Hi Subject says it all. Should one compile with 32 bit or 64 Bit version ?
What’s the point of one over the other (on the respective Mac & Windows platforms) ? They both seem to be exactly the same size. Is it just that you can have a bigger cache with 64 ? Why would one want to stick with 32 bit ? Desktop applications ? Regards Peter ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

