And constants should be part of the language, not some weird resourcy-thing 
that you have to maintain in a special editor.

> On Sep 16, 2016, at 4:39 AM, David Adams <dpad...@gmail.com> wrote:
> 
> The real problem is that 4D hasn't made constants first-class citizens.
> Given that the feature was first introduced in 4D 6.5 (!), it feels overdue.

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