Hey Leonard !
I think it was me asking for that :)
Plain fantastic tool !
So LKskinner is a sort of super cage deform / hull deformer tool ? That looks super powerfull :)

"We don't live in a 8 bit world"  :))))))

Thank's a lot for all this !


Le 09/02/2013 13:46, Leonard Koch a écrit :

Hey guys

a week or so ago somebody here on the list posted this spot showing the new channel branding for channel 4Seven and asked how to accomplish an effect like that in Softimage. There were a couple of suggestions, but nobody really came up with a solution. When I saw the shot I thought, that that shouldn't be too hard to do with LK Lightning.

Here is a tutorial showing how to create the effect: http://youtu.be/A6z334WzNK0 It also gives a good look at a lot of the new features from LK Lightning 2.0 which will be available soon.

Breakdown: (click on the time indexes to jump to the respective segment)
00:00 <http://youtu.be/A6z334WzNK0?t=0m00s> - Introduction
01:25 <http://youtu.be/A6z334WzNK0?t=1m25s> - Setting up the grid generator. 05:18 <http://youtu.be/A6z334WzNK0?t=5m18s> - Creating the strands with LK Lightning. 06:28 <http://youtu.be/A6z334WzNK0?t=6m28s> - Setting up the emitter options. 09:03 <http://youtu.be/A6z334WzNK0?t=9m03s> - Making the strands break apart using the Proximity controller. 11:50 <http://youtu.be/A6z334WzNK0?t=11m50s> - Using a null to control where the strands break apart
14:00 <http://youtu.be/A6z334WzNK0?t=14m00s> - Animating the null.
17:13 <http://youtu.be/A6z334WzNK0?t=17m13s> - Meshing the strands using the LKL Mesher 20:38 <http://youtu.be/A6z334WzNK0?t=20m38s> - Using booleans to cut the curvature of the 7 into a copy of the mesh. 25:03 <http://youtu.be/A6z334WzNK0?t=25m03s> - A prayer to the gracious gods of the boolean. 25:23 <http://youtu.be/A6z334WzNK0?t=25m23s> - Using LK Skinner to skin the frozen and booleaned mesh to the dynamic mesh generated from the strands.
27:52 <http://youtu.be/A6z334WzNK0?t=27m52s> - Caching the final product.
29:56 <http://youtu.be/A6z334WzNK0?t=29m56s> - Taking a look at the final result and some thoughts on LK Lightning 2.0

I couldn't find the original thread anymore, so if anyone knows who originally asked for this please let them know.
I can't wait for you guys to get your hands on 2.0, it's a lot of fun.


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