I kinda get what you mean (although I am unsure of how to judge this - as the same thing ['lack of flexibility'] could also be phrased 'exactly know what you (dont) want')
Still, I am pretty sure having implemented any of the photoshopish UI suggestions would (a) not have solved the most itching problems blender _users_ have (b) not have convinced more people that blender is a capable program (c) would have eaten up precious resources/developer time As a part-time blender user (who admits to _not_ have a huge problem with the UI) I'd rather see time spent on the dependency-graph than on UI [if there is only time/resources for one of the two...]. Hopefully things dont come across wrong, but I still see the blender community functioning alright as in taking care of the userbase-needs first Regards Philipp > "Leendert A. Hartog" <hirazib...@live.nl> hat am 5. Mai 2014 um 16:30 > geschrieben: > > > Well, basically a lack of flexibility, which he attributes to the > software/code itself, > while the way the article is written seems to point more at a lack of > flexibility of the people "making" Blender. > > Greetz > Leendert > > -- > > Leendert A. Hartog AKA Hirazi Blue > Administrator NOT the owner of si-community.com > [nhb] Philipp Oeser Pipeline Engineer T +49 40 - 450 120 - 401 www.nhb.de <http://www.nhb.de> nhb video GmbH | nhb ton GmbH Alsterglacis 8 | 20354 Hamburg nhb video GmbH, HRB 61617 Geschäftsführer: Michael Vitzthum, Matthias Rewig nhb ton GmbH, HRB 73877 Geschäftsführer: Michael Vitzthum, Matthias Rewig [dolby]nhb is Dolby approved Diese E-Mail enthält vertrauliche und/oder rechtlich geschützte Informationen. Das unerlaubte Weiterleiten dieser Mail ist nicht gestattet. This e-mail may contain confidential and/or privileged information. Any unauthorised disclosure of the material in this e-mail is forbidden.