mhhh, i agree the speed could always be better, but 20fps doesnt sound
that bad imo...
(seriosly, most character animation scenes i`ve seen (with a few chars)
are way slower
to interact (maya and soft), and somehow char-animators get by, (welcome
to the world of flipbooks ;) )
i`m also not sure why you do need the full car for animation, because
most of the time
a simple box style abstraction for the body and all wheels should be
fine for animation...
(and is built in like 10mins (worstcase), and can simply be switched
using 2 passes if you
need to preview it fullres)
--stephan
On 1/8/2013 9:52 AM, Christian Freisleder wrote:
Hey list,
I'm currently working on a car commercial and most of the stuff here
was done in cinema4d before and is meant to be made in softimage.
After a view tests we realized that the view port is a lot slower than
the c4d one.
previously they took the shell of the car in render resolution (about
2.5mio polys, no deep hierarchy) and just did the animation with this
in a playback speed of about 45fr/sec on a quadro 4000.
doing the same in softimage with just a path animation an and
everything (67 obj ) below the animation null gives me like 20fr/sec a
least.
The certified driver is already installed!
And proxy models are no option.
Any hints?
If it 's that slow it would pretty much kill the animation in
softimage :(
Thanks in advance
Christian
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Untitled Document
Stephan Haidacher
Freelance 3D Artist/Compositor
www.shaidacher.com <http://www.shaidacher.com>