> Le 7 mars 2019 à 15:48, Keisuke Miyako via 4D_Tech <4d_tech@lists.4d.com> a 
> écrit :
> 
> [...]
> it was useful, because the old label editor could only position objects in 
> mac points (1/72 of an inch)
> 
> but I see that the doc says C_LONGINT.
> 
> https://doc.4d.com/4Dv17/4D/17.1/Print-object.301-4179612.en.html
> 
> B <== Print object : 27 : ( * ; a ) | Y ; L' ; L' ; L' ; L'
> 
> so I seems like I was wrong.

I've noticed the same, I suppose the command rounds the value if it has 
decimals. It was nice anyway to use real numbers and let the command do the 
rounding job. And once printed, a pixel is small (~0.35mm)… 

Strangely I've noticed that GET MOUSE(x;y;b) returns x & y as real numbers: 
something to do with retina? Else?

-- 
Arnaud de Montard 




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