the problem is that I have defined the function glActiveTexture and some other in my code to use the function glActiveTextureARB (that was an extension function of OpenGL 1.2). but with header (gl.h) for OpenGL 1.3 I think the function glActiveTextureARB has been renamed glActiveTexture (cause it is now a standard function) In fact these functions are not used up to now so you can safely put in rem the 4 lines beginning by 'extern' in glext.h
this bug will be fixed in next release. -blam -- Pour vous desabonner envoyez un mail a [EMAIL PROTECTED]