That's good to know, thanks :)

On 07/03/2017 10:06, Christopher Crouzet wrote:
I naively compared the AttribPromote with an AttribWrangle in detail mode, and the results were much (much) faster with the AttribPromote, so I assume it is multi-threaded and would be hard to beat with any sort of wrangle trickery.

I'm still stuck with H13 so I didn't know about the numbers mode, that's neat!


On 7 March 2017 at 16:43, Andy Nicholas <a...@andynicholas.com <mailto:a...@andynicholas.com>> wrote:

    Andy, the O(N) thing got me thinking and realized that instead of
    running the attrib wrangle in detail mode, which uses only a
    single thread, it'd be possible to generate say 4 points and, in
    a point wrangle, let each of these points process 1/4th of the
    array, thus effectively running the same logic on 4 threads!
    Another attrib wrangle is then needed in post to sum up the
    result from each point. Well, in all honesty I don't think
    there'll ever be a use case for it :)

    Yes absolutely! Definitely a good approach if you're after
    performance. It'd be interesting to do a comparison between that
    and an Attribute Promote SOP to see which is faster. I suspect
    (i.e. hope) the Attribute Promote SOP is multithreaded, so
    probably no major advantage.

    BTW, you don't even need to generate the 4 points as you've got
    the Run Over "Numbers" mode which will do the same. You can save
    the result into a detail array attribute and analyse it in a
    Detail Wrangle. Just takes a bit more management to set it up.




    On 07/03/2017 01:35, Christopher Crouzet wrote:
    Wow, I shouldn't have wrote that late last night, I completely
    mixed things up in my previous post, sorry!

    I'll try again! With a ramp, you have the source (input) values
    on the X axis, and the target (output) values on the Y axis. If
    either your source or target values aren't in the range [0, 1],
    you can remap them using a simple float parameter (to use as a
    simple multiplier if your desired lower bound is 0), or a float2
    parameter to precisely control the desired range.

    It seems to be a standard practice in Houdini since they use it
    for some built-in nodes, such as the Pyro SHOP.

    Andy, the O(N) thing got me thinking and realized that instead of
    running the attrib wrangle in detail mode, which uses only a
    single thread, it'd be possible to generate say 4 points and, in
    a point wrangle, let each of these points process 1/4th of the
    array, thus effectively running the same logic on 4 threads!
    Another attrib wrangle is then needed in post to sum up the
    result from each point. Well, in all honesty I don't think
    there'll ever be a use case for it :)


    On 7 March 2017 at 01:14, Olivier Jeannel <facialdel...@gmail.com
    <mailto:facialdel...@gmail.com>> wrote:

        Ok we agree.


        On Monday, March 6, 2017, Jonathan Moore
        <jonathan.moo...@gmail.com
        <mailto:jonathan.moo...@gmail.com>> wrote:

            As far as I understood it Oliver, the spline version of
            the Houdini Ramp only operates in the zero to one range.
            You re-fit the values pre/post/ or both to suite your needs.

            I get that this doesn’t match the UX of FCurves in XSI,
            but I’ve always understood Ramp’s in Houdini to be more
            of a lower level discrete element in visual programing terms.

            *From:*softimage-boun...@listproc.autodesk.com
            [mailto:softimage-boun...@listproc.autodesk.com] *On
            Behalf Of *Olivier Jeannel
            *Sent:* 06 March 2017 17:31
            *To:* Official Softimage Users Mailing List.
            https://groups.google.com/forum/#!forum/xsi_list
            <https://groups.google.com/forum/#%21forum/xsi_list>
            <softimage@listproc.autodesk.com>
            *Subject:* Re: houdini question (and where to ask)

            Not sure I get it Christopher (not in front of H)

            Does your trick actualy change the graph visualy ?

            In short, can I see the negative x & y values ?

            On Monday, March 6, 2017, Christopher Crouzet
            <christopher.crou...@gmail.com> wrote:

                Indeed, which is why I mentioned the “detail” mode
                which brings you back to O(N). Not saying that one
                approach is better than the other though, only that
                it is possible.

