On 6/8/06, Steve Kieu <[EMAIL PROTECTED]> wrote:
> > Still the combination: my exe ; a sqlite3 module loaded, and a relatively
> > big table with strings or similar will gives wxLua Memory allocation
> error.
>
> Hummm, you mean a lua table created and used in lua? No ideas...
>
> Yeah the lua table, created and used in lua. Very strange indeed, it gives
> error even before running it; Lets say:
>
> 1 Load sqlite3 and init stuff
> 2. wx.wxMessageDialod("Check to see if it reaches here")
> 3. local sql_strs={}
> 4. many table.insert(sql_strs, "sql string here")
> 6. even not do anything with table here, just end script
>
> Run the file, got error, line 2. not reached.
What is the error exactly? The memory allocation something or other?
> If comment out 4 no error. If not load the sqlite3 modules no error.
>
> of course the solution is easy, just put a text file each line has a sql
> command and iterate io.lines() on it ; it works. But you know it is one
> example of correct usage
Try using wxLuaFreeze and require for the sqlite3 module and your
code. Does this fail?
> Another case that it gives error is the following simple echo server
>
> local socket=require"socket" local copas=require"copas" local host = host
> or "localhost" local port = port or 8080 if arg then host = arg[1] or host
> port = arg[2] or port end
> local function handle_server(skt) skt=copas.wrap(skt) table.foreach
> (skt,print) -- If client do not send quit command it will loop forever :-)
> while true do -- local line, err = copas.receive(skt) local line,
> err=skt:receive() print(line, err) if line=="quit" then break end end end
> print("Binding to host '" ..host.. "' and port " ..port.. "...\n")
> local server = assert(socket.bind(host, port)) local i, p =
> server:getsockname() assert(i, p) print(i, p,"\n") copas.addserver(server,
> handle_server) copas.loop()
> Last night I have removed all custom bindings but in the exe one still have
> two wxLuaState one in main thread, the other is in a another thread to run a
> log.lua to process log that wxLuaEvent sends (I like that way); this time
> the simpler server works but the script using sqlite3 still failled.
I'm guessing the sqlite3 module has problems then.
> About the picker, I just add a quick code to use it so it is not concrete
> yet at least I think, it does not check conditions wxLuaUseXXX etc..
Ok, I'll probably wait until I get a new wxWidgets checkout and add
them all then.
-John Labenski
_______________________________________________
Wxlua-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/wxlua-users