GUI is not that bad, just a few hints helps going through like setting
input preferences to "maya mode" so you go back to select using lmb rather
than rmb. GUI is very smart and you can very easlily split and merge views
which makes layout customization very fast. The major issue remains a
non-negociable Z-Up.


On Mon, May 5, 2014 at 12:46 PM, Eric Turman <i.anima...@gmail.com> wrote:

> Blarg...I was "repulsed" :P not "revulsion"
>
>
> On Mon, May 5, 2014 at 5:45 AM, Eric Turman <i.anima...@gmail.com> wrote:
>
>> I was revulsion to when I tried Blender a couple of months ago; I was
>> horrified that the direction they went in interface revamp was to choose
>> inspiration from 3Ds Max.  Lots of icon tab deck and drilling down through
>> menus...Max has one of the worst interfaces that I can think of <shudder>.
>>
>>
>> On Sun, May 4, 2014 at 11:57 PM, Halim Negadi <hneg...@gmail.com> wrote:
>>
>>> The major issue is a non-negociable Z-Up which makes it very difficult
>>> to integrate within any existing animation pipeline.
>>>
>>>
>>> On Sat, May 3, 2014 at 10:41 PM, Dan Yargici <danyarg...@gmail.com>wrote:
>>>
>>>> It's strange, I heard that also but I've not really found that to be
>>>> the case.  It's different, but so's Maya, Modo and Houdini.  It's certainly
>>>> not as slick as Softimage in that regard, but perfectly easy to get on with
>>>> IMO.  At least I think the complaints regarding interaction, while not
>>>> totally undeserved are somewhat exaggerated.
>>>>
>>>> DAN
>>>>
>>>>
>>>>
>>>> On Sat, May 3, 2014 at 9:30 PM, Mirko Jankovic <
>>>> mirkoj.anima...@gmail.com> wrote:
>>>>
>>>>> From what I saw Blender's one of biggest problem is UI and
>>>>> inconsistency through out tools.
>>>>> One thing do something in one tool, and completely different in
>>>>> another tool and window.. making HUGE hit on workflow and learning curve.
>>>>> That is for me it feels like a bunch of good ideas duck-taped together
>>>>> :(
>>>>>
>>>>>
>>>>> On Sat, May 3, 2014 at 10:11 PM, Dan Yargici <danyarg...@gmail.com>wrote:
>>>>>
>>>>>> I've just slapped together this video to really quickly run through a
>>>>>> few of the features of Blender for those that might not know anything 
>>>>>> about
>>>>>> it.  I find it can be quite an eye-opener for people when they first see
>>>>>> these things that we've been longing for for so long in Softimage.
>>>>>>
>>>>>> https://vimeo.com/93749156
>>>>>>
>>>>>> Forgive my seemingly clumsy navigation at points.  I'm using it on a
>>>>>> 6yr old laptop with no numpad (big disadvantage!) on top of a chest of
>>>>>> drawers while sitting on the edge of a bed!
>>>>>>
>>>>>> Just throwing it out there.  Perhaps it'll persuade a few people to
>>>>>> spend less time bashing it and more time using and hopefully shaping it. 
>>>>>> :)
>>>>>>
>>>>>> It definitely feels like we're made up of two camps here, that's for
>>>>>> sure... Frankly, I can't comprehend the passion with which some people 
>>>>>> bash
>>>>>> something as good as this.
>>>>>>
>>>>>> DAN
>>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>>
>> --
>>
>>
>>
>>
>> -=T=-
>>
>
>
>
> --
>
>
>
>
> -=T=-
>

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