4.something I watched again, tried some demo scenes. Things seem a bit tricky at ice level with bizarre results :/ Le 21 août 2015 13:11, "Rob Chapman" <tekano....@gmail.com> a écrit :
> which version of Momentum are you using? it was the later versions that > introduced some kind of 'ICE control' over the each elements bullet sim > settings - more details here of the example scenes provided which looks > like it gives you the effect you are after in several different ways > > https://vimeo.com/29084388 > > On 21 August 2015 at 11:36, Olivier Jeannel <facialdel...@gmail.com> > wrote: > >> Back from hollydays, I'm at some Momentum test again. >> Does anybody knows how the States are working with Momentum ? >> I've tried the classic State+State Machine combination to change the Mass >> of the particles from 0 (State 0) to 1 (State 1), but Momentum seems to >> ignore it. >> >> I can see a State Attribute in the SetRigidBodyAttributes, but I don't >> know how to use it. >> >> Thank you ! >> >> On Fri, Aug 7, 2015 at 4:54 PM, Mario Reitbauer < >> cont...@marioreitbauer.at> wrote: >> >>> Go back to the Softimage version Momentum was introduced with and work >>> with that. >>> Might be the safest thing to do when you want to work with it nowadays. >>> >>> 2015-08-07 15:48 GMT+01:00 Simon Reeves <si...@simonreeves.com>: >>> >>>> Aha, yes that's the video I followed, same kind of thing as François :) >>>> >>>> >>>> >>>> Simon Reeves >>>> London, UK >>>> *si...@simonreeves.com <si...@simonreeves.com>* >>>> *www.simonreeves.com <http://www.simonreeves.com>* >>>> *www.analogstudio.co.uk <http://www.analogstudio.co.uk>* >>>> >>>> On 7 August 2015 at 14:32, Olivier Jeannel <facialdel...@gmail.com> >>>> wrote: >>>> >>>>> Thank you François ! >>>>> Beautifull shot and clever technique ! >>>>> >>>>> Thanks for the topolizer tutorial, will keep that one in the back of >>>>> my head ;) >>>>> Unfortunatly my debris will have to colide on the ground so I'll give >>>>> Mom a go, at least until it stop working... >>>>> >>>>> I'm glad people keep answering on the list :) >>>>> Le 7 août 2015 14:41, "Francois Lord" <flordli...@gmail.com> a écrit : >>>>> >>>>>> I did that just yesterday and indeed... it gives you lots of control >>>>>> and speed. You have no collisions, but sometimes it's enough. For >>>>>> destruction stuff however, I doubt it. >>>>>> I used the same technique on this shot 2 years ago. >>>>>> https://vimeo.com/55545305 >>>>>> The length of the shot and the deadline didn't allow for RBD >>>>>> simulation. I needed something quicker. >>>>>> >>>>>> Olivier, you can always have a look at this tutorial. >>>>>> http://vimeo.com/50751483 >>>>>> You need emTopolizer and the workflow is a bit convoluted, but it's >>>>>> true you can work faster this way. Maybe it's possible to use Simulate >>>>>> Bullet RigidBody on the particles at the end and set the particles sizes >>>>>> to >>>>>> match the poly chunks. That could work for real simple stuff. >>>>>> >>>>>> Don't give up on Houdini. For destruction stuff, that's where the fun >>>>>> is. >>>>>> >>>>>> On 07-Aug-15 05:34, Simon Reeves wrote: >>>>>> >>>>>> I think it's simpler to not involve ICE if you just want rigid bodies >>>>>> with momentum (just simulation I mean). >>>>>> >>>>>> Recently though I used a setup which was non-simulated, cracking geo >>>>>> with implosia and then using emtools of some variety (I think from a >>>>>> mootzoid video) - creating a pointcloud from polygon islands, >>>>>> manipulating >>>>>> the pointcloud, and then that drives another copy of the original mesh, >>>>>> worked well! Lots of control. >>>>>> >>>>>> >>>>>> >>>>>> Simon Reeves >>>>>> London, UK >>>>>> *si...@simonreeves.com <si...@simonreeves.com>* >>>>>> *www.simonreeves.com <http://www.simonreeves.com>* >>>>>> * <http://www.analogstudio.co.uk>www.analogstudio.co.uk >>>>>> <http://www.analogstudio.co.uk>* >>>>>> >>>>>> On 7 August 2015 at 10:18, Olivier Jeannel <facialdel...@gmail.com> >>>>>> wrote: >>>>>> >>>>>>> You are killing me with answer like that, but yes, it seems deeply >>>>>>> bugged, some demo scene makes xsi crash. That's really a shame. >>>>>>> >>>>>>> So far I've found a working solution : Pimping the "Mom Emit Deform >>>>>>> Control" and setting the Mass to 0 (passive RBD) when inside an >>>>>>> Geometry >>>>>>> and back to 1 (active RBD) when outside seems workable. >>>>>>> Wish I could play with some states, will try later. >>>>>>> >>>>>>> I'll rely on ice magic. I gave up on Houdini, Maybe I'll look at >>>>>>> some more tutorials during hollydays... >>>>>>> >>>>>>> On Fri, Aug 7, 2015 at 1:04 AM, Christian Keller < >>>>>>> <chris3...@me.com>chris3...@me.com> wrote: >>>>>>> >>>>>>>> Try another software package like Houdini for that, or be prepared >>>>>>>> for maybe more pain than you'd expect. >>>>>>>> Momentum is a bit p.i.t.a dir complex Thinges >>>>>>>> Sorry couldn't resist ;) >>>>>>>> Every second time you playback it works. >>>>>>>> Sim is never the same you press the button, always cache it, >>>>>>>> otherwise you'll never get the same result. The sim engine itself is >>>>>>>> pretty >>>>>>>> cool if you use it in another package, but the soft implementation is >>>>>>>> half >>>>>>>> baked and feels dirty. No offense to the developers, if it's a >>>>>>>> softimage >>>>>>>> problem or what else ... >>>>>>>> >>>>>>>> -- >>>>>>>> Christian Keller >>>>>>>> Visual effects|direction >>>>>>>> m +49 179 69 36 248 <%2B49%20179%2069%2036%20248> >>>>>>>> >>>>>>>> chris3...@me.com >>>>>>>> Vimeo.com/channels/96149 >>>>>>>> >>>>>>>> > Am 06.08.2015 um 22:02 schrieb olivier jeannel < >>>>>>>> olivier.jean...@noos.fr>: >>>>>>>> > >>>>>>>> > Hi gang, >>>>>>>> > >>>>>>>> > I'm doing simple tests for an upcoming job that should involve >>>>>>>> destruction stuff, like walls and houses. >>>>>>>> > So, I gave a try to Momentum and Implosia. >>>>>>>> > I remember there was an old Momentum + ice setup or a tutorial, I >>>>>>>> think by Yujaheo on vimeo. It was a cracking ground that was gradualy >>>>>>>> cracking. >>>>>>>> > Atm, I'm having trouble having something better than an ON/OFF >>>>>>>> start for the whole simulation. >>>>>>>> > >>>>>>>> > Does anyone remember this ? >>>>>>>> > >>>>>>>> > Thank you ! >>>>>>>> > >>>>>>>> > Olivier >>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>>> >>>> >>> >>> >>> -- >>> ------------------------------------------ >>> cont...@marioreitbauer.com >>> 0049 (0)157 86272215 >>> Professor-Brix-Weg 9 >>> 22767 Hamburg >>> ------------------------------------------ >>> >> >> >