On Tue, 2003-01-21 at 18:57, Bertrand Lamy wrote: > the problem is that I have defined the function glActiveTexture and some other in my >code to use the function glActiveTextureARB (that was an extension function of OpenGL >1.2). > but with header (gl.h) for OpenGL 1.3 I think the function glActiveTextureARB has >been renamed glActiveTexture (cause it is now a standard function) > In fact these functions are not used up to now so you can safely put in rem the 4 >lines beginning by 'extern' in glext.h
Thanks a lot!!! That was the problem ... now I got it compiled and it looks really sweet. Amazing that xosiew almost doesnt show any CPU-activity while running the tutorial-scripts. Ok, so I need some sleep now... > this bug will be fixed in next release. > > -blam -- Jan Mueller <[EMAIL PROTECTED]> __________________________________________________________________ Gesendet von Yahoo! Mail - http://mail.yahoo.de Bis zu 100 MB Speicher bei http://premiummail.yahoo.de -- Pour vous desabonner envoyez un mail a [EMAIL PROTECTED]