Jörg, You don’t need to as far as I know.
A .4db is just a document. It’s only the application that needs to be signed. Maybe plug-ins as well I’m not sure, but not the .4db Wayne On Sat, 20 Mar 2021 at 23:30, Jörg Knebel via 4D_Tech <[email protected]> wrote: > Hey Champion, > > > On 07 /03 /2021, at 13:59, Keisuke Miyako via 4D_Tech < > [email protected]> wrote: > > > > yes, it does not matter if you are in development or production, > compiled or interpreted. > > access to the camera requires entitlements, code signature, > notarisation, and not of the plugin, but of the app (4D) itself. > > I successfully signed the compiled application Standalone.app with > "Developer ID Application: Jorg Knebel (******)” with the build in function > of 4D and verified the signature. > > BUT, how in the fu**** hell do I sign the interpreted/development (*.4DB) > version of my creation? > > Do I have to sign the “*.4DB” and/or the “*.4dbase” thing?????????? > > I’ll use the terminal to sign what ever has to be signed that enables me > to continue developing: > > codesign --deep --force --verbose --sign "<Developer ID Application: Jorg > Knebel (******)>” $Path/To/My/Development > > I would appreciate a definite “How to...” answer, but will accept “this is > a total Apple-Fu**-Up”. > > Thanks > > Cheers > Jörg > > ********************************************************************** > 4D Internet Users Group (4D iNUG) > New Forum: https://discuss.4D.com > Archive: http://lists.4d.com/archives.html > Options: https://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:[email protected] > ********************************************************************** -- Regards, Wayne ********************************************************************** 4D Internet Users Group (4D iNUG) New Forum: https://discuss.4D.com Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

