4.something
I watched again, tried some demo scenes. Things seem a bit tricky at ice
level with bizarre results :/
Le 21 août 2015 13:11, "Rob Chapman" <tekano....@gmail.com> a écrit :

> which version of Momentum are you using?  it was the later versions that
> introduced some kind of 'ICE control' over the each elements bullet sim
> settings - more details here of the example scenes provided which looks
> like it gives you the effect you are after in several different ways
>
> https://vimeo.com/29084388
>
> On 21 August 2015 at 11:36, Olivier Jeannel <facialdel...@gmail.com>
> wrote:
>
>> Back from hollydays, I'm at some Momentum test again.
>> Does anybody knows how the States are working with Momentum ?
>> I've tried the classic State+State Machine combination to change the Mass
>> of the particles from 0 (State 0) to 1 (State 1), but Momentum seems to
>> ignore it.
>>
>> I can see a State Attribute in the SetRigidBodyAttributes, but I don't
>> know how to use it.
>>
>> Thank you !
>>
>> On Fri, Aug 7, 2015 at 4:54 PM, Mario Reitbauer <
>> cont...@marioreitbauer.at> wrote:
>>
>>> Go back to the Softimage version Momentum was introduced with and work
>>> with that.
>>> Might be the safest thing to do when you want to work with it nowadays.
>>>
>>> 2015-08-07 15:48 GMT+01:00 Simon Reeves <si...@simonreeves.com>:
>>>
>>>> Aha, yes that's the video I followed, same kind of thing as François :)
>>>>
>>>>
>>>>
>>>> Simon Reeves
>>>> London, UK
>>>> *si...@simonreeves.com <si...@simonreeves.com>*
>>>> *www.simonreeves.com <http://www.simonreeves.com>*
>>>> *www.analogstudio.co.uk <http://www.analogstudio.co.uk>*
>>>>
>>>> On 7 August 2015 at 14:32, Olivier Jeannel <facialdel...@gmail.com>
>>>> wrote:
>>>>
>>>>> Thank you François !
>>>>> Beautifull shot and clever technique !
>>>>>
>>>>> Thanks for the topolizer tutorial, will keep that one in the back of
>>>>> my head ;)
>>>>> Unfortunatly my debris will have to colide on the ground so I'll give
>>>>> Mom a go, at least until it stop working...
>>>>>
>>>>> I'm glad people keep answering on the list :)
>>>>> Le 7 août 2015 14:41, "Francois Lord" <flordli...@gmail.com> a écrit :
>>>>>
>>>>>> I did that just yesterday and indeed... it gives you lots of control
>>>>>> and speed. You have no collisions, but sometimes it's enough. For
>>>>>> destruction stuff however, I doubt it.
>>>>>> I used the same technique on this shot 2 years ago.
>>>>>> https://vimeo.com/55545305
>>>>>> The length of the shot and the deadline didn't allow for RBD
>>>>>> simulation. I needed something quicker.
>>>>>>
>>>>>> Olivier, you can always have a look at this tutorial.
>>>>>> http://vimeo.com/50751483
>>>>>> You need emTopolizer and the workflow is a bit convoluted, but it's
>>>>>> true you can work faster this way. Maybe it's possible to use Simulate
>>>>>> Bullet RigidBody on the particles at the end and set the particles sizes 
>>>>>> to
>>>>>> match the poly chunks. That could work for real simple stuff.
>>>>>>
>>>>>> Don't give up on Houdini. For destruction stuff, that's where the fun
>>>>>> is.
>>>>>>
>>>>>> On 07-Aug-15 05:34, Simon Reeves wrote:
>>>>>>
>>>>>> I think it's simpler to not involve ICE if you just want rigid bodies
>>>>>> with momentum (just simulation I mean).
>>>>>>
>>>>>> Recently though I used a setup which was non-simulated, cracking geo
>>>>>> with implosia and then using emtools of some variety (I think from a
>>>>>> mootzoid video) - creating a pointcloud from polygon islands, 
>>>>>> manipulating
>>>>>> the pointcloud, and then that drives another copy of the original mesh,
>>>>>> worked well! Lots of control.
