Was it 4th Dimension where you could commit to a graphical approach or a text 
approach, or did Omnis give that choice in the early days?

Keith - CDI

> On Nov 15, 2016, at 2:34 PM, Ed Glassgow <[email protected]> wrote:
> 
> There have been efforts at pure graphical programming software.  In fact, 
> there was a database program that was drag and drop in the relatively early 
> Mac days.  I wish that I could remember what it was called, but time has 
> wiped that from my memory banks.  It was very cumbersome to accomplish 
> anything of any complexity.  I don’t think that there is an ideal solution 
> for everyone and have always thought that 4D offered a good blend.
> 
> Ed
> 
> On 11/15/16, 1:29 PM, "4D_Tech on behalf of Bill Weale" 
> <[email protected] on behalf of [email protected]> wrote:
> 
>    As far as software “developers” are concerned, I may be an extreme example 
> of someone who is bothered by this type of learning. I simply don’t have the 
> patience/attention span/(motivation?) to devote the time and effort to the 
> repetitive (to me, boring to the point of stifling) behaviors required to 
> accomplish rote learning.
> 
>    Specific to 4D and other scripting platforms where an important result is 
> graphical, I’ve thought that I’d be a lot more productive if somehow the 
> programming “language” itself were more, er, graphical. There surely have 
> been improvements in my 25 years, but there’s still way too much text in this 
> world.
> 
>    8-)
> 
>    Bill
> 
> 
>> On Nov 14, 2016, at 6:26 PM, David Adams <[email protected]> wrote:
>> 
>> For those of you that pass parameters, order can matter. It's been, what,
>> 30 years now I've been using 4D (!)  and I *still* have to double-check
>> Position and Find in array
>> 
>> Position(Needle;Haystack)
>> Find in array(Haystack;Needle)
> 
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