On Tue, 2003-01-21 at 18:57, Bertrand Lamy wrote:
> the problem is that I have defined the function glActiveTexture and some other in my 
>code to use the function glActiveTextureARB (that was an extension function of OpenGL 
>1.2).
> but with header (gl.h) for OpenGL 1.3 I think the function glActiveTextureARB has 
>been renamed glActiveTexture (cause it is now a standard function)
> In fact these functions are not used up to now so you can safely put in rem the 4 
>lines beginning by 'extern' in glext.h

Thanks a lot!!! That was the problem ... now I got it compiled and it
looks really sweet. Amazing that xosiew almost doesnt show any
CPU-activity while running the tutorial-scripts. 
Ok, so I need some sleep now...

> this bug will be fixed in next release.
> 
> -blam
-- 
Jan Mueller <[EMAIL PROTECTED]>

__________________________________________________________________

Gesendet von Yahoo! Mail - http://mail.yahoo.de
Bis zu 100 MB Speicher bei http://premiummail.yahoo.de


-- 
Pour vous desabonner envoyez un mail a [EMAIL PROTECTED]

Reply via email to