                On 7 March 2017 at 00:12, Andy Nicholas
                <a...@andynicholas.com> wrote:

                    Yep it is possible, but you wouldn't want to do
                    it because each calculation of the maximum value
                    would be running across N points to calculate
                    that. That'd make it an O(N^2) operation, albeit
                    spread over multiple threads.

                    It might seem like a pain to have to do this in
                    advance using an Attribute Promote, but by doing
                    so, it's actually forcing you to work in a more
                    efficient way. Go with it ;)



                    On 06/03/2017 16:32, Christopher Crouzet wrote:

                        It /is/ possible to retrieve the maximum
                        value in a VOP since nothing stops anyone
                        from manually iterating through all the
                        points of the geometry. This kind of
                        operation might be more suited in “detail”
                        mode though.

                        Also, having the ramp normalized to the [0,
                        1] range in both the X and Y axis is usually
                        “workarounded” by adding a float parameter
                        for the amplitude (Y axis) that is used as a
                        global multiplier (making later tweakings
                        convenient!), and a float2 parameter for the
                        target range (X axis) that is then remapped
                        using `fit("my_ramp", 0.0, 1.0, range_min,
                        range_max)` (which is also convenient for
                        later tweakings!).

                        Now, if you really want to have an actual
                        FCurve, then just create a simple float
                        parameter, add all the keys however you want,
                        then query it in using `chf("my_param",
                        the_time_in_seconds)` in VEX/VOP, or using
                        the equivalent expression.

                        On 6 March 2017 at 23:29, Jonathan Moore
                        <jonathan.moo...@gmail.com> wrote:

                            Fabricio ,

                            The Attribute Promote help page has
                            approx 15 examples you can load.
                            Hopefully you might find something within
                            the examples to inspires a solution.

                            *From:*softimage-boun...@listproc.autodesk.com
                            [mailto:softimage-boun...@listproc.autodesk.com]
                            *On Behalf Of *Olivier Jeannel
                            *Sent:* 06 March 2017 15:56
                            *To:* Official Softimage Users Mailing
                            List.
                            https://groups.google.com/forum/#!forum/xsi_list
                            <https://groups.google.com/forum/#%21forum/xsi_list>
                            <softimage@listproc.autodesk.com>


                            *Subject:* Re: houdini question (and
                            where to ask)

                            You can't get the "get maximum in set"
                            when inside a vop.

                            But, you get those options with the
                            promote attribute sop.


                            On Monday, March 6, 2017, Oscar Juarez
                            <tridi.animei...@gmail.com> wrote:

                                I would like to be proven wrong, but
                                that would be the way, I mean in your
                                second pointvop you don't need to add
                                another noise, your noise is already
                                saved in an attribute, when you
                                promote just check off delete
                                original and you can access the same
                                noise. Also noises have specific
                                output ranges, they come in the
                                documentation, so you can always add
                                a fit node to change your range to
                                what you need, in the geometry
                                spreadsheet you can also sort by
                                value so you can see max and min.

                                If you press X with your mouse over
                                the noise output it will add a
                                visualization node, you can visualize
                                on the viewport or in the geometry
                                spreadsheet the values. I know its
                                not the same but as far as I know
                                their is no way to do the same as the
                                get maximum in set node in a vopsop
                                context.

                                On Mon, Mar 6, 2017 at 3:57 PM,
                                Fabricio Chamon <xsiml...@gmail.com>
                                wrote:

                                    thanks everyone. The ramp
                                    parameter kind of works but as
                                    you say, is not that user
                                    friendly and does not show the
                                    points below 0. (that's ok, but I
                                    wonder if it is possible to write
                                    a custom widget in houdini)

                                    anyway, the thing I could not get
                                    right just yet is that sort of
                                    "get maximum in set" thing. Sorry
                                    for using ICE language, I'm
                                    trying to be open minded here, so
                                    please tell me if that`s not the
                                    correct mindset.

