Same here. On Jul 15, 2014, at 22:28, Simon van de Lagemaat <si...@theembassyvfx.com> wrote:
> As of now we're probably shifting lighting, shading and scene setup in > Houdini instead of Maya now that HtoA is in play. It's much closer to Soft in > terms of usability and UI maturity. We primarily use Arnold but Mantra is a > fantastic sidekick and when you combine them you end up with an amazingly > powerful triumvirate.