Hm, take a look at these two pictures please. One is showing opengl the other one rendered. The stripes and other artefacts come up very soon overhere. Do I have some settings wrong?
www.arjorozendaal.com/temp/openglview.jpg www.arjorozendaal.com/temp/renderedview.jpg This type of artefacts make the opengl preview quite useless for me Arjo. > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Matthias Kappenberg > Sent: woensdag 23 november 2005 17:54 > To: user-list@light.realsoft3d.com > Subject: Re: Which video card and screen? > > > That's realtime :-) > > But .... > I use 1024x1024px textures (max size for one texture) > Tessalation to middle quality. > > The speed of refreshing depends on your system > (processor+graphic card). > > Watch the *.wmv (now added in the headline text) > http://www.matthias-kappenberg.de/index.php?id=112 > > > Matthias > > ----- Original Message ----- > From: "Igor Wesdorp" <[EMAIL PROTECTED]> > To: <user-list@light.realsoft3d.com> > Sent: Wednesday, November 23, 2005 4:41 PM > Subject: Re: Which video card and screen? > > > > > > Matthias, is that what you see in realtime, while constructing, > instead of > > wireframe? That's amazing (wunderbar)! Then why are there > complaints about > > this openGL function? Because it isn't fast enough? Or because it isn't > > accurate? Or is it buggy? > > > > ----- Original Message ----- > > From: "Matthias Kappenberg" <[EMAIL PROTECTED]> > > To: <user-list@light.realsoft3d.com> > > Sent: Wednesday, November 23, 2005 4:24 PM > > Subject: Re: Which video card and screen? > > > > > > > Hi Igor, > > > > > > opengl with textures added: > > > http://www.matthias-kappenberg.de/index.php?id=112 > > > > > > Matthias > > > > > > > > > ----- Original Message ----- > > > From: "Igor Wesdorp" <[EMAIL PROTECTED]> > > > To: <user-list@light.realsoft3d.com> > > > Sent: Wednesday, November 23, 2005 11:14 AM > > > Subject: Re: Which video card and screen? > > > > > > > > > > > > > > Hi Matthias, > > > > > > > > > Screen AND video??? > > > > > > > > I mean: a monitor and a videocard (like ATI or GeForce). > Not to watch > > > > video/movie, but still images. > > > > > > > > > > > > > Dunno if you really need fast realtime feedback. > > > > > > > > Nah, just want to be able to but to construct still images > without too > > > much > > > > delay. > > > > > > > > > > > > > And: What is not to much money??? > > > > > Which Operating System??? > > > > > What kind of bus-sytem??? > > > > > Many questions???? > > > > > > > > Sorry if my questions have been to vague. > > > > OS: Windows XP. > > > > Bus-system: gonna buy a new computer as well, so everything is > possible. > > > > Whaty bus-system should I choose? > > > > Money to spent: monitor EUR 400-700, video card EUR 60-100. > > > > > > > > Are there specific things to look for when buying a video-card for > RS3D? > > > > (open-GL capacity or something like that). > > > > > > > > > Spend your money to RAM and HT-processors in my opinion. > > > > > > > > What's a HT-processor. High Tech? > > > > > > > > > > > > Thanks, > > > > > > > > I g o r > > > > > > > > > > > > > > > > > > > > > > > > ----- Original Message ----- > > > > From: "Matthias Kappenberg" <[EMAIL PROTECTED]> > > > > To: <user-list@light.realsoft3d.com> > > > > Sent: Wednesday, November 23, 2005 12:17 AM > > > > Subject: Re: Which video card and screen? > > > > > > > > > > > > > Hi Igor, > > > > > > > > > > Screen AND video??? > > > > > > > > > > Dunno if you really need fast realtime feedback. > > > > > (which is not fully implemented in RS like DX shaders etc....) > > > > > > > > > > Spend your money to RAM and HT-processors in my opinion. > > > > > And use onclick raytraycing/postprocess of a renderbox. > > > > > RS lives in imagination and VSL. > > > > > > > > > > And: What is not to much money??? > > > > > Which Operating System??? > > > > > What kind of bus-sytem??? > > > > > Many questions???? > > > > > > > > > > Best and fast solution (in my opinion): > > > > > ------Backup your system!!!! > > > > > !!!! Contact all your computer-game-freak friends. > > > > > Get graphic-cards from them. > > > > > Load latest drivers. > > > > > Check all important apps. > > > > > and again....... > > > > > -------Use the system-backup-----!!!! > > > > > next graphic-card > > > > > ------Backup your system!!!! > > > > > Load latest drivers. > > > > > Check all important apps. > > > > > -------Use the system-backup-----!!!! > > > > > next graphic-card > > > > > ......... > > > > > > > > > > Mark best graphic-card. > > > > > > > > > > Buy card which fullfills your needs. > > > > > > > > > > Matthias > > > > > > > > > > (BTW: Buy some good "Budweiser" for all of your friends) > > > > > > > > > > ----- Original Message ----- > > > > > From: henergy > > > > > To: user-list@light.realsoft3d.com > > > > > Sent: Tuesday, November 22, 2005 11:29 PM > > > > > Subject: Re: Which video card and screen? > > > > > > > > > > > > > > > Hello, I g o r. > > > > > > > > > > I use videocards ATI. Monitors TFT and Trinitron. I am happy :) > > > > > > > > > > > > > > > Success, Yuriy. > > > > > > > > > > ----- Original Message ----- > > > > > From: Igor Wesdorp > > > > > To: [EMAIL PROTECTED] > > > > > Sent: Tuesday, November 22, 2005 22:28 > > > > > Subject: Which video card and screen? > > > > > > > > > > > > > > > Hello, > > > > > > > > > > Along with upgrading from Real3D te Realsoft3D, I'm > planning to buy > a > > > new > > > > > screen and videocard. Does any of you have tips? > > > > > > > > > > About the screen: > > > > > I was thinking of a 21" CRT screen (because I don't like the > > constrained > > > > > view angle of TFT sceens and beacause of their price). Oh, and I > don't > > > > want > > > > > to see them thin Trinitron wires. Tips? > > > > > > > > > > About the video card: > > > > > I understood that RS3D uses the video card to generate solid > previews > > of > > > > the > > > > > scene, and so it is important to have a card that is not too slow. > Any > > > > > recommendations? I'll use the software only for stills, > and I do not > > > want > > > > to > > > > > spent too much money. > > > > > > > > > > > > > > > Thank you. > > > > > > > > > > I g o r > > > > > > > > > > > > > > > > > > > > > >