Flemming

Make sure you have your license numbers entered correctly. In the Build Application Licenses tab you must have your 4D developer licenses first, and your Runtime VL license second.

In the generated application, make sure you have a license in the Licenses folder. On MacOS we have to manually enter it but on Windows 4D puts it in. Also if you use plugins, verify that they are correctly copied into the application. Our experience is that this is not always the case. Same for your A4D key.

I have found this works just fine, but it is moot if I can't store all the web files OUTSIDE of the application package.

The web folder and Active4D folder both go in the Database folder of the Final Application. You can probably move the web folder out of the application if you make the necessary entries for SAFE DOC DIRS in Active4D.ini. By default A4D looks for the Active4D.ini file in the database directory but you can move it to the shared 4D directory or the ~/Library/Preferences or Windows directory. We have elected to leave the web folder and Active4D folder in the database directory as we deploy a complete application and not individual patches. We have moved the database and other installation specific files outside of the application so that we can simply replace the application with a new version.

I dont think this will help as I dont want to store WEB files in the users local Preferences folder. The bottom line is that I need access to these files from my Web Editing tools remotely (just like you do with 4D Server, 4D Runtime, etc)


Using port 80 on the MacOS can be a problem. If you're testing on a Mac try a different port, for example 8080.


I am using 8080 :-)

Regards

Mike

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