Tom, On Fri, Dec 7, 2018 at 10:14 AM Tom Benedict via 4D_Tech < [email protected]> wrote:
> if this feature does more than the export we’ve been able to do since > v12/14 via various versions of VC_Framework. Is this simply a higher level > of integration with the app or does it actually offer more functionality? > I'm not familiar with VC_Framework but the big improvement in R3 is the addition of Form convert to dynamic. This allows you to export all the forms - not just the object and form methods. The objects created are fully functional dynamic form objects. This is the last piece we needed to be able to fully build a database from exported files. > I’m trying to understand how it supports team development on 4D Server. > Among other things, I want to track all changes to all objects so I know > who changed what and when they made the change. Reviewing the Export > structure file command documentation > http://doc.4d.com/4Dv17R3/4D/17-R3/Export-structure-file.301-3965587.en.html > < > http://doc.4d.com/4Dv17R3/4D/17-R3/Export-structure-file.301-3965587.en.html> > and the table which describes the exported files, it’s not clear whether > the files are tagged with 'mod date' and 'mod by' values. > If it doesn't natively it's not difficult to set the created/modified dates of the new files. I do this with method exports because the exported files are dated with the current date/time. For me the advantage here is being able to export all the database elements into text files. Pretty much all the version control solutions around are based on managing text files so this opens up a lot of options. when it comes to identifying changes it's possible to use any number of diffing tools. Like BBEdit or DeltaWalker, to name a couple. It's easy to diff folders with methods or form definitions. I've done this with folders containing thousands of methods in a couple of minutes. I think dynamic forms are truly a game changer in the 4D world. Now that we can export existing forms into the format required there's backward compatibility. -- Kirk Brooks San Francisco, CA ======================= *We go vote - they go home* ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

