Same here.

On Jul 15, 2014, at 22:28, Simon van de Lagemaat <si...@theembassyvfx.com> 
wrote:

> As of now we're probably shifting lighting, shading and scene setup in 
> Houdini instead of Maya now that HtoA is in play. It's much closer to Soft in 
> terms of usability and UI maturity.  We primarily use Arnold but Mantra is a 
> fantastic sidekick and when you combine them you end up with an amazingly 
> powerful triumvirate. 

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