Hi David,

Good catch, you have bumped into one of my pet peeves.


Generators are often slower than non-generators, but not because of (or causing 
of) garbage collections, particularly -- they do their magic on the stack, not 
on the heaps.


Bruce is right, several Icon functions and operators such as x[y] allocate 
"trapped variables" just in case the surrounding code might want to assign to 
it.  But in many applications, structures are read from over and over and the 
trapped variables are avoidable.


On my todo-list and the Unicon help wanted list for several years now is: add 
another virtual machine instruction for x[y] when the surrounding syntax 
guarantees that it will not be assigned to, in which case the underlying code 
can avoid the heap allocation.  It is non-trivial enough that it won't get done 
on its own, someone has to volunteer, or someone has to commit some resources 
to it.  I might do it myself if ever it makes it to the top of my priority list.


Cheers,

Clint

________________________________
From: David Gamey <david.ga...@rogers.com>
Sent: Monday, April 10, 2017 6:49:28 PM
To: David Gamey; Unicon Group
Subject: Re: [Unicon-group] Unexpected garbage collections

An update

My spidey senses were way off.

Just running every vs while with no do produced zero collections. I replaced 
the call with
every !N do    T_Digits["2"]
And the collections dropped to half. So the ?S_digits is a culprit. Wonder 
where the other half are from.
David

________________________________
From: David Gamey <david.ga...@rogers.com>
To: Unicon Group <unicon-group@lists.sourceforge.net>
Sent: Monday, April 10, 2017 9:27 PM
Subject: [Unicon-group] Unexpected garbage collections

Hi folks,

Over the years I've learned some interesting things about the garbage collector 
and some builtin functions. Usually these show up because of a combination of a 
badly understood choice and huge numbers of iterations resulting an 
"interesting" if not pathological abuse of memory.

Once again I've stumbled upon what I think are unexpected garbage collections 
and hoped for some insight.  Some of this is just about understanding how the 
garbage collector is working as much as it is about if things could be made 
faster.

I was looking at a problem that required trillions of operations so I began 
looking at just how some of the basics performed. So I broke down the problem 
into pieces and ran some benchmarks.

This benchmark was to look at how single digit strings convert to integers.  So 
I thought of integer(x), ord(x)-48, Digits[x], find(x,digits)-1 just to see 
what happens.  Over several benchmarks and magnitudes  table is fastest, 
integer almost as fast, ord, the find taking about 160% the time.

I was surprised to see as many collections in flat code for a table lookup.  
Now I know 192 collections for 10^8 operations isn't alot but it's just a table 
lookup.


  *   even ?S_digits causes about 1/2 the number of collections.  But why in 
the block region?
  *   The table lookup is actually fastest but it generates twice the 
collections.

My spidey senses are telling me to try this without using every but I'm just 
guessing.

Here's the relevant code:

procedure main(arglist)

    every (T_Digits := table())[d := !(S_Digits := string(&digits))] := d

    O := options(copy(arglist),"-h!-N+-ON+")
    N := \O["N"] | 10^\O["ON"] | stop("Usage: "||&progname||" [-N itteration] 
[-ON itterationmagnitude]")
    printf("\nBenchmarking with %d itterations\n",N)
    printf("%s\n",&version)

        regionstat()
        gcolstat()
        t := &time                                                    # Start 
measurement

            every !N do    T_Digits[?S_Digits]

        printf("Execution time = %d\n",&time - t)    # End measurement

        gcolstat()
    &dump := 1
end

And the output from running oddcollections.exe -ON 8 run on windows 10

Benchmarking with 100000000 itterations
Unicon Version 12.3.  Feb 29, 2016
&regions {static, string, block} regions : 0, 41556459, 41556459
&collections {heap, static, string, block} regions : 0, 0, 0, 0
Execution time = 9386
&collections {heap, static, string, block} regions : 192, 0, 0, 192
I also bench marked smaller units of code like every !N do ?S_Digits
convertdigitsbench.exe  -ON 10
Benchmarking with 10000000000 itterations
&regions {static, string, block} regions : 0, 41556459, 41556459
&collections {heap, static, string, block} regions : 0, 0, 0, 0
Time for 10000000000 itterations of procedure _S_Digits       =    551978 -- 
&collections {heap, static, string, block} regions : 9634, 0, 0, 9633
Time for 10000000000 itterations of procedure _T_Digits       =    764066 -- 
delta &collections {heap, static, string, block} regions : 9634, 0, 0, 9633
Time for 10000000000 itterations of procedure _integer        =   1065958 -- 
delta &collections {heap, static, string, block} regions : 9634, 0, 0, 9633
Time for 10000000000 itterations of procedure _ord            =   1191238 -- 
delta &collections {heap, static, string, block} regions : 9634, 0, 0, 9633
Time for 10000000000 itterations of procedure _ordconst       =   1149404 -- 
delta &collections {heap, static, string, block} regions : 9634, 0, 0, 9633
Time for 10000000000 itterations of procedure _table          =   1059456 -- 
delta &collections {heap, static, string, block} regions : 19269, 0, 0, 19268
T4 := table(0)
   T4[procedure _S_Digits] := 551978
   T4[procedure _T_Digits] := 764066
   T4[procedure _integer] := 1065958
   T4[procedure _ord] := 1191238
   T4[procedure _ordconst] := 1149404
   T4[procedure _table] := 1059456
&collections {heap, static, string, block} regions : 67439, 0, 0, 67433
Thanks
David


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