> Le 7 mars 2019 à 15:48, Keisuke Miyako via 4D_Tech <[email protected]> a > écrit : > > [...] > it was useful, because the old label editor could only position objects in > mac points (1/72 of an inch) > > but I see that the doc says C_LONGINT. > > https://doc.4d.com/4Dv17/4D/17.1/Print-object.301-4179612.en.html > > B <== Print object : 27 : ( * ; a ) | Y ; L' ; L' ; L' ; L' > > so I seems like I was wrong.
I've noticed the same, I suppose the command rounds the value if it has decimals. It was nice anyway to use real numbers and let the command do the rounding job. And once printed, a pixel is small (~0.35mm)… Strangely I've noticed that GET MOUSE(x;y;b) returns x & y as real numbers: something to do with retina? Else? -- Arnaud de Montard ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

