I use an US locale for the shell and terminal) If it uses something !=

Re: [Wxlua-users] Re: wxLua icon

2006-03-08 Thread Anders F Björklund
Francesco Montorsi wrote: I've updated the download page of wxLua website with mac stuff but I sincerely don't know which description to put for it... I'll try to help... also the screenshots page listes Mac carbon but I'm not sure about that. Put Mac OS X, instead of Mac Carbon (API

Re: [Wxlua-users] Re: wxLua for wxMac

2006-03-08 Thread Anders F Björklund
Francesco Montorsi wrote: Missed that the tabs of wxLuaEdit are screwed up :( But it could be something minor, or upstream problem. (i.e. no reason to say that it doesn't support wxMac) does the wxStedit sample looks good on your Mac ? Yes it does, so there is hope :-) --anders

Re: [Wxlua-users] Re: wxLua icon

2006-03-08 Thread Anders F Björklund
Francesco Montorsi wrote: Yes, you can put those in there. I've added the .icns only as you said it's the new format... Should be plenty, but you could add both... I really can't help. Looking at http://wiki.codeblocks.org/index.php?title=Compiling_Code::

Re: [Wxlua-users] Re: wxLua for wxMac

2006-03-08 Thread Anders F Björklund
John Labenski wrote: What do you mean about tabs being screwed up? See the screenshot, it's really really small :-) http://wxlua.sourceforge.net/screenshots/wxlua_miscsamples_mac.png Here is what the wxstedit C++ sample looks like: http://www.algonet.se/~afb/wx/wxstedit.png Could you try

Re: [Wxlua-users] Re: wxLua for wxMac

2006-03-08 Thread Anders F Björklund
John Labenski wrote: made a little fix to the sizing of the wxLuaConsole class so that it uses EVT_SIZE and not virtual wxWindow::DoSetSize. Hopefully this'll do it? Updated from CVS, but seems there are some other changes as well: #error wxStEdit does not define its version symbols

[Wxlua-users] wxLua for wxMac

2006-03-06 Thread Anders F Björklund
Hi, I've posted a patch to the SourceForge tracker with some changes needed for wxMac compilation... http://sourceforge.net/tracker/index.php? func=detailaid=1444354group_id=140042atid=745326 Some of it applied to the general parts of wxLua, it was missing a declaration and some inlines ?

Re: [Wxlua-users] Re: wxLua for wxMac

2006-03-06 Thread Anders F Björklund
Francesco Montorsi wrote: I'm quite sure the patch is good. Unfortunately I haven't got a Mac to test it nor John or Klaas, I think so your help is very useful! No problem, but some of the issues encountered should be present on all the platforms ? Especially these two: 1) wxluaedit.cpp

[Wxlua-users] wxLua icon

2006-03-06 Thread Anders F Björklund
I made a (placeholder) Mac OS X app icon available at: http://www.algonet.se/~afb/wx/wxLua.icns [new format] http://www.algonet.se/~afb/wx/wxLua.r.gz [old format] I took it from the website, looks like this: http://www.algonet.se/~afb/wx/wxLua.png [128x128x32] adapted from: