What I did is; after comapring liles by lines with wxLua.cpp then add
extern bool wxLuaBinding_wxstc_init();
and init it of course
wxLuaBinding_wxstc_init();
as I saw that is the only main difference between wxlua and my exe file. Result: No longer the f*** message
wxLua: Memory allocation error
in any script it runs.
Why I need stc where I did not use any of them in lua script. And why this error only happen in win98? It is mysterious.
Thank you for your replies now I can sleep well tonight :-)
Cheers,
S.KIEU
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