That's what I do as well AFAP. I'd like to add: - Support the smaller developers, Thea Render, MoI, Modo, Lightwave, all that stuff. May not fit in your main movie pipeline - but maybe it does fill a gap.
And get rid of this old myth of how bad the Blender Interface is. ;-) I just wonder, with all those blocks, how do you propose to bring them together into one usable package? For bigger pipelines I see how it can work,(with plenty of TDs around) but for smaller shops and Freelancers? Is any group of people having a concept of congealing those blocks. I'd be highly interested! Cheers, Tom On 31 August 2012 18:31, Guy Rabiller <guy.rabil...@radfac.com> wrote: > > When Autodesk bought Softimage, I said it was the end of XSI. > > Nobody wanted to believe me at that time, peoples were reassured with > wonderfull statements saying on the contrary "with the dev and financial > power of Autodesk" glorious days are ahead.. > > Well.. I hope now these peoples realize XSI *is* indead dead. > > Autodesk bought Softimage for technologies and patents to be reused in > other products, nothing more. > > I think it's now time for the 3d industry to boycott Autodesk. But who has > really the balls to do that ? > > Lately, we saw more and more open source libraries developped and released > by major companies. I think it's a sign. > > There is a non-said/secret wish more and more obvious for the rise of an > alternative solution, an open source and free solution, a weapon against > beeing held hostage by companies who don't give a f..k about their clients, > only their wallet. > > There are some very interresting initiatives, openexr, ptex, opensubdiv, > the applessed renderer, the fabric engine, etc.. among a lot of others. > > I believe in this approach: companies, freelancers, working on 'blocks' of > features that could be assembled together to produce the weapon in question. > > It's a non-sense now to start a company to create a new 'ultimate' 3d > software. What makes sense is if each company, individual, creates a > 'block' of something, depending on their level of expertise. Then those > blocks can be assembled together either by a community, a company, an > individual. The result would suits each one of them. > > And these weapons must be open source and free. > > These would be the only weapon powerfull enough against softwares and jobs > killer companies like Autodesk. > > So rather than to complain against Autodesk, who has actualy the guts to > do something about it ? > > - Stop using Autodesk products ? (I did) > - Work on alternative solutions ? (I do) > - Contribute to existing projects ? (I'm trying) > - Create your on 'block' ? (I'm trying) > > No ? Then stop complaining, you have no power to change the situation with > words only. Companies like Autodesk do not care about your words. > > At all. > > Cheers, > Guy. > -- > guy rabiller | raa.tel | radfac founder/ceo >