Unreal is a lot more artist friendly .has nicer results and is quicker to develop with blueprints ....but you have to pay royalties...
For someone with little coding experience I would recommend Unreal On 2 Jul 2017 09:07, "Angus Davidson" <angus.david...@wits.ac.za> wrote: > If your just starting out. Unity is the better one as it is easier to get > into. Unreal is more powerful in what it can do and what you can make it > do. It just take more programming knowledge to get there. > > -- > ICT Project Manager > Digital Arts > Wits School of the Arts > angus.david...@wits.ac.za > 011 717 4683 > ------------------------------ > *From:* Ahmidou Lyazidi [ahmidou....@gmail.com] > *Sent:* 01 July 2017 11:13 PM > *To:* Official Softimage Users Mailing List. https://groups.google.com/ > forum/#!forum/xsi_list > *Subject:* Re: super OT : unreal or unity > > Hi Olivier, > I haven't played that much with Unreal, but it's probably the more > powerful of both. > On the other side Unity is the challenger, it's getting better ad better, > and it's pretty easy to dive in. > Also Unity's community is huge and there's always an asset doing anything > you could miss. > If you're reluctant to scripting I would suggest to have a look at the > PlayMaker addon for a more visual approach. > > All in all, I'd say it all depend of the complexity and target of project. > > And for something that will probably talk to you, have a look at this > guy's web page: > http://radiumsoftware.tumblr.com > He's doing some nive VJing stuff with Unity, and most of his projects are > on github: > https://github.com/keijiro > > Have fun!! > > ----------------------------------------------- > Ahmidou Lyazidi > Director | TD | CG artist > http://vimeo.com/ahmidou/videos > http://www.cappuccino-films.com > > 2017-07-01 16:27 GMT-04:00 Olivier Jeannel <facialdel...@gmail.com>: > >> Hi guys, >> >> The work is very calm these days, I'm having a vague desire to have a >> look at game engines. >> I think I have this old fantasma of working on a video game is coming to >> visit me again... >> >> >> I have started a beautiful shooter space tutorial on unity, I'm starting >> to see my limit with the C-sharp language. This is a all new unknown area >> to learn, and while I'm not completly lost, I'm wondering if this is worth >> learning... >> On the other hand I've heard about Unreal, and well, I'm not sure which >> one is the best. >> >> Does any of you have an advice or an opinion ? >> >> >> Thank's ! >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > This communication is intended for the addressee only. It is confidential. > If you have received this communication in error, please notify us > immediately and destroy the original message. You may not copy or disseminate > this communication without the permission of the University. Only authorised > signatories are competent to enter into agreements on behalf of the > University and recipients are thus advised that the content of this message > may not be legally binding on the University and may contain the personal > views and opinions of the author, which are not necessarily the views and > opinions of The University of the Witwatersrand, Johannesburg. All agreements > between the University and outsiders are subject to South African Law unless > the University agrees in writing to the contrary. > > > ------ > Softimage Mailing List. > To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com > with "unsubscribe" in the subject, and reply to confirm. >
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