                                    so on this graph:

                                    Imagem inline 1

                                    ...how could I get the maximum
                                    value of the output noise node
                                    and compare to a single point
                                    output of the same node?

                                    From what I can tell, I'd have to:

                                    1- create this pointvop node with
                                    a turbnoise, then store the
                                    output noise into an attribute
                                    (via bindexport?)

                                    2- up one level -> drop an attrib
                                    promote (detail), set to maximum

                                    3- drop another pointvop node
                                    with another noise node inside
                                    (same parameters) and compare the
                                    result noise to that found on the
                                    atrib promote node??

                                    I'm 99% sure this is totally
                                    wrong...how would you go about
                                    that single task specifically?

                                    and finally, thanks for the
                                    suggestions on houdini forums and
                                    discord. will try both (although
                                    I pretty much like this list =) )

                                    2017-03-06 15:17 GMT+01:00 gareth
                                    bell <garethb...@outlook.com>:

                                        yeah - the lack of handles is
                                        frustrating

                                        
------------------------------------------------------------------------

                                        
*From:*softimage-boun...@listproc.autodesk.com<softimage-boun...@listproc.autodesk.com>
                                        on behalf of Olivier Jeannel
                                        <facialdel...@gmail.com>
                                        *Sent:* 06 March 2017 14:05:17
                                        *To:* Official Softimage
                                        Users Mailing List.
                                        
https://groups.google.com/forum/#!forum/xsi_list
                                        
<https://groups.google.com/forum/#%21forum/xsi_list>
                                        *Subject:* Re: houdini
                                        question (and where to ask)

                                        yep but it has no handles

                                        and try to make négative
                                        values, it takes them but
                                        wont show on the curve as it
                                        has a 0,1 space.

                                        Unless i'm wrong (which i'd
                                        love to be)

                                        Le 6 mars 2017 14:36,
                                        "Olivier Jeannel"
                                        <facialdel...@gmail.com> a
                                        écrit :

                                            in vop, bind and bind
                                            export node will get an
                                            set datas.

                                            Ramp Parameters is sort
                                            of fcurve.

                                            It's a bit weak in terms
                                            of curve manipulation,
                                            but does the job.

                                            It has 2 modes rgb (ramp)
                                            and spline.

                                            If you use several ramps
                                            in the same vop, name
                                            them with different name
                                            or they might not export.

                                            Le 6 mars 2017 14:28,
                                            "Fabricio Chamon"
                                            <xsiml...@gmail.com> a
                                            écrit :

                                                ..sorry, hit send too
                                                soon.

                                                Question #1: are
                                                there any equivalents
                                                to ICE "get ... in
                                                set"? or or do I have
                                                to iterate and store
                                                values for later
                                                comparision? In other
                                                words: what is the
                                                best or recommended
                                                workflow to compare
                                                single point data
                                                with global point data?

                                                Question #2: any
                                                nodes that resemble a
                                                fCurve node, like we
                                                have in ICE? if not,
                                                what is the alternative?

                                                and finally, I can
                                                see this list is
                                                becoming more and
                                                more houdini-esque
                                                than ever..but, what
                                                is the best place to
                                                ask beginner
                                                questions like the
                                                above? houdini
                                                foruns, houdini list,
                                                odForce...

                                                thanks!

                                                2017-03-06 14:23
                                                GMT+01:00 Fabricio
                                                Chamon
                                                <xsiml...@gmail.com>:

                                                    Hi, I'm slowly
                                                    getting into
                                                    houdini and this
                                                    is my first
                                                    attempt to port a
                                                    really simple
                                                    ridged fractal
                                                    deformer made in
                                                    ICE to houdini
                                                    (using pointvop).

                                                    Question #1: are
                                                    there any
                                                    equivalents to
                                                    ICE "get ... in
                                                    set"? or or do I
                                                    have to iterate
                                                    and store values
                                                    for later
                                                    comparision? In
                                                    other words: what
                                                    is the best or
                                                    recommended
                                                    workflow to
                                                    compare single
                                                    point data with


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--
                        Christopher Crouzet
                        /https://christophercrouzet.com/

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