>>>>>>
>>>>>>
>>>>>>
>>>>>> Simon Reeves
>>>>>> London, UK
>>>>>> *si...@simonreeves.com <si...@simonreeves.com>*
>>>>>> *www.simonreeves.com <http://www.simonreeves.com>*
>>>>>> * <http://www.analogstudio.co.uk>www.analogstudio.co.uk
>>>>>> <http://www.analogstudio.co.uk>*
>>>>>>
>>>>>> On 7 August 2015 at 10:18, Olivier Jeannel <facialdel...@gmail.com>
>>>>>> wrote:
>>>>>>
>>>>>>> You are killing me with answer like that, but yes, it seems deeply
>>>>>>> bugged, some demo scene makes xsi crash. That's really a shame.
>>>>>>>
>>>>>>> So far I've found a working solution : Pimping the "Mom Emit Deform
>>>>>>> Control" and setting the Mass to 0 (passive RBD)  when inside an 
>>>>>>> Geometry
>>>>>>> and back to 1 (active RBD) when outside seems workable.
>>>>>>> Wish I could play with some states, will try later.
>>>>>>>
>>>>>>> I'll rely on ice magic. I gave up on Houdini, Maybe I'll look at
>>>>>>> some more tutorials during hollydays...
>>>>>>>
>>>>>>> On Fri, Aug 7, 2015 at 1:04 AM, Christian Keller <
>>>>>>> <chris3...@me.com>chris3...@me.com> wrote:
>>>>>>>
>>>>>>>> Try another software package like Houdini for that, or be prepared
>>>>>>>> for maybe more pain than you'd expect.
>>>>>>>> Momentum is a bit p.i.t.a dir complex Thinges
>>>>>>>> Sorry couldn't resist ;)
>>>>>>>> Every second time you playback it works.
>>>>>>>> Sim is never the same you press the button, always cache it,
>>>>>>>> otherwise you'll never get the same result. The sim engine itself is 
>>>>>>>> pretty
>>>>>>>> cool if you use it in another package, but the soft implementation is 
>>>>>>>> half
>>>>>>>> baked and feels dirty. No offense to the developers, if it's a 
>>>>>>>> softimage
>>>>>>>> problem or what else ...
>>>>>>>>
>>>>>>>> --
>>>>>>>> Christian Keller
>>>>>>>> Visual effects|direction
>>>>>>>> m  +49 179 69 36 248 <%2B49%20179%2069%2036%20248>
>>>>>>>>
>>>>>>>> chris3...@me.com
>>>>>>>> Vimeo.com/channels/96149
>>>>>>>>
>>>>>>>> > Am 06.08.2015 um 22:02 schrieb olivier jeannel <
>>>>>>>> olivier.jean...@noos.fr>:
>>>>>>>> >
>>>>>>>> > Hi gang,
>>>>>>>> >
>>>>>>>> > I'm doing simple tests for an upcoming job that should involve
>>>>>>>> destruction stuff, like walls and houses.
>>>>>>>> > So, I gave a try to Momentum and Implosia.
>>>>>>>> > I remember there was an old Momentum + ice setup or a tutorial, I
>>>>>>>> think by Yujaheo on vimeo. It was a cracking ground that was gradualy
>>>>>>>> cracking.
>>>>>>>> > Atm, I'm having trouble having something better than an ON/OFF
>>>>>>>> start for the whole simulation.
>>>>>>>> >
>>>>>>>> > Does anyone remember this ?
>>>>>>>> >
>>>>>>>> > Thank you !
>>>>>>>> >
>>>>>>>> > Olivier
>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
>>>>
>>>
>>>
>>> --
>>> ------------------------------------------
>>> cont...@marioreitbauer.com
>>> 0049 (0)157 86272215
>>> Professor-Brix-Weg 9
>>> 22767 Hamburg
>>> ------------------------------------------
>>>
>>
>>
>

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