And constants should be part of the language, not some weird resourcy-thing that you have to maintain in a special editor.
> On Sep 16, 2016, at 4:39 AM, David Adams <[email protected]> wrote: > > The real problem is that 4D hasn't made constants first-class citizens. > Given that the feature was first introduced in 4D 6.5 (!), it feels overdue. ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

