Thanks Rob, good to have you on all my lists ; ) Nick Angus | 3d Supervisor Alt Vfx www.altvfx.com<http://www.altvfx.com>
On 29/10/2012, at 7:13 PM, "Rob Chapman" <tekano....@gmail.com<mailto:tekano....@gmail.com>> wrote: Helge did something VERY close to what you are after a while back with a simple scene setup using MT_Static_Instancer. there is a demo scene called flowing paper or similar as part of the examples. can be found <http://rray.de/xsi/index_nodyn.html> http://rray.de/xsi/index_nodyn.html best Rob On 29 October 2012 04:01, Nick Angus <<mailto:n...@altvfx.com>n...@altvfx.com<mailto:n...@altvfx.com>> wrote: Just thought I would throw this one out to the list, I want to simulate some paper that is pinned to an object and after a period of flapping around a bit blows off in a pre-determined direction. I have had a play with Syflex in ice for this and it works a treat with pinning by null. The problem is I need to do hundreds of these happening at once, I have looked at flocking but it looks too much like a school of fish of course. Just thought someone might have some ideas, it’s almost like I need an instanced pointcloud but with cloth properties! Cheers, N