The original Softimage 3D developers loved LISP so much, they lobbied
Daniel Langlois to write the software in LISP.  The people behing
Mirai probably think they dodge a bullet.  The Softimage|3D expression
language, also in XSI, is based on LISP..

On Thu, Mar 20, 2014 at 3:47 AM, Andy Jones <andy.jo...@gmail.com> wrote:
> Now that I understand the history of ICE a little better, I can see that I
> was wrong to balk at naming the top ICE nodes I need.  Here's my updated
> list:
>
> car cdr cons eq atom cons quote
>
> I suppose I won't really need defun, since Maya will let me just add the
> same nodes over and over again with a mel script.

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