On Mon, 2003-01-20 at 16:40, Jan Mueller wrote:
> On Mon, 2003-01-20 at 21:35, Sean Lynch wrote:
> > I believe you will find the solution to this problem in the mailing list
> > archives. Please look there. Someone just reported/solved the same issue
> > within the past week.
> 
> Ok, sorry ...
> So I tried it ... (rm glext.h && ln /usr/include/GL/gl.h glext.h -s)
> (is this right ????)
> and now I get ....
> 
> gcc -DNDEBUG -g -O3 -Wall -Wstrict-prototypes -fPIC -DCOMPILE_FOR_PYTHON
> -DUSE_SDL -DSAFE_MODE -DHAVE_LIBPNG -DHAVE_FREETYPE2 -I/usr/include
> -I/usr/local/include -I/usr/X11R6/include -I/usr/X11/include
> -I/usr/include/freetype2 -I/usr/include/python2.2 -c ./c_src/engine.c -o
> build/temp.linux-i686-2.2/engine.o
> c_src/engine.c:44: `glMultiTexCoord2fv' redeclared as different kind of
> symbol
> /usr/include/GL/gl.h:2396: previous declaration of `glMultiTexCoord2fv'
> c_src/engine.c:45: `glActiveTexture' redeclared as different kind of
> symbol
> /usr/include/GL/gl.h:2052: previous declaration of `glActiveTexture'
> c_src/engine.c: In function `P3_set_video':
> c_src/engine.c:96: warning: assignment discards qualifiers from pointer
> target type
> error: command 'gcc' failed with exit status 1

Actually what I had to do was remove the link to gl.h (was linked to the
nvidia version), and re-link it to the default gl.h.  I didn't do
anything with glext.h. 

I put the links back after the compile